DM themed play-by-post D&D game : OOC thread

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ian_scho
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

If that last post 'works' I'll be happy.
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

@Ian: O.O

The only thing I worry about in sticking you guys in unfair situations is having to work out whose crazy and great idea gets to take precidence, or exactly how the synergy of them would work.

A couple of things about the bull rush:
- Haynuus doens't get +4 to his attempt, as he is only medium sized, it's Seeroc who gets the -4 for being small (works out the same, of course)
- There would usually be attacks of opportunity against you for this, except all three opponents (including Seeroc) who would make an attack are all unarmed and hence don't threaten you. Plus two are grappling anyway.
- Technically speaking you can't charge because of the enemy in the way (they just encroach on the diagnomal). Howeveer, you rolled such a