Search found 341 matches

by ebeneezergude
Thu Mar 06, 2014 9:11 pm
Forum: Other Games like DM
Topic: Help on programing a DM game
Replies: 39
Views: 34907

Re: Help on programing a DM game

Hey that's very cool!
by ebeneezergude
Sat Feb 22, 2014 10:18 pm
Forum: RTC General
Topic: RTC Dungeon Definition File
Replies: 16
Views: 10916

Re: RTC Dungeon Definition File

Legend of Grimrock was very cool indeed. (Needed DM style spells and skills however imho...) Anyone tried Might and Magic X, just out of interest? Well, back to the original topic of the post, if GG ever came back and did one final, heroic, tweak to the source code, I'd like it to be "split out...
by ebeneezergude
Sat Feb 22, 2014 12:10 pm
Forum: RTC
Topic: SOTF Sins of the Father
Replies: 412
Views: 876506

Re: SOTF

Yeah, does have a bit of EOB alright, good stuff. The face vaguely reminds me of Knightmare.
by ebeneezergude
Sat Feb 15, 2014 3:36 pm
Forum: Dungeon Master II: The Legend of Skullkeep (DM2)
Topic: What do you like/dislike about DM2 compared to original DM?
Replies: 87
Views: 93901

Re: What do you like/dislike about DM2 compared to original

For me DM2 was a really shoddy experience compared to the genius of the original. I still played through to the end on the A500 back in the day, but man it was a real let down after so much anticipation.

Maybe I like one of the pieces of music.
by ebeneezergude
Sat Feb 15, 2014 10:26 am
Forum: RTC General
Topic: RTC Dungeon Definition File
Replies: 16
Views: 10916

RTC Dungeon Definition File

I know George Gilbert has apparently stopped developing RTC a long time ago, but, wouldn't it be good if the dungeon definition file system it uses was actually split up into smaller files? I'd find this incredibly useful. For example, one file for the dungeon, another file for new wallsets, for new...
by ebeneezergude
Wed Feb 12, 2014 9:00 pm
Forum: World News
Topic: Etymology, how the fun got started!
Replies: 94
Views: 57012

Re: Etymology, how the fun got started!

In front of your back?
by ebeneezergude
Thu Jan 30, 2014 9:09 am
Forum: Dungeon Master (DM)
Topic: What are the runes above the entrance?
Replies: 55
Views: 33059

Re: What are the runes above the entrance?

"Fire Exit. Please Do Not Block"
by ebeneezergude
Wed Jan 29, 2014 11:59 pm
Forum: Film, TV, Books & the Arts
Topic: song in my head.. what's yours?
Replies: 242
Views: 151230

Re: song in my head.. what's yours?

Glad you liked it. I wasn't a piano fan at all, until I first heard this guy about 10 years ago, through this particular tune as it happens. To me it was unique, I had never heard anything quite like it. By now he has a number of albums, I think his music is really amazing, minimal in a sense, but a...
by ebeneezergude
Wed Jan 29, 2014 12:14 am
Forum: Film, TV, Books & the Arts
Topic: song in my head.. what's yours?
Replies: 242
Views: 151230

Re: song in my head.. what's yours?

http://www.youtube.com/watch?v=Vg-0DFNTBm0

Going around in there for a while... I love this.

(edit: forget watching the video, just listen to the music)
by ebeneezergude
Tue Jan 28, 2014 11:27 pm
Forum: Chaos Strikes Back (CSB)
Topic: CSB Portrait
Replies: 15
Views: 10731

Re: CSB Portrait

Daroou's sister.....??



...eww..... thanks for the mental image... :shock:
by ebeneezergude
Tue Jan 28, 2014 12:02 am
Forum: RTC General
Topic: RTC monster AI and NPC
Replies: 89
Views: 55146

Re: RTC monster AI and NPC

i don't know what Ocarina of Time is... skoal Ocarina of Time is the first Legend of Zelda game to be released in 3D, on the Nintendo 64. It is arguably the best video game ever produced (or at least one of...! DM is clearly No.1...!). There is a cool sequence where your character, Link, is in the ...
by ebeneezergude
Sun Jan 26, 2014 2:50 pm
Forum: RTC General
Topic: RTC monster AI and NPC
Replies: 89
Views: 55146

Re: RTC monster AI and NPC

Ok, have now given Chaos's RTC AI-NPC a playthrough, and as requested list below a mini 'review'. This is extremely impressive work. I have no idea how it works at the technical level, so I will describe it purely from the experiential point of view of the player. Playing it immediately throws up ma...
by ebeneezergude
Sun Jan 19, 2014 1:34 am
Forum: Editors and Tools (DMute, DM Builder, ADGE, etc.)
Topic: Back to the source: ReDMCSB
Replies: 56
Views: 61202

Re: Back to the source: ReDMCSB

Sophia, 'Concise and Honest' I get, but what does :shock: :shock: :shock: :shock: :shock: mean....?! ;-) Penny for your thoughts?
by ebeneezergude
Sat Jan 18, 2014 8:50 pm
Forum: Forum suggestions / maintenance
Topic: Longer Auto Logoff time needed
Replies: 11
Views: 7431

Re: Longer Auto Logoff time needed

Well I really don't understand what all the fuss is ab
by ebeneezergude
Fri Jan 17, 2014 11:32 pm
Forum: RTC Editing
Topic: Transparency in graphics
Replies: 21
Views: 13504

Re: Transparency in graphics

other programs i am playing with are Zbrush, Poser, Maya, 3dmax and Reason 5, but they'll take me a fwe years to feel like i can really work with them like GIMP Wow, using ZB, Maya, Max to generate your assets - for an RTC game?? You must be seriously good...! My graphics mostly start out life as a...
by ebeneezergude
Thu Jan 16, 2014 11:19 pm
Forum: RTC Editing
Topic: Transparency in graphics
Replies: 21
Views: 13504

