Search found 3 matches
- Mon Jul 13, 2026 6:20 pm
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: Weird doors ?
- Replies: 8
- Views: 79
Re: Weird doors ?
Maybe it could be fixed for DSB conversion of DM ?
I'm pretty sure DSB already fixed those doors within its Lua definitions. Not sure what else you might mean here?
I looked at the DM conversion for DSB I found on somewhere in the forum and I saw the same issues with the door.
I think this ...
- Sun Jul 12, 2026 5:45 pm
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: Weird doors ?
- Replies: 8
- Views: 79
Re: Weird doors ?
Thank you all for your replies, so I guess it's an Atari limitation in the end.
My ultimate goal is to do a generic interface to plug to existing game engines, to stay compatible with a maximum of already existing custom dungeon.
I guess I will keep this weird rendering for CSBWin in order to keep ...
My ultimate goal is to do a generic interface to plug to existing game engines, to stay compatible with a maximum of already existing custom dungeon.
I guess I will keep this weird rendering for CSBWin in order to keep ...
- Fri Jul 10, 2026 1:28 pm
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: Weird doors ?
- Replies: 8
- Views: 79
Weird doors ?
Hello,
First congratulation for the development of CSBWin, DSB and ReDMCSB !
I dug into the code during the last few months and the least I could say is that the code is bit hard to read (I'm a professional C++ Developer :D ).
I manage to understand C++ code written as C (looking at you CSBWin ...
First congratulation for the development of CSBWin, DSB and ReDMCSB !
I dug into the code during the last few months and the least I could say is that the code is bit hard to read (I'm a professional C++ Developer :D ).
I manage to understand C++ code written as C (looking at you CSBWin ...