I like to use shooters that fire various different objects.
(There's a good example of the sort of thing I mean in the Chaos Strikes Back RTC conversion you wrote--where the player sticks a coin in the slot, and an object appears in an alcove--you get a succession of different objects as you insert more and more coins.)
In order to do that, you need code that looks like this:
Code: Select all
ref020013-1 WALLITEM_SHOOTER 5 14 2 NORTH TYPE=(SINGLE) SHOOTS=(OBJECT) STRENGTH=(100)
Please could this be added in if it's not too challenging to code?