Re: Transparency in graphics

what are you working on now, what areas have you been plugging at? Generally a full graphics replacement. So, all new wallsets, new doors (portcullis, metal, wood, magic/energy, etc), door frames, wall objects/decorations (some interactive, some as pure decos), floor objects, objects (weapons / arm...
by ebeneezergude
Tue Jan 14, 2014 11:39 pm
Forum: RTC Editing
Topic: Transparency in graphics
Replies: 21
Views: 13504

Re: Transparency in graphics

Yeah you're right CS. I have various templates set up in PShop that let me quickly develop the items, decorations and variations on the wallsets quite quickly, and to allow decorations to work on multiple wallsets. You kind of get into the flow once you know what the boundaries are, and you know tha...
by ebeneezergude
Tue Jan 14, 2014 11:04 pm
Forum: Gaming & Sport
Topic: Puzzle games, who likes them?
Replies: 11
Views: 22203

Re: Puzzle games, who likes them?

I seem to love spatial puzzle games. I really loved Portal, and I was absolutely knocked out by The Room on iOS. The Room is a stunning puzzle game, amazing concept, really well executed. It's not a 'perpetual' puzzle game like Tetris is, for example, but wow... awesome.
by ebeneezergude
Tue Jan 14, 2014 9:18 am
Forum: RTC Editing
Topic: Transparency in graphics
Replies: 21
Views: 13504

Re: Transparency in graphics

Ah yes, very true...! Maybe this technique can only be used for static decorations only. I think I may have been concentrating on graphics too much, and not enough on the mechanics. Essentially am building up my assets library, as it were, not actually building the dungeon yet. Partly through indeci...
by ebeneezergude
Mon Jan 13, 2014 11:32 pm
Forum: RTC Editing
Topic: Transparency in graphics
Replies: 21
Views: 13504

Re: Transparency in graphics

Hey that sounds like a very interesting way of doing it. So you essentially set up the viewport as an image in Pshop or gimp, set the guides to match the various floor, ceiling and wall tiles, and then paint/create the view you want to see? Do you use a screengrab from DM as a template, or the backg...
by ebeneezergude
Mon Jan 13, 2014 11:26 pm
Forum: Welcome
Topic: UNCOOL stuff you've found on the web...
Replies: 13
Views: 7708

Re: UNCOOL stuff you've found on the web...

Thanks CS. Yes it's been v frustrating. It's rumbled on for a couple more emails.... the customer support rep gets me all wound up, then I almost write a hasty, exasperated response in a haze of red, then think "noooo, take a deep breath....".... I got onto Amazon and they're sorting a ret...
by ebeneezergude
Mon Jan 13, 2014 6:50 pm
Forum: Dungeon Master (DM)
Topic: Champions you have never used
Replies: 59
Views: 26617

Re: Champions you have never used

Someone should put a secret 'shrine to Mophus' area in a dungeon as an Easter egg...
by ebeneezergude
Sat Jan 11, 2014 11:43 pm
Forum: RTC Editing
Topic: Transparency in graphics
Replies: 21
Views: 13504

Re: Transparency in graphics

Thanks Linflas. Unfortunately I can't open that program for some reason. Flashes up a window for a split second then closes. :-(
by ebeneezergude
Sat Jan 11, 2014 11:35 am
Forum: RTC Editing
Topic: Transparency in graphics
Replies: 21
Views: 13504

Transparency in graphics

Short question: If I have more bitmaps loaded with lots of transparency, does this affect the efficiency and/or speed of the RTC engine, does anyone know? Reason for asking: When creating new wall objects, for example, having created a few wall objects, I'm finding it far more efficient to use the s...
by ebeneezergude
Fri Jan 10, 2014 10:20 pm
Forum: Welcome
Topic: UNCOOL stuff you've found on the web...
Replies: 13
Views: 7708

UNCOOL stuff you've found on the web...

Can you believe this guy? This is an email exchange between me and the technical support department of a manufacturer of a minor piece of PC hardware.... Is it just me or is this guy not exactly what you'd call 'technical support'? It would be kind of amusing if it had happened to someone else... bu...
by ebeneezergude
Tue Jan 07, 2014 11:27 pm
Forum: RTC Editing
Topic: Click Wall Object, Display Text
Replies: 9
Views: 6133

Re: Click Wall Object, Display Text

Off topic, but hope to give your demo another go this weekend to check it out some more. How far are you along since the version on the link on the first post of that thread? Did I read somewhere you're working with Chaos Shaman on some fandango artificial intelligence for it?
by ebeneezergude
Sun Jan 05, 2014 6:23 pm
Forum: RTC Editing
Topic: Click Wall Object, Display Text
Replies: 9
Views: 6133

Re: Click Wall Object, Display Text

SU, that is a fantastic explanation, thank you, much appreciated :D . I checked out the first 5/10 mins of your Lynchgate demo and can see exactly why this is a useful feature, especially for telling the story, expanding plot and characters, etc. Am assuming .PNG files are also compatible? Thanks ag...
by ebeneezergude
Sun Jan 05, 2014 10:06 am
Forum: RTC Editing
Topic: Click Wall Object, Display Text
Replies: 9
Views: 6133

Re: Click Wall Object, Display Text

SU, thanks alot, that's exactly what I needed. (Somehow I hadn't seen the Speech Wall Item before...! :lol: )
by ebeneezergude
Sun Jan 05, 2014 1:27 am
Forum: Dungeon Master (DM)
Topic: Champions you have never used
Replies: 59
Views: 26617

Re: Champions you have never used

We used to call him 'Mophus The Feeler'.

Nuff said.