Hi John !
Thank you for your kind words.
As you know from my website, i share most of my source code when possible.
In this case, i would like to ask Christophe Fontanel (author of ReDMCSB) aka ChristopheF in this forum before doing this because DMNet is heavily based on his work.
May i ask you ...
Search found 10 matches
- Sun Jun 30, 2024 2:30 am
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
- Sun Apr 11, 2021 12:16 am
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
Re: DMNet : a Dungeon Master multiplayer remake
Hi all!
Beta-testing of DMNet with Dungeon Master is done (now playing Chaos Strikes Back).
You can download the first release of DMNet (1.0.14) on my website:
http://bringerp.free.fr/RE/DungeonMaster/remake.php5
Check the files ReadMe.txt and Settings.ini.
You can leave a message here (or on ...
Beta-testing of DMNet with Dungeon Master is done (now playing Chaos Strikes Back).
You can download the first release of DMNet (1.0.14) on my website:
http://bringerp.free.fr/RE/DungeonMaster/remake.php5
Check the files ReadMe.txt and Settings.ini.
You can leave a message here (or on ...
- Sun Mar 21, 2021 3:02 am
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
Re: DMNet : a Dungeon Master multiplayer remake
Maybe clicking with a healing flask in the top right grey characters when both parties are in the same cell ?
I know this is strange to say it this way, but we can now "use" the other party character mouth by clicking on the top right grey character with a consumable (potions, food, etc.).
(both ...
I know this is strange to say it this way, but we can now "use" the other party character mouth by clicking on the top right grey character with a consumable (potions, food, etc.).
(both ...
- Sat Mar 20, 2021 6:44 pm
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
Re: DMNet : a Dungeon Master multiplayer remake
Interesting!
One can imagine custom dungeons where cooperation or competition between players is required.
Is it possible to have two (or more) full parties of 4 champions wandering the dungeon? or is this limited to a total of 4 champions? (I notice there are no blue and red champions and rather ...
- Sat Mar 20, 2021 6:28 pm
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
Re: DMNet : a Dungeon Master multiplayer remake
BTW...are there sideways attack frames for the monsters? I think not...a shame, though. *cough*gambitwherearethou*cough*
No, there aren't sideways attack frames, the engine does not handle it. But you hear the attack sound.
To help other parties understand the fight and what the other parties are ...
No, there aren't sideways attack frames, the engine does not handle it. But you hear the attack sound.
To help other parties understand the fight and what the other parties are ...
- Sat Mar 20, 2021 6:20 pm
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
Re: DMNet : a Dungeon Master multiplayer remake
I see there is a server and a client. Can there be a server and multiple clients?
Yes, there can be multiple clients. The server is in fact a client too, but runs the server logic in another thread.
There's actually a limitation in the way the party is rendered in the dungeon view :
the party is ...
Yes, there can be multiple clients. The server is in fact a client too, but runs the server logic in another thread.
There's actually a limitation in the way the party is rendered in the dungeon view :
the party is ...
- Fri Mar 19, 2021 2:35 pm
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
Re: DMNet : a Dungeon Master multiplayer remake
If you can't access YouTube, here's a small animated gif :


- Fri Mar 19, 2021 1:34 pm
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
Re: DMNet : a Dungeon Master multiplayer remake
How about using the DM knight's graphics as a replacement for the other party? It might make it look more realistic without much additional effort being necessary.
We have tried several graphics and we felt having a "transparent" one was less obstructing in the dungeon view.
I agree this is less ...
- Fri Mar 19, 2021 1:22 pm
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
Re: DMNet : a Dungeon Master multiplayer remake
I can't edit my original post (the image is hosted on a http server, instead of https).
Here's a ingame screenshot :

Here's a ingame screenshot :

- Fri Mar 19, 2021 1:10 am
- Forum: Dungeon Master (DM)
- Topic: DMNet : a Dungeon Master multiplayer remake
- Replies: 51
- Views: 91653
DMNet : a Dungeon Master multiplayer remake
Hi all,
DMNet is a C# project of creating a multiplayer version of Dungeon Master and Chaos Strikes Back.
It's heavily based on the resources made available by the community, and especially the stunning work of ChristopheF with ReDMCSB.
http://bringerp.free.fr/Files/DMNet/DMNet.png
Here's a ...
DMNet is a C# project of creating a multiplayer version of Dungeon Master and Chaos Strikes Back.
It's heavily based on the resources made available by the community, and especially the stunning work of ChristopheF with ReDMCSB.
http://bringerp.free.fr/Files/DMNet/DMNet.png
Here's a ...