Search found 7 matches
- Fri Mar 15, 2019 11:41 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Linux port of DSB
- Replies: 8
- Views: 5533
Re: Linux port of DSB
Thanks Sophia, the linux port is now up to date with DSB 0.74.
- Sun Feb 24, 2019 10:54 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Linux port of DSB
- Replies: 8
- Views: 5533
Re: Linux port of DSB
Hi, I've reimplemented some sound routines using the SDL Mixer 2.0 library. I couldn't play sound samples correctly with Allegro 4 in my system, the output was terrible, the sampling rate plainly incorrect. Allegro 5 handled the samples well but instead of using Allegro 5 for sound and Allegro 4 for ...
- Sat Feb 09, 2019 11:27 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Linux port of DSB
- Replies: 8
- Views: 5533
Re: Linux port of DSB
Good guess! I've ifndef-ed out the code in read_current_music_info since it contained some FMOD references, but not in write_current_music_info . This is now fixed and loading works.
So the savefiles are not compatible at the moment between Windows and Linux versions, since the latter are missing ...
So the savefiles are not compatible at the moment between Windows and Linux versions, since the latter are missing ...
- Fri Feb 08, 2019 11:47 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Linux port of DSB
- Replies: 8
- Views: 5533
Re: Linux port of DSB
Looks like the savegame files are corrupted, I cannot list their contents with the 'dat' command distributed with allegro (data files that come with DSB can be examined with 'dat' without problems). I will investigate this.
Oh, and I forgot to mention that only DSB is ported, not the editor.
Oh, and I forgot to mention that only DSB is ported, not the editor.
- Fri Feb 08, 2019 10:45 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Linux port of DSB
- Replies: 8
- Views: 5533
Re: Linux port of DSB
Thanks for the tips! As for the sound, I will give Allegro a try but I can't promise anything.
As for the semaphore timing, it would be good to have it working also in Linux if only for the consistency with the Windows code (in case the main Windows version will rely on this more in future).
I've ...
As for the semaphore timing, it would be good to have it working also in Linux if only for the consistency with the Windows code (in case the main Windows version will rely on this more in future).
I've ...
- Fri Feb 08, 2019 12:58 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Linux port of DSB
- Replies: 8
- Views: 5533
Linux port of DSB
Hi, I discovered DSB just a few weeks ago. I think it's a great project and having a Lua-scriptable DM clone is a fantastic idea. Thanks Sophia!
Since I'm not a Windows user and since DSB sources are available (Thanks Sophia!), I decided to try to port DSB to Linux. After few evenings I was able to ...
Since I'm not a Windows user and since DSB sources are available (Thanks Sophia!), I decided to try to port DSB to Linux. After few evenings I was able to ...
- Fri Feb 08, 2019 12:30 am
- Forum: Welcome
- Topic: So, tell us about yourself...
- Replies: 1073
- Views: 633741
Re: So, tell us about yourself...
Hi, I'm Marek, born in mid '70s in Poland, where I still live. I'm a software developer.
I first entered the dungeon in 1989 or 1990, back in my Atari ST days. Nowadays I'm not much of a gamer but I still get thrills hearing this heavy black gate opening.
I first entered the dungeon in 1989 or 1990, back in my Atari ST days. Nowadays I'm not much of a gamer but I still get thrills hearing this heavy black gate opening.