Ooops.
'ZeroBrane Studio.exe' is actually labeled zbstudio.exe
Sorry for that misprint.
Search found 28 matches
- Mon Apr 13, 2015 9:07 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: ZeroBrane Studio and DSB
- Replies: 1
- Views: 2044
- Mon Apr 13, 2015 7:27 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: ZeroBrane Studio and DSB
- Replies: 1
- Views: 2044
ZeroBrane Studio and DSB
Zerobrane studio is a Lua IDE that I've been meaning to make launch DSB for a long time and I finally sat down to work it out today. So here we go. Open your DSB application directory Select all files and copy Download Zerobrane Studio Install it and navigate to the ZeroBrane Studio/bin directory Pa...
- Thu Apr 02, 2009 6:59 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: [April Fool's] Mac version
- Replies: 4
- Views: 1643
Re: Mac version
Ok funny girl, is this an April fool's joke!?! Say it ain't so!
- Wed Mar 25, 2009 7:21 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: DSB Version 0.36
- Replies: 7
- Views: 2453
Re: DSB Version 0.36
How'd this sneak by me for a week? Tests great in emulation on the Mac. I actually ended up with a program that supports PCX so I can doodle on your map files. As a developer I'd like more freedom in monkeying around with DSB. Being able to bind more keys and especially to bind a key to restarting/r...
- Tue Mar 17, 2009 6:49 am
- Forum: Gaming & Sport
- Topic: iGame3D's uDeadGame
- Replies: 9
- Views: 3404
Re: iGame3D's uDeadGame
Winners of the uDevGames competition were announced today at udevgames.com. uDeadGame pulled a third place win for Best Overall Game thanks to your support. Now that UDG 2008 is over and its back to the drawing board I can reveal some cheats and hacks. First to reveal the cheat keys of the game. Cap...
- Wed Mar 11, 2009 10:01 am
- Forum: Gaming & Sport
- Topic: iGame3D's uDeadGame
- Replies: 9
- Views: 3404
Re: iGame3D's uDeadGame
About 24 hours left to Vote for uDeadGame
Show some love.
Show some love.
- Thu Mar 05, 2009 11:50 pm
- Forum: Gaming & Sport
- Topic: iGame3D's uDeadGame
- Replies: 9
- Views: 3404
Re: iGame3D's uDeadGame
Okay, I think thats good, right?
Hope you have fun hacking, as much as I did with DSB!
Maybe make a new Dungeon Master while you are in there.
Chaos vs. The 21st Century!
Hope you have fun hacking, as much as I did with DSB!
Maybe make a new Dungeon Master while you are in there.
Chaos vs. The 21st Century!
- Thu Mar 05, 2009 7:30 am
- Forum: Gaming & Sport
- Topic: iGame3D's uDeadGame
- Replies: 9
- Views: 3404
Re: iGame3D's uDeadGame
Voting has begun
Would really appreciate your support!
Would really appreciate your support!
- Thu Mar 05, 2009 12:23 am
- Forum: Gaming & Sport
- Topic: iGame3D's uDeadGame
- Replies: 9
- Views: 3404
Re: iGame3D's uDeadGame
Ah really? Customize and Reverse eh? I had a thing for all that jazz, but on a deadline we decided not to mess with it, instead Tobi threw in new menus and bug fixes while I tested till my eyes bled. I'll have that on the list of things to get back in there. I can't play reverse controls, that total...
- Wed Mar 04, 2009 10:24 pm
- Forum: Gaming & Sport
- Topic: iGame3D's uDeadGame
- Replies: 9
- Views: 3404
Re: iGame3D's uDeadGame
We'll have to do something about that.
But it takes me some real brain storms to accomplish things usually.
Shiny thing is actually what I found in DSB, I was so bored and out of inspiration and then
"oooh Dungeon Master...Lua...yea!"
But it takes me some real brain storms to accomplish things usually.
Shiny thing is actually what I found in DSB, I was so bored and out of inspiration and then
"oooh Dungeon Master...Lua...yea!"
- Wed Mar 04, 2009 2:47 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Dungeon.lua hacking
- Replies: 18
- Views: 5708
Re: Dungeon.lua hacking
Better late then never!
See this D-M forum post for what the hacks above turned into.
Have fun!
Thanks again Sophia for kick starting my brain with DSB!
See this D-M forum post for what the hacks above turned into.
Have fun!
