Search found 938 matches
- Tue Feb 12, 2019 12:58 am
- Forum: Dungeon Master (DM)
- Topic: Programming Optimisation regarding faux 3d
- Replies: 15
- Views: 6344
Re: Programming Optimisation regarding faux 3d
Dinah's spelling is to weak too me.
- Mon Feb 11, 2019 5:18 pm
- Forum: Dungeon Master (DM)
- Topic: Programming Optimisation regarding faux 3d
- Replies: 15
- Views: 6344
Re: Programming Optimisation regarding faux 3d
@Dinah. Is the spelling mistake done, on purpose ?
- Tue Feb 05, 2019 9:06 pm
- Forum: Dungeon Master (DM)
- Topic: Characters You Have Never Used
- Replies: 47
- Views: 29391
Re: Characters You Have Never Used
My first run was with Chani, Elija, Wu Tse, Darou then I consistently used Chani Leif Darou and various fourth like Azizi or Sonja.
I never felt using Wuuf, Gando, Tiggy or Boris.
It doesn't matter, anyway.
I never felt using Wuuf, Gando, Tiggy or Boris.
It doesn't matter, anyway.
- Sat Feb 02, 2019 10:43 am
- Forum: Welcome
- Topic: So, tell us about yourself...
- Replies: 1058
- Views: 455738
- Sat Feb 02, 2019 6:58 am
- Forum: Welcome
- Topic: So, tell us about yourself...
- Replies: 1058
- Views: 455738
Re: So, tell us about yourself...
Hi Nebulus. Have you played this 1988 game ? DosBox available.
- Thu Jan 31, 2019 9:14 am
- Forum: Welcome
- Topic: So, tell us about yourself...
- Replies: 1058
- Views: 455738
Re: So, tell us about yourself...
but not easy to go back to, considering the random teleporting thing. Unless you know very well the dungeon The random teleporting is about the 4 way junction I presume. At the 4 way junction, after choosing among Ros/Dain/Ku/Neta, then there are 3 levels one is "randomly" teleported into...
- Wed Jan 30, 2019 8:32 am
- Forum: Welcome
- Topic: So, tell us about yourself...
- Replies: 1058
- Views: 455738
Re: So, tell us about yourself...
A flying corbum will be hard to get, but still be grabbable. Is there a place in CSB where someone could throw a corbum, then loose it forever because he is moved when he goes at that place ? It think the designers of CSB made sure of no dead ends. Losing a corbum forever would be a dead end. Can we...
- Tue Jan 29, 2019 8:42 pm
- Forum: Welcome
- Topic: So, tell us about yourself...
- Replies: 1058
- Views: 455738
Re: So, tell us about yourself...
Don't they go to alcoves at "Supplies for the quick" ?items given at "Surrender Your Possessions"
- Mon Jan 28, 2019 10:17 pm
- Forum: Welcome
- Topic: So, tell us about yourself...
- Replies: 1058
- Views: 455738
Re: So, tell us about yourself...
Can anyone find a place to legally hide a Corbum such that it cannot be retrieved. How many such places are there? There is no such a place because, it seems to me, a legal place to hide a corbum is a place from where anyone can retrieve it. Am I missing something ? Also, do I remember correctly th...
- Mon Jan 28, 2019 8:14 pm
- Forum: Welcome
- Topic: So, tell us about yourself...
- Replies: 1058
- Views: 455738
Re: So, tell us about yourself...
There is a place on level 3 (Just below the DDD level) where a dragon sits beyond three pits. But you can close one of the pits: 03(11,15) From these details, I am quite sure, that is the place and now I remember I finally found the way to get the steaks. I have not played the alternate goal. I am ...
- Mon Jan 28, 2019 6:00 pm
- Forum: Welcome
- Topic: So, tell us about yourself...
- Replies: 1058
- Views: 455738
Re: So, tell us about yourself...
Under a bunch of stuff in one of the alcoves in Supplies for the Quick....That is a pretty nasty cache. Another one is, under a movable wall. A nasty one would be at the entrance of the upper KU domain. The entrance is at the end of a corridor where Death knights corner you. If i remember right the ...
