Search found 10 matches

by biffo666
Wed Jun 30, 2010 4:27 pm
Forum: RTC Editing
Topic: Help with Destructable walls.
Replies: 7
Views: 2851

Re: Help with Destructable walls.

Thanks! That's awesome. I was about to try using doors when I asked the question, but the pillars do the trick.
by biffo666
Tue Jun 29, 2010 5:48 pm
Forum: RTC Editing
Topic: Help with Destructable walls.
Replies: 7
Views: 2851

Re: Help with Destructable walls.

I'm using. RTC. I'll try the pillar method
by biffo666
Tue Jun 29, 2010 8:45 am
Forum: Creative Endeavours
Topic: Free the dungeon
Replies: 62
Views: 16651

Re: Free the dungeon

Thank you. Here's a bed I did. I thought it would look out of place since I used Max, rather than painting it from scratch, but I touched it up in photoshop to make it look more cartoony and it woks better than I thought it would. http://www.benfischer.com/Pad/DungeonBed1.bmp http://www.benfischer.c...
by biffo666
Tue Jun 29, 2010 4:38 am
Forum: RTC Editing
Topic: Help with Destructable walls.
Replies: 7
Views: 2851

Help with Destructable walls.

Forgive me if this has been answered somewhere in the forums: Couldn't find an example, or a clear answer.
How do I make a destructable wall?
User will find a pick axe, and can use it to tunnel through some cave portions of the level.
TIA
-Bif
by biffo666
Sun Jun 27, 2010 8:32 pm
Forum: Creative Endeavours
Topic: Free the dungeon
Replies: 62
Views: 16651

Re: Free the dungeon

I'm trying to organize the art I submit for open source use to this board. In this vein, I've created a page all art I create will be linked on. Here's a few new items I've added. http://www.benfischer.com/Pad/DungeonFloor_Falchion.bmp http://www.benfischer.com/Pad/DungeonFloorBrokenSword%20copy.bmp...
by biffo666
Fri Jun 25, 2010 9:20 pm
Forum: Creative Endeavours
Topic: Free the dungeon
Replies: 62
Views: 16651

Re: Free the dungeon

Oops, Forgot meat in hand. Also, I set up the moldy bread in the editor to fill up a player but detract HP. Good for starving situations, where the player has time to heal. I'll prolly do a wormy apple soon too. The New characters are my daughter and step son. http://www.benfischer.com/Pad/PurpleMea...
by biffo666
Fri Jun 25, 2010 9:12 pm
Forum: Creative Endeavours
Topic: Free the dungeon
Replies: 62
Views: 16651

Re: Free the dungeon

Image
Oh Foorgot this one. It's the BugSHield in Hand.
by biffo666
Fri Jun 25, 2010 8:52 pm
Forum: Creative Endeavours
Topic: Free the dungeon
Replies: 62
Views: 16651

Re: Free the dungeon

I have been playing around with some levels in the editor, and made a few new graphics. Anyone's free to use them. The Beetle shell shield is meant to be a dropped item from the beetle graphic I found in one of the monster graphic sets. http://www.benfischer.com/Pad/Aiden.bmp http://www.benfischer.c...
by biffo666
Sat Jun 12, 2010 5:22 pm
Forum: Creative Endeavours
Topic: Free the dungeon
Replies: 62
Views: 16651

Re: Free the dungeon

A few of the problems you run into if you were to use photographs, is that the undead tend to freak out by the flash on cameras, and the inter-dimensional nature of some non-corporeal beings cause them to come out blurry. (Plus I've lost my last two cameras to Giggler's.)
by biffo666
Thu Jun 10, 2010 1:07 am
Forum: Creative Endeavours
Topic: Free the dungeon
Replies: 62
Views: 16651

Re: Free the dungeon

I was in the commercial game industry for over 15 years primarily employed as an artist. I can tell you if I bid the job of replacing all the artwork for Dungeon Master, I would estimate the time to produce the graphics to replace minimally the art represented in the original it would be at least 3 ...