Search found 1203 matches
- Wed Jan 28, 2004 1:29 pm
- Forum: CSBWin
- Topic: Conflux II Minimal Moves Competition
- Replies: 71
- Views: 20824
Yes, Beowuuf, I'd very much like to see the logs. Can they be stored in a subfolder of the conflux-account under each contestant so they can be reviewed at will? If that does not take too much space, that is. Otherwise a download on regular basis (say a monthly .rar file) would be fine as well if th...
- Wed Jan 28, 2004 1:25 pm
- Forum: CSBWin
- Topic: Conflux 2 Maps
- Replies: 14
- Views: 5515
- Wed Jan 28, 2004 1:22 pm
- Forum: CSBWin
- Topic: Conflux II Quest of Legend
- Replies: 14
- Views: 6302
- Wed Jan 28, 2004 1:19 pm
- Forum: CSBWin
- Topic: [Custom dungeon] Conflux II [CSBWin] [Benjamin Prieu (a.k.a Zyx)]
- Replies: 247
- Views: 84694
- Wed Jan 28, 2004 12:50 pm
- Forum: RTC
- Topic: RTC Default Dungeons with updated HQ sounds
- Replies: 1
- Views: 1476
- Wed Jan 28, 2004 12:44 pm
- Forum: CSBWin
- Topic: Conflux 2 - Small question
- Replies: 5
- Views: 2734
- Wed Jan 28, 2004 12:42 pm
- Forum: RTC Archive
- Topic: Character activated actuators?
- Replies: 13
- Views: 2975
Ok, then I'll accept your wish. I was thinking along the lines of Conflux creating hints rather on a basis of certain abilities but if that's what you want, fine with me. What do you think about the skill height being a factor though? Like getting a hint to be able to bash a door when your strength ...
- Wed Jan 28, 2004 12:39 pm
- Forum: RTC Archive
- Topic: GAME/EDITING: Critical error if weapon with runes
- Replies: 19
- Views: 3879
- Wed Jan 28, 2004 12:36 pm
- Forum: RTC Archive
- Topic: [Custom dungeon] Unidane [RTC] [chburbe]
- Replies: 12
- Views: 5137
- Wed Jan 28, 2004 12:23 pm
- Forum: RTC Archive
- Topic: [Done for V0.39] monster on a mission
- Replies: 8
- Views: 1849
- Wed Jan 28, 2004 12:19 pm
- Forum: RTC Archive
- Topic: [Done for V0.38] Giggler Games
- Replies: 6
- Views: 1727
It would also allow for pretty complex riddles. For example, take a door that would be half closed (opening up/down) and stuck that way. If a giggler would have to get a certain item and take possession of it, you could have a pressure pad somewhere in the room behind above-mentioned door triggering...
- Wed Jan 28, 2004 12:08 pm
- Forum: RTC Archive
- Topic: Enhanced monster capabilities
- Replies: 6
- Views: 1387
- Wed Jan 28, 2004 11:56 am
- Forum: RTC Archive
- Topic: Character activated actuators?
- Replies: 13
- Views: 2975
- Wed Jan 28, 2004 11:46 am
- Forum: RTC Archive
- Topic: GAME/EDITING: Critical error if weapon with runes
- Replies: 19
- Views: 3879
- Wed Jan 28, 2004 11:40 am
- Forum: RTC Archive
- Topic: EDITING: Serious problem with creating new objects
- Replies: 2
- Views: 1022
- Wed Jan 28, 2004 11:34 am
- Forum: RTC Editing
- Topic: Me again!
- Replies: 67
- Views: 11682
- Wed Jan 28, 2004 11:22 am
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: Question about Maximum Player Stats
- Replies: 22
- Views: 6806
- Wed Jan 28, 2004 11:15 am
- Forum: Other
- Topic: New CLONE !! Dungeon Director
- Replies: 6
- Views: 2869
- Thu Jan 22, 2004 12:44 pm
- Forum: CSBWin
- Topic: Conflux II Minimal Moves Competition
- Replies: 71
- Views: 20824
- Thu Jan 22, 2004 12:33 pm
- Forum: CSBWin
- Topic: Conflux II Minimal Moves Competition
- Replies: 71
- Views: 20824
No problem. It was decided against keeping logs for the competition because it would be too complicated if you started multiple times from the same save game or changed CSBwin.exe files - that would include a lot of manual work to make proper Playfiles. I'm just curious and interested in the playing...
- Thu Jan 22, 2004 11:53 am
- Forum: Dungeon Maker / Bloodwych 3D
- Topic: Dungeon Maker Website
- Replies: 37
- Views: 17825
The flame of the torch looks very nice, iron top of it is a little too shiny for my taste. Items look good, the contents of the potion flask remind me a little of the surface of some planet. In general I'd go for less shiny objects but rather make some of them look a little worn - not like they have...
- Thu Jan 22, 2004 11:38 am
- Forum: CSBWin
- Topic: Conflux II Minimal Moves Competition
- Replies: 71
- Views: 20824
- Wed Jan 21, 2004 6:59 pm
- Forum: RTC Utilities
- Topic: One of the editors needs a name change
- Replies: 40
- Views: 21024
I'd go for Chaos Forge as well - very impressive name and looking at the various editors, extract tools ... of DM and CSB the names really were not helping too much in a way of defining differences for newcomers by the choice of name... if the editor itself works well, and so far it has shown a lot ...
- Tue Jan 20, 2004 12:43 pm
- Forum: RTC Utilities
- Topic: One of the editors needs a name change
- Replies: 40
- Views: 21024
- Tue Jan 20, 2004 12:41 pm
- Forum: CSBWin
- Topic: [Custom dungeon] Conflux II [CSBWin] [Benjamin Prieu (a.k.a Zyx)]
- Replies: 247
- Views: 84694
I'm mapping the dungeons in my mind. Drawing takes away the suspense for me so I simply try to remember locations and certain way points and it mostly works. The drawback is that I cannot (or hardly) find out about monster generators that way, especially if no visible clues exist. This tends to get ...
- Tue Jan 20, 2004 12:30 pm
- Forum: CSBWin
- Topic: Towers of Chaos (old discussion thread)
- Replies: 200
- Views: 74420
Hmm. No need to make it any harder Paul... Since I already once played through the dungeon from the very start searching all the corners and levels I improved my party the second time wanting to check only if the dungeon worked smoothly - so I did certainly not have the same challenge as Des this ti...
- Tue Jan 20, 2004 11:26 am
- Forum: RTC Utilities
- Topic: RTCED Request: Print levels
- Replies: 2
- Views: 4661
- Tue Jan 20, 2004 11:19 am
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: Odd quirk with CSBuild816
- Replies: 10
- Views: 2650
Teleporters: I like it because it will be better to get a dungeon layout in one look, but I'm for keeping colours rather low - better to have few coloured bits to focus on but if it gets all varicoloured it would rather confuse than clarify. Monsters/Objects: I agree, again with the constraint that ...
- Tue Jan 20, 2004 11:13 am
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: Crash playing Conflux 2, CSB Win 96 ver 4
- Replies: 10
- Views: 2449
- Tue Jan 20, 2004 11:12 am
- Forum: Chaos Strikes Back for Windows & Linux (CSBWin) / CSBuild
- Topic: Request: Armour strength values
- Replies: 3
- Views: 1356