Thanks again Sophia for kick starting my brain with DSB!
- Wed Mar 04, 2009 2:26 am
- Forum: Gaming & Sport
- Topic: iGame3D's uDeadGame
- Replies: 9
- Views: 3404
iGame3D's uDeadGame
http://www.igame3d.com/udg/udgscreenshotsmall.png We've completed a two month marathon of game design. Its for a Mac game contest held at http://www.udevgames.com . Voting starts March 5th. So be sure to vote, as it will be a vote in a way for your favorite mod and mine, Sophia. Through hacking Dun...
- Wed Feb 18, 2009 6:16 pm
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: New Mac OS X port for Macintosh users!
- Replies: 72
- Views: 41068
Re: New Mac OS X port for Macintosh users!
Current available build runs on Intel OS X 10.4.11.
Its a PowerPC application built in Metroworks Codewarrior, which is long since discontinued.
It will need a move over to Xcode.
I'll ask around, I'm not savvy with that shizzle.
Its a PowerPC application built in Metroworks Codewarrior, which is long since discontinued.
It will need a move over to Xcode.
I'll ask around, I'm not savvy with that shizzle.
- Wed Feb 18, 2009 9:11 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Dungeon.lua hacking
- Replies: 18
- Views: 5708
Re: Dungeon.lua hacking
iGame3D is an OpenGL game engine, with Lua scripting plus FLTK UI interface building via integrated murgaLua. Our website doesn't get updated much , guess I'll update it soon. I loathe updating web pages. Lots of old stuff there, most of our previous games were in our own scripting language before t...
- Tue Feb 03, 2009 7:29 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: [DIFF] Quiver behaviour
- Replies: 7
- Views: 2577
Re: [DIFF] Quiver behaviour
OK, I never found any missile weapons worth using. Caused damage was usually too small compared to the time needed to look for, collect and put in the quiver/inventory thrown missiles. Seriously? Throwing things is how you level up ninja skill. If you throw EVERYTHING you find around the dungeon th...
- Thu Dec 25, 2008 1:16 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Dungeon.lua hacking
- Replies: 18
- Views: 5708
- Tue Dec 23, 2008 1:25 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Dungeon.lua hacking
- Replies: 18
- Views: 5708
- Tue Dec 23, 2008 1:58 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Dungeon.lua hacking
- Replies: 18
- Views: 5708
- Mon Dec 22, 2008 11:09 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Dungeon.lua hacking
- Replies: 18
- Views: 5708
Yeah that is hairy. There's to be a list of whats in the level, select item in the list will select the square changing the button border. I kind of got distracted at 4AM turning the map into 3D...which is pretty much working with raw quads and cubes, now to hack to use textured walls and floors. Th...
- Mon Dec 22, 2008 10:22 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Dungeon.lua hacking
- Replies: 18
- Views: 5708
- Sun Dec 21, 2008 9:59 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Dungeon.lua hacking
- Replies: 18
- Views: 5708
- Sun Dec 21, 2008 11:28 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Dungeon.lua hacking
- Replies: 18
- Views: 5708
- Sun Dec 21, 2008 10:02 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Dungeon.lua hacking
- Replies: 18
- Views: 5708
Dungeon.lua hacking
[post modified, lua codes removed]
So I'm hacking the dungeon file and trying to figure out whats what.
I had posted lua code here, but that is getting really deep.
I'll post scripts and executable to download when I get to that point.
So I'm hacking the dungeon file and trying to figure out whats what.
I had posted lua code here, but that is getting really deep.
I'll post scripts and executable to download when I get to that point.
- Sat Dec 20, 2008 5:25 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: DSB Version 0.35
- Replies: 4
- Views: 1492
- Fri Dec 19, 2008 9:56 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: DSB Version 0.35
- Replies: 4
- Views: 1492
- Fri Dec 19, 2008 7:16 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: murgaLua and other feature requests
- Replies: 2
- Views: 1253
- Thu Dec 18, 2008 10:53 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: murgaLua and other feature requests
- Replies: 2
- Views: 1253
Hey wow, this is pretty neat. Feature request, support .png files. Oh and a key to enable a windowed mode, I'd like to debug , read and crash stuff while running the program. Ooh found it in the dsb.ini file, thanks! Ok now please support creating/deleting items and saving the dungeon. What are thos...
- Thu Dec 18, 2008 8:08 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: DDM bug report and suggestions...
- Replies: 32
- Views: 8436