Search found 4 matches

by Mattias Gustavsson
Sat Jan 23, 2010 1:53 pm
Forum: Other
Topic: Dungeon Grind: New clone in progress
Replies: 24
Views: 12658

Re: Dungeon Grind: New clone in progress

Thanks for all the praise :-) I agree about the movement thing, for me personally I find the 90degree/whole cell movement of the original to be very appealing, it makes it easier to get a good sense of orientation, and less chance getting lost. Though free movement can be cool too, and it's great th...
by Mattias Gustavsson
Sat Jan 23, 2010 8:32 am
Forum: Other
Topic: Dungeon Grind: New clone in progress
Replies: 24
Views: 12658

Re: Dungeon Grind: New clone in progress

Yes, Sophia is right, it's not going to be high requirements at all, it's just 2d. In fact, it doesn't even use hardware acceleration (as it's using the Pixie game engine ). I'm doing most of the development on a 7 year old crappy laptop :shock: @DSE: yeah, nothing wrong with aiming high :) And it c...
by Mattias Gustavsson
Fri Jan 22, 2010 11:00 pm
Forum: Other
Topic: Dungeon Grind: New clone in progress
Replies: 24
Views: 12658

Re: New DirectX9 DM clone - entombed

Cool, thanks! 8)
by Mattias Gustavsson
Fri Jan 22, 2010 10:46 pm
Forum: Other
Topic: Dungeon Grind: New clone in progress
Replies: 24
Views: 12658

Re: New DirectX9 DM clone - entombed

I think you guys had better see this, its bloody amazing - http://mattiasgustavsson.com/Blog/Entries/DungeonMaster-stylegame.php (I hope you guys don't mind me jumping in like this - I found this site through my web stats, as I'd gotten a bunch of visitors from here). Thanks for the kind words :D I...