Search found 4 matches
- Sat Jan 23, 2010 1:53 pm
- Forum: Other
- Topic: Dungeon Grind: New clone in progress
- Replies: 24
- Views: 12658
Re: Dungeon Grind: New clone in progress
Thanks for all the praise :-) I agree about the movement thing, for me personally I find the 90degree/whole cell movement of the original to be very appealing, it makes it easier to get a good sense of orientation, and less chance getting lost. Though free movement can be cool too, and it's great th...
- Sat Jan 23, 2010 8:32 am
- Forum: Other
- Topic: Dungeon Grind: New clone in progress
- Replies: 24
- Views: 12658
Re: Dungeon Grind: New clone in progress
Yes, Sophia is right, it's not going to be high requirements at all, it's just 2d. In fact, it doesn't even use hardware acceleration (as it's using the Pixie game engine ). I'm doing most of the development on a 7 year old crappy laptop :shock: @DSE: yeah, nothing wrong with aiming high :) And it c...
- Fri Jan 22, 2010 11:00 pm
- Forum: Other
- Topic: Dungeon Grind: New clone in progress
- Replies: 24
- Views: 12658
Re: New DirectX9 DM clone - entombed
Cool, thanks!
- Fri Jan 22, 2010 10:46 pm
- Forum: Other
- Topic: Dungeon Grind: New clone in progress
- Replies: 24
- Views: 12658
Re: New DirectX9 DM clone - entombed
I think you guys had better see this, its bloody amazing - http://mattiasgustavsson.com/Blog/Entries/DungeonMaster-stylegame.php (I hope you guys don't mind me jumping in like this - I found this site through my web stats, as I'd gotten a bunch of visitors from here). Thanks for the kind words :D I...