Search found 15 matches
- Sat Sep 14, 2024 4:40 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Crash in v0.81 & Dark Reign
- Replies: 7
- Views: 3486
Re: Crash in v0.81 & Dark Reign
Well ... I could share the save files so that you could try to reproduce the issue locally. Does it look doable?
- Tue Sep 10, 2024 10:58 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Crash in v0.81 & Dark Reign
- Replies: 7
- Views: 3486
Re: Crash in v0.81 & Dark Reign
However ... today I'm unable to even start the engine. It says "Overlays not supported" and I don't know why. The string is present in alleg42.dll.
- Tue Sep 10, 2024 10:57 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Crash in v0.81 & Dark Reign
- Replies: 7
- Views: 3486
Re: Crash in v0.81 & Dark Reign
the log says
PROGRAM CRASH!
Location: 7 10 11
Reason: Segmentation Fault
Stack Dump:
DSBmain
DSBgameloop
run_timers
deliver_msg
PROGRAM CRASH!
Location: 7 10 11
Reason: Segmentation Fault
Stack Dump:
DSBmain
DSBgameloop
run_timers
deliver_msg
- Tue Sep 03, 2024 5:53 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Crash in v0.81 & Dark Reign
- Replies: 7
- Views: 3486
Crash in v0.81 & Dark Reign
Hello. Any chance to troubleshoot crash I'm experiencing in the Dark Reign dungeon with v0.81?
The section "Play with fire, but be careful" is causing the game to crash after sending a fireball to the teleport.
100% reproducibility - it prevents future progress.
The section "Play with fire, but be careful" is causing the game to crash after sending a fireball to the teleport.
100% reproducibility - it prevents future progress.
- Fri Aug 23, 2024 9:44 pm
- Forum: RTC General
- Topic: Reverse engineering of RTC in order to create a free and open-source clone
- Replies: 11
- Views: 8893
Re: Reverse engineering of RTC in order to create a free and open-source clone
Looking at the DSB source, it's a pity it doesn't support Linux builds yet...
- Fri Aug 23, 2024 9:35 pm
- Forum: RTC General
- Topic: Reverse engineering of RTC in order to create a free and open-source clone
- Replies: 11
- Views: 8893
Re: Reverse engineering of RTC in order to create a free and open-source clone
If you want to convert RTC dungeons into DSB though.... that would interesting.
Yeah... I either wanted a conversion or add a support for the RTC format in any of the existing engines or eventually write a new engine from scratch, depending on the analysis outcome.
You can't create an open ...
- Fri Aug 23, 2024 9:17 pm
- Forum: RTC General
- Topic: Reverse engineering of RTC in order to create a free and open-source clone
- Replies: 11
- Views: 8893
Re: Reverse engineering of RTC in order to create a free and open-source clone
Sorry guys ... I just woke up after a long sleep and apparently a lot of things changed ... I just know I enjoyed playing RTC dungeons and I guess majority of them haven't been ported to DSB yet as the engines are probably not 100% compatible, or are they already? I just didn't want them to slowly ...
- Wed Aug 21, 2024 7:24 am
- Forum: RTC General
- Topic: Reverse engineering of RTC in order to create a free and open-source clone
- Replies: 11
- Views: 8893
Re: Reverse engineering of RTC in order to create a free and open-source clone
I believe it would be very helpful if the authors of existing custom dungeons could somehow share the original files from which we could reconstruct the binary blobs. This could also help us understand the format. And even if we don't succeed, at least there will be a chance to create a new well ...
- Wed Aug 21, 2024 7:08 am
- Forum: RTC General
- Topic: Reverse engineering of RTC in order to create a free and open-source clone
- Replies: 11
- Views: 8893
Re: Reverse engineering of RTC in order to create a free and open-source clone
Any chance someone here knows anything about the RTC file format?
- Wed Aug 21, 2024 7:05 am
- Forum: RTC General
- Topic: Reverse engineering of RTC in order to create a free and open-source clone
- Replies: 11
- Views: 8893
Reverse engineering of RTC in order to create a free and open-source clone
Hello everyone.
Since George Gilbert is very probably never gonna return to fix bugs and keep the RTC engine alive, I was thinking about reverse engineering the whole thing.
I recall there was a weird hack where it's possible to open . RTC files in the editor, but I don't think they can be saved ...
Since George Gilbert is very probably never gonna return to fix bugs and keep the RTC engine alive, I was thinking about reverse engineering the whole thing.
I recall there was a weird hack where it's possible to open . RTC files in the editor, but I don't think they can be saved ...
- Sat Sep 09, 2023 11:32 am
- Forum: RTC General
- Topic: Gg never came back, did he?
- Replies: 14
- Views: 30843
Re: Gg never came back, did he?
Well, It's sad people invested so much effort to create dungeons on top of the RTC engine and that effort will die with RTC if George doesn't find a way back to this community. It's a matter of responsibility ... responsibility for own child 

- Sat Sep 09, 2023 11:00 am
- Forum: RTC Bugs
- Topic: Game crashes when too many items are generated in the game
- Replies: 6
- Views: 12902
Re: Game crashes when too many items are generated in the game
Well ... the editor only eats .TXT files and doesn't accept the .RTC file. Is there any way how to edit .RTC ?Cycl0ne wrote: Sun Sep 03, 2023 8:55 pm yes its a shame he didnt opensource it. Another option could be, take the editor and tell the rockpille to generate only one or 0 stones?
- Wed Sep 06, 2023 9:14 am
- Forum: RTC Bugs
- Topic: Game crashes when too many items are generated in the game
- Replies: 6
- Views: 12902
Re: Game crashes when too many items are generated in the game
Has anyone tried to do a reverse-engineering of the RTC file format? I would write the engine from scratch, but analysing the file format could take ages and it makes no sense to build a new engine with no support for the RTC dungeons :/
- Wed Sep 06, 2023 9:08 am
- Forum: RTC Bugs
- Topic: Game crashes when too many items are generated in the game
- Replies: 6
- Views: 12902
Re: Game crashes when too many items are generated in the game
Well, I tried to contact George via e-mail a week ago, asking him to release the source code under a suitable open-source license, but got no response. It's such a pity, since RTC looks like one of the best DM clones ever made. Unfortunately it has few annoying bugs and this one is the worst. I ...
- Fri Sep 01, 2023 4:54 am
- Forum: RTC Bugs
- Topic: Game crashes when too many items are generated in the game
- Replies: 6
- Views: 12902
Game crashes when too many items are generated in the game
Hello. I'm playing one of the custom RTC based dungeons and got in a state when too many items are generated and the game crashes due to that. My last save demonstrates the problem .. When I either kill the rockpile producing 4 stones or cast zokathra 4 times, the engine goes down. I expect there's ...