Search found 476 matches

by copperman
Sun Feb 22, 2004 9:56 pm
Forum: RTC Utilities
Topic: A RTC Editor Written in JAVA.
Replies: 73
Views: 34120

I can happily report that the scroll wheel functions works fine with Logitech MX500 and latest mouseware for XP. COuld you have it the other way around though. Wheel alone for zooming and with Ctrl for level switch ?
by copperman
Sun Feb 22, 2004 9:47 pm
Forum: RTC Archive
Topic: Spell cloud
Replies: 4
Views: 1147

YES
by copperman
Sun Feb 22, 2004 2:37 am
Forum: RTC Utilities
Topic: A RTC Editor Written in JAVA.
Replies: 73
Views: 34120

Oops, msut lay off the hrbes. It's mnaikg caohs in my haed. ;)
by copperman
Sat Feb 21, 2004 3:10 pm
Forum: RTC Utilities
Topic: A RTC Editor Written in JAVA.
Replies: 73
Views: 34120

I have a couple of suggestions. 1: mouse wheel support, if possible. Allow view size changes by simply scrolling and switching levels with ctrl/alt/shift held whilst using the wheel. 2: A simpler way to reoder objects on a tile using ctrl/alt/shift and the cursor keys to move items up or down in the...
by copperman
Thu Feb 19, 2004 6:51 pm
Forum: RTC Utilities
Topic: A RTC Editor Written in JAVA.
Replies: 73
Views: 34120

Quite so, I look forward to seeing more from both editors. Do you, UNNAMED BONE have any plans for "special" features in your editor, ie drawing tools etc ? I know andyboy has a couple of things he is adding to make life easier for the less experienced RTC dungeon master.
by copperman
Thu Feb 19, 2004 3:48 pm
Forum: Science & Technology
Topic: Latest Mozilla Firefox
Replies: 40
Views: 9202

Latest Mozilla Firefox

Well, after leaving the Netscape/Mozilla camp about a year ago when NS7.1 install trashed itself without recovery. I have been using Slimbrowser, an IE "wrapper". It functions well has some good features but lacks real flexibility. Now I have returned to looked at Mozilla FireFox 0.8 the l...
by copperman
Thu Feb 19, 2004 3:41 pm
Forum: RTC Utilities
Topic: A RTC Editor Written in JAVA.
Replies: 73
Views: 34120

Looks like you have some competition for the first fully functional 3rd party ed here AndyBoy. UnNamedBone has certainly thrown down the gauntlet, and right out of the blue too.
by copperman
Thu Feb 19, 2004 2:26 am
Forum: RTC Archive
Topic: Open Doors by ZO-Spell
Replies: 7
Views: 1687

Yes it certainly does Ollie ;) I found out when testing stuff for a new HoC and it mucked up a really nice little teaser. :(
by copperman
Wed Feb 18, 2004 2:43 pm
Forum: RTC Archive
Topic: Open Doors by ZO-Spell
Replies: 7
Views: 1687

Simply add a door switch to the door and frame. It can be made invisible to not be seen, although it can still be clicked. I would like to see this altered so that you can have doors only openable by Zo. Rather than having to add extra mechanisms to keeps the party away fromt he door.
by copperman
Sat Feb 14, 2004 5:53 pm
Forum: RTC Utilities
Topic: A RTC Editor Written in JAVA.
Replies: 73
Views: 34120

Thats' cool, I guess people editing "know" about the limitations of RTC. I look forward to more content. And again well done on a magical job.
by copperman
Sat Feb 14, 2004 5:15 pm
Forum: RTC Utilities
Topic: A RTC Editor Written in JAVA.
Replies: 73
Views: 34120

Well, it's all still working fine, except one thing. You can now make levels too big. I think the editing area needs to be a maximum of 200x200. Will you eventually be adding graphics and cloning suppport along with champion creation/editing ?
by copperman
Fri Feb 13, 2004 1:49 pm
Forum: RTC Utilities
Topic: A RTC Editor Written in JAVA.
Replies: 73
Views: 34120

Splendid, all seems well, I haven't managed to "break" this version yet. I'm curious, how long have you been making this, it just appeared fully formed out of the bluie. :D
by copperman
Thu Feb 12, 2004 6:47 pm
Forum: RTC
Topic: RTC custom dungeons
Replies: 10
Views: 3447

Well for now this is all simply speculation. The "built in" monsters and objects specs are in the encyclopedia, so recreating them from scratch shouldn't be a problem. I guess that new "objects" will have types, monster, clothes_body etc, which will accept what ever options are a...
by copperman
Thu Feb 12, 2004 4:47 pm
Forum: RTC Utilities
Topic: A RTC Editor Written in JAVA.
Replies: 73
Views: 34120

I also notice that after an error the editor WILL need restarting even though the GUI still calls the relevent functions. Another error will be produced by any further funtions, menu items etc...
by copperman
Thu Feb 12, 2004 2:40 pm
Forum: RTC Utilities
Topic: A RTC Editor Written in JAVA.
Replies: 73
Views: 34120

Both this version and the last cannot open large layouts(200x200) the max size RTC supports. What is the max atm ?
by copperman
Thu Feb 12, 2004 2:32 pm
Forum: RTC
Topic: RTC custom dungeons
Replies: 10
Views: 3447