- Mon Jan 28, 2019 1:33 am
- Forum: Welcome
- Topic: So, tell us about yourself...
- Replies: 1058
- Views: 455738
Re: So, tell us about yourself...
Only one group of worms will be created at a time and if you dispose of them, then no additional worms can spawn unless you cause it yourself. I think, I did cause it myself. I presume, I created groups of worms, stepping many times on an invisible silent trigger. It happened I had more worms when ...
- Sun Jan 27, 2019 9:58 pm
- Forum: Welcome
- Topic: So, tell us about yourself...
- Replies: 1058
- Views: 455738
Re: So, tell us about yourself...
hide the 4 Corbums somewhere in the dungeon Let's guess where are the best hidding places. I think: _The room we go through going straight ahead ignoring teleporters and spinners. Away from the said route, in this room is a good place to hide a Corbum. Is is pretty difficult to map and know all its...
- Fri Jan 18, 2019 10:18 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Custom game / DSB version
- Replies: 5
- Views: 2850
Re: Custom game / DSB version
...... to release the games bundled with their current engine version. I mean: To release a unique file that contains the game and the engine. This could eventually be with everything taken care, like: An exe that self extracts then installs for a game ready to go. Whatever the implementation, my p...
- Wed Jan 16, 2019 2:25 am
- Forum: Dungeon Strikes Back (DSB)
- Topic: Custom game / DSB version
- Replies: 5
- Views: 2850
Custom game / DSB version
About custom games that will have issues with new engine versions.
The ultimate way to get rid of this trouble is to release the games bundled with their current engine version.
A waste of bandwith and space ? Who cares, we all have everything oversized ?
The ultimate way to get rid of this trouble is to release the games bundled with their current engine version.
A waste of bandwith and space ? Who cares, we all have everything oversized ?
- Mon Jan 07, 2019 5:20 pm
- Forum: RTC Bugs
- Topic: Weird stair bug
- Replies: 8
- Views: 4338
Re: Weird stair bug
Hi Saumun, You made several dungeons with RTC, then you remade Dark Reign 2 with DSB, then back to RTC for more dungeons. From this Dark Reign 2 experience created with both RTC and DSB, what do you think ? or want to comment ? I played Dark Reign 2 RTC version, however I did not play the DSB versio...
- Mon Jan 07, 2019 12:33 am
- Forum: RTC Bugs
- Topic: Weird stair bug
- Replies: 8
- Views: 4338
Re: Weird stair bug
Thanks, every day is another day with RTC. :lol: :lol: :lol: I am glad to know more. :D A collection of weird bugs asking for a hell of workarounds. A lot of undocumented, seemingly not planned features where it is unlikly to work as expected. :( Design with RTC is a challenging game all by itself. ...
- Sun Jan 06, 2019 7:51 pm
- Forum: RTC Bugs
- Topic: Weird stair bug
- Replies: 8
- Views: 4338
Re: Weird stair bug
Hi, I wish I could help.... I see that ACTION_CREATE_NEW_ON_FLOOR can deal with stairs as Object1 or 2, but I do not see a way to specify WHERE to create the stair. Well, I do not understand how to create a stair with an action.The wiki is no help about actions, just repeating what is obviously seen...
- Sun Jan 06, 2019 11:45 am
- Forum: RTC
- Topic: [RTC] Parallel Universe
- Replies: 142
- Views: 245214
Re: [RTC] Parallel Universe
To breathe or not to breathe.
Spoiler
Choker ?
- Fri Jan 04, 2019 5:00 am
- Forum: RTC
- Topic: [Custom dungeon] Black Gate [RTC] [Zed5Duke]
- Replies: 42
- Views: 18837
Re: [RTC] Black Gate
Am begining to feel that dead-ends are very good. Because most of players just try everything on everything and they do it fast. Even if dont solve puzzle, you will be able to finish game, because when some dumb idea not work, you will return and try another until make progress. But with dead ends ...
