mystery passage

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meynaf
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Joined: Fri Jan 05, 2001 3:49 pm

mystery passage

Post by meynaf »

Go in the Way of the Wizard, at the level where you see fireballs bouncing on teleporters.
There are slime devils here, and you can find a Vorpal Blade.

Look through the walls with OH KATH RA, or look into the map : you will see a door behind a wall, to the north.

It is clear that this wall should be removed, but... how ??? Buttons here just add monsters or more fireballs.
IBas

RE: mystery passage

Post by IBas »

WHAT LEVEL? AND WHY DONT YOU JUST CHECK THE MAP ON THIS SITE?
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Paul Stevens
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RE: mystery passage

Post by Paul Stevens »

I think you mean level 5. The door is at 05(19,03).
The ASCII dump function of the Windows version of CSB
confirms that no switches have this door as a target.
If it can be opened, it must be opened with an "Open
Door" spell. Unfortunately, the dump does not say
whether this will work. I will try to implement that
capability in future versions.
Andy Jaros

RE: mystery passage

Post by Andy Jaros »

Replace the Vorpal Blade in the alcove and the wall will dissappear. I don't remember if you can then retake it. Try taking it and moving very quickly to where the wall was...
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Gambit37
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RE: mystery passage

Post by Gambit37 »

You can do this manoeuver multiple times on the Amiga version of CSB. Replacing the vorpal opens the wall behind which is a portcullis that requires an onyx key to open it. It also sets off all the Rive generators too....

Don't know if this works on the ST version - I seem to recall that passage didn't exist on that version...? Can you confirm that Andy?
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ChristopheF
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RE: mystery passage

Post by ChristopheF »

I opened the mini.dat from the ST versions of CSB, and the passage is here.
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Paul Stevens
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RE: mystery passage

Post by Paul Stevens »

It is in the ST version. I just got there today. Putting
any object in the alcove will open the passage. So
you can keep the Vorpal blade to Dispell the monsters.

PAul prsteven@facstaff.wisc.edu
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