Yes, on reflection I am inclined to agree, I think there will be a(nother) format change too. I'm looking forward to some exciting things happening to RTC soon, what with Gambit finding the unsupported "Properties" property for monsters etc. I'm hoping that soon cloning will be no more and...
by copperman
Wed Feb 11, 2004 11:05 pm
Forum: RTC
Topic: RTC custom dungeons
Replies: 10
Views: 3447

Maybe Chiefy and Co. could update them. Who knows
by copperman
Wed Feb 11, 2004 11:03 pm
Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
Topic: New Mac OS X port for Macintosh users!
Replies: 72
Views: 39523

Not having a Mac etc. I cannot verify what I am about to type. ;) You can get the latest PC version from Here. Although I'm of a mind that the .dat file will be the wrong endian, unless Motorola has adopted Intel endian. If this is the case you could try getting the Amiga ADF files or whatever ST em...
by copperman
Tue Feb 10, 2004 2:42 pm
Forum: RTC Utilities
Topic: A RTC Editor Written in JAVA.
Replies: 73
Views: 34120

damn my eyes www.teamka5pian.tk
by copperman
Mon Feb 09, 2004 5:55 pm
Forum: RTC Utilities
Topic: A RTC Editor Written in JAVA.
Replies: 73
Views: 34120

@ UNNAMED BONE I may be able to help with images. I just recovered some old images from my A1200 I'll clean them up. They are generic tiles in the style of the CSB map. (btw I will be offering them to the public domain as Ka5pianware {do what you like with them just link back to www.teakka5pian.tk})...
by copperman
Mon Feb 09, 2004 11:10 am
Forum: RTC Utilities
Topic: A RTC Editor Written in JAVA.
Replies: 73
Views: 34120

JRTC

Wow, you made this with Java ? Although it's a little rough round the edges, you have certainly followed a nice design there, I like the "live" editing (not too many windows) And seeing as compiling cloned stuff isn't working in RTC atm the stuff you haven't done yet isn't too important. (...
by copperman
Mon Feb 09, 2004 12:59 am
Forum: Other
Topic: Dungeon Director Demo Update
Replies: 1
Views: 1511

Well it certainly looks the part. Like the spell gestures, I guess that will eventually have some nice particle glow instead of just a line. Can't fall down pits I notice ;) And I can confirm door do in fact work. :D
by copperman
Sat Feb 07, 2004 8:33 pm
Forum: Creative Endeavours
Topic: Chaos Forge WIP
Replies: 4
Views: 1784

Chaos Forge Splash Screen comments.

Agreed, needs harder edges. Is that SAR upside down there? Personally I would favour GOR this being exclusively a map spell rune :D.
by copperman
Sat Feb 07, 2004 4:55 pm
Forum: RTC Archive
Topic: GAME: Examples are wrong on 0.28
Replies: 1
Views: 611

Send in the Clones

Yep that's all to do with the compile of cloned objects, it's not just the demo's it's any cloned stuff. This ranges from just not seeing the cloned stuff to a nice CTD (crash to Desktop). A dungeon with cloned stuff in WILL run OK when it is initially COMPILED but NOT from the stand-alone .RTC files.
by copperman
Thu Feb 05, 2004 5:12 pm
Forum: RTC Archive
Topic: Spell cloud
Replies: 4
Views: 1147

Spell cloud

I tried to use a spell cloud as th OPBY for a floor trigger ( assuming it was the "detonated" version of a spell) I can't seem to get any effect from the trigger although I fire spells at it from all directions (except south there is a wall there to detonate) anyone have any insite ? Floor...
by copperman
Wed Feb 04, 2004 10:07 pm
Forum: RTC Editing
Topic: Timing and speed.
Replies: 5
Views: 1345

I actually hope this data is useful to all you dungeon makers, for traps and sprint runs etc...
by copperman
Wed Feb 04, 2004 8:45 pm
Forum: RTC Editing
Topic: Timing and speed.
Replies: 5
Views: 1345

Indeed, if you are curious on how I tested this I can send a copy of the rtc to ya :D with destructions on how to achieve the times. If you can beat 1000 metres in 58 seconds that would be kool.
by copperman
Wed Feb 04, 2004 8:35 pm
Forum: RTC Archive
Topic: [Done for V0.38] Exterminator squares
Replies: 17
Views: 4232

Gambit37 wrote: ..."testicular mammary"... something that might look a little odd if someone actually owned one....
Hmm, interesting, and is that

Code: Select all

OPBY=(testicular mammary)
by copperman
Wed Feb 04, 2004 8:32 pm
Forum: RTC Editing
Topic: Changing the interface
Replies: 4
Views: 1415

YEs an update would be nice. I'm looking forward to 0.29/0.30 ?
by copperman
Wed Feb 04, 2004 3:23 pm
Forum: RTC Editing
Topic: Timing and speed.
Replies: 5
Views: 1345

Timing and speed.

I was messing with a few things in the editor and allong the way I have discovered a few things. 1 Km walked in the dungeon is equal to 314 floor tiles meaning one tile is 3.14 metres a side. Max speed of party is 1000 metres or 314 dungeon tiles in 58 seconds. 17.24 m/s or 62.01 kph or 678.74 in/s ...