- Thu Jan 03, 2019 12:35 pm
- Forum: RTC
- Topic: [RTC] Parallel Universe
- Replies: 142
- Views: 245214
Re: [RTC] Parallel Universe
Indeed, they did a great job gathering, saving a lot of DM good stuff in this "One Drive".
- Thu Jan 03, 2019 12:28 pm
- Forum: Welcome
- Topic: I'm back... again!
- Replies: 4
- Views: 3533
Re: I'm back... again!
Yes, they do definately, I favor true to the original DM/CSB custom games.
- Thu Jan 03, 2019 10:36 am
- Forum: Welcome
- Topic: I'm back... again!
- Replies: 4
- Views: 3533
Re: I'm back... again!
Welcome back. IMO, the best:
From Saumun: Dark Reign, Dark Reign 2, The Chaos Mirror, Underverse
From Ouch: Dungeon Matter
From Saumun: Dark Reign, Dark Reign 2, The Chaos Mirror, Underverse
From Ouch: Dungeon Matter
- Wed Jan 02, 2019 12:13 pm
- Forum: RTC
- Topic: [RTC] Parallel Universe
- Replies: 142
- Views: 245214
Re: [RTC] Parallel Universe
Yes. It is available here:
Links to external resources and community creations
You may download some Clones, Custom Dungeons and Tools) from this shared OneDrivehttps://1drv.ms/f/s!AsBu7boYHQokbYK3rjKY0b5_ra8
- Mon Dec 31, 2018 6:05 pm
- Forum: Dungeon Strikes Back (DSB)
- Topic: Fullscreen story sequences with decisions
- Replies: 11
- Views: 4190
Re: Fullscreen story sequences with decisions
Lua Basic table of functions.
https://stackoverflow.com/questions/483 ... -functions
https://stackoverflow.com/questions/483 ... -functions
- Sun Dec 30, 2018 10:33 pm
- Forum: Other Games like DM
- Topic: Vaporum - Impressions (ENG) and Walktrough (ITA)
- Replies: 20
- Views: 19164
Re: Vaporum - Impressions (ENG) and Walktrough (ITA)
I like these videos.
An intersting way to evaluate a new game.
Waiting for the next episode.
An intersting way to evaluate a new game.
Waiting for the next episode.
- Sun Dec 16, 2018 7:17 pm
- Forum: Dungeon Master (DM)
- Topic: Let's Kickstart an Open Source DM Engine
- Replies: 11
- Views: 10660
- Wed Dec 12, 2018 9:25 pm
- Forum: Dungeon Master (DM)
- Topic: Ghost Run [Playing with a Bug]
- Replies: 8
- Views: 3711
Re: Ghost Run [Playing with a Bug]
At the level with the worms, there are 3 doors one can only pass by bashing.
Near the start, near the end and at the middle of the level.
The middle door, you can bypass using the shortcut.
The two other doors you do need to bash.
Near the start, near the end and at the middle of the level.
The middle door, you can bypass using the shortcut.
The two other doors you do need to bash.
- Wed Dec 12, 2018 1:20 am
- Forum: RTC Editing
- Topic: How to create alternate parts of a dungeon ?
- Replies: 9
- Views: 11682
Re: How to create alternate parts of a dungeon ?
Thanks, I used activates instead of toggles. Things came nicely and I did not need actions to decrement/increment the counter. Here is the setup: LEVER_UP is a cloned SWITCH_LEVER with the alternate bitmaps same as the original bitmaps, that displays a up lever. LEVER_DOWN is a cloned SWITCH_LEVER w...
- Tue Dec 11, 2018 2:13 am
- Forum: RTC Editing
- Topic: How to create alternate parts of a dungeon ?
- Replies: 9
- Views: 11682
Re: How to create alternate parts of a dungeon ?
I made some progress but got stuck further on. With two switch levers, one that displays the lever up, the other that displays the lever down, toggling them visible/invisible I do get a switch lever that displays the lever toggling up/down as expected. So far, so good. But I don't get the action rig...