Search found 9 matches

by Simplicus
Wed Jul 29, 2009 9:21 pm
Forum: RTC Editing
Topic: An Action / Counter question...
Replies: 24
Views: 6290

Re: An Action / Counter question...

I actually considered using (lever 1 on) AND (lever 2 on) for one relay, then (lever 3 off) AND (lever 4 on) for a second relay. But I couldn't figure out how to AND the two relays together into a third. Each relay can function as a two-input gate, but not a four-input gate.

This would be the ...
by Simplicus
Tue Jul 28, 2009 6:25 pm
Forum: RTC Editing
Topic: Random numbers and if..then..else conditions
Replies: 19
Views: 7339

Re: Random numbers and if..then..else conditions

Ah, excellent. I have used slow moving monsters in such rooms to randomly open and close traps and toggle movable walls. This adds another dimension... Thanks,

Simplicus.
by Simplicus
Tue Jul 28, 2009 6:23 pm
Forum: RTC Editing
Topic: An Action / Counter question...
Replies: 24
Views: 6290

Re: An Action / Counter question...

Thanks, beowuuf... I saw that one last night after resolving the issue the other way. I guess I should have read all the posts first, but I'm working my way through them.
by Simplicus
Tue Jul 28, 2009 1:55 am
Forum: RTC Editing
Topic: Random numbers and if..then..else conditions
Replies: 19
Views: 7339

Re: Random numbers and if..then..else conditions

Could you please explain the Giggler method?

Thanks,

Simplicus
by Simplicus
Mon Jul 27, 2009 10:09 pm
Forum: RTC Editing
Topic: An Action / Counter question...
Replies: 24
Views: 6290

Re: An Action / Counter question...

Nevermind... the proper action is ACTION_COUNTER_INCREMENT. Trial and error is the best teacher.

Simplicus.
by Simplicus
Mon Jul 27, 2009 9:33 pm
Forum: RTC Editing
Topic: An Action / Counter question...
Replies: 24
Views: 6290

Re: An Action / Counter question...

My last experiment with this was to set four Actions and a Counter in the same wall tile. The Actions are all ACTION_COUNTER_SET, with the "Strenth" attribute set to 8, 4, 2, and 1 respectively. The "1" switch then triggers the Action with the Strength attribute of 1, the "2" switch triggers the ...
by Simplicus
Mon Jul 27, 2009 9:05 pm
Forum: RTC Editing
Topic: An Action / Counter question...
Replies: 24
Views: 6290

An Action / Counter question...

Hello, all...

I would like to have a set of four levers that when activated in a particular way, will open a door. Here's the idea, and what I've been able to come up with so far:

Four levers in a row, with numbers scattered around as wall text. When the player adds up the numbers, the sum is 13 ...
by Simplicus
Sun Jul 26, 2009 4:48 pm
Forum: RTC Editing
Topic: RTC Editing Wiki
Replies: 31
Views: 42547

Re: RTC Editing Wiki

I have posted some new information in the Wiki under the existing heading "What are Triggers and Targets?" Take a look, and make additions/corrections as you see fit.

Thanks!
by Simplicus
Fri Jul 24, 2009 11:56 pm
Forum: RTC Editing
Topic: RTC Editing Wiki
Replies: 31
Views: 42547

Re: RTC Editing Wiki

I see that I am a year late in reading these posts, but any and all work on RTC editing documentation is greatly appreciated! I began playing DM on my friends Amiga About 1992 and haven't stopped since. I just joined the forums, and am looking forward to participating.