Search found 16 matches

by Merudo
Sun Dec 04, 2016 12:07 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Minion spawn points?
Replies: 1
Views: 2584

Minion spawn points?

I don't understand where the minions spawns (especially in the outdoor area).

For example I closed the door to the first town but somehow minions make their way there.

Also, did anyone try putting a brassier on where guard minions spawn? Does it stop them from showing up?
by Merudo
Sat Dec 03, 2016 4:04 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: How to kill the end boss...
Replies: 21
Views: 12484

Re:

I'm with the minions. Set up shop right before the last bridge, and make 4 guard minions that'll surround you completely. Now, w/o moving, just use all 4 characters to spit out asstons of attack minions, sleep, spit out more minions, sleep, rinse, repeat. When an evil minion notices that one of you...
by Merudo
Sat Dec 03, 2016 10:21 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Meteor Blade
Replies: 27
Views: 19018

Re:

I often blocked the portals with torches. Not directly in front, but a square away. I also got into the habit of putting torches in doorwarys where they came from, so I kept them all contained inside Skullkeep. But we've meandered off topic. Wait - is there a way to stop minion from going outside S...
by Merudo
Sat Dec 03, 2016 2:40 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: How to completely ruin your game by using closing doors
Replies: 2
Views: 3666

How to completely ruin your game by using closing doors

Just for kicks, here is a trick to completely ruin your game using the first locked closing door. 1. Put the key in the lock and open the door 2. Move a table under the door. 3. Close the door. The table will be getting crushed. 4. Quickly remove the key from the lock and put it on the table 5. Push...
by Merudo
Fri Dec 02, 2016 9:53 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Game Mechanics: Corrections, Observations & Questions
Replies: 14
Views: 11901

Re: Game Mechanics: Corrections, Observations & Questions

Oops, I made an error in my "Average Table". Here's the corrected table: Average stats: Champion HP Sta Mana Str Dex Wis Vit Total Total (No Sta) Aliai 46.5 60.0 6.0 43.0 43.0 46.0 41.5 233.5 173.5 Kol Del 48.0 25.0 0.0 51.5 53.5 35.0 48.0 213.5 188.0 Anders 4.5 37.0 20.0 32.0 56.0 40.5 54...
by Merudo
Wed Nov 30, 2016 9:11 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Best 3 to pick?!
Replies: 10
Views: 8788

Re: Best 3 to pick?!

Interestingly, if you are only interested in Strength + Dexterity, the champions are ordered this way: Kol (107.5), Bane (102), Tresa (96.5), Torham (96), Jarod (93), Anders (89), Alilai (87), Graen (85.5), Uggo (84.5), Cletus (82.5), Equus (82), Odo (82), Het (81), Seri (76), Saros (72), Cordain (7...
by Merudo
Wed Nov 30, 2016 8:54 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Game Mechanics: Corrections, Observations & Questions
Replies: 14
Views: 11901

Re: Game Mechanics: Corrections, Observations & Questions

Interestingly, if you don't factor in Stamina, I get a different ordering: Kol (190), Torham (190), Bane (189), Anders (185), Jarod (181), Aliai (175), Graen (173), Het (168.5), Seri (167) Equus (167.5), Tresa (166.5), Odo (163.5), Cletus (163.5), Uggo (159.5), Saros (159), Cordain (149.5) We still ...
by Merudo
Tue Nov 29, 2016 9:31 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Game Mechanics: Corrections, Observations & Questions
Replies: 14
Views: 11901

Re: Game Mechanics: Corrections, Observations & Questions

]I computed the stats of each champion, if they had no level in any class. This allows direct comparison between champions. The table "Average Stats" are the average stats expected if the champion had average growth, and the table "Minimum Stats" are the minimum stats if the cham...
by Merudo
Tue Nov 29, 2016 8:25 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: DM2 XP and leveling.
Replies: 3
Views: 5054

Re: DM2 XP and leveling.

Related question: what is the most cost effective way to increase Priest and Wizard levels?

From what you said, training using spells with low sub-skills would be the most efficient use of mana.

However, what power level should be used?
by Merudo
Tue Nov 29, 2016 7:06 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Game Mechanics: Corrections, Observations & Questions
Replies: 14
Views: 11901

Re: Game Mechanics: Corrections, Observations & Questions

I see! I understand stamina is important (Kol Del Tac is terrible!), but I've never really encountered stamina issues with my champions, so that's why I thought the stat was not that useful beyond a certain amount. For example, my Cletus always had plenty of stamina so I wouldn't rate Equus has havi...
by Merudo
Tue Nov 29, 2016 6:05 am
Forum: Dungeon Master (DM)
Topic: Strength Bonus (damage)
Replies: 7
Views: 5823

Re: Strength Bonus (damage)

Oh! I first thought DetermineThrowingDistance() returned a constant when the weapon wasn't thrown (melee attack). Sorry about that! Having studied DetermineThrowingDistance(), an increase of 1 point of strength will roughly increase the DetermineThrowingDistance() by 1/2 of a point. This is a simpli...
by Merudo
Mon Nov 28, 2016 12:41 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Cletus & Equus VS Aliai & Jarod
Replies: 0
Views: 5690

Cletus & Equus VS Aliai & Jarod

I studied what the favorite champions are and I found out some consensus, but also some disagreement. First, it seems everyone agree Bane Blade Cleaver is the best champion. With very high strength (50) and stamina (80), excellent dexterity (58), great vitality (49) and reasonable wisdom (39), Bane ...
by Merudo
Sun Nov 27, 2016 5:14 pm
Forum: Dungeon Master (DM)
Topic: Strength Bonus (damage)
Replies: 7
Views: 5823

Re: Strength Bonus (damage)

I can't see any mention of strength or dexterity in the chart.
by Merudo
Sat Nov 26, 2016 9:08 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Torhams stats lousy?
Replies: 2
Views: 3403

Re: Torhams stats lousy?

According to this , Bane has the highest stats total. Compared to him, Torham's only advantage is his high wisdom, which doesn't actually seem to do much (it increases the rate of mana regeneration while sleeping). Still, Torham is a decent hero, with all around good stats and no real weak point. H...
by Merudo
Sat Nov 26, 2016 8:51 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Game Mechanics: Corrections, Observations & Questions
Replies: 14
Views: 11901

Re: Game Mechanics: Corrections, Observations & Questions

About the stats of the Champions, I couldn't help but notice that the 4 heroes with the highest stats have very high stamina. Stamina also has a higher range (36-85, or 49 points) than other stats (30-60, or 30 points). Could it that you weighted stamina too heavily? Maybe 3 points of stamina should...
by Merudo
Sat Nov 26, 2016 8:19 am
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: Best 3 to pick?!
Replies: 10
Views: 8788

Re: Best 3 to pick?!

Is it worth to take heroes with high wisdom? Seems like mana become less of a problem later in the game, while high strength and dexterity are always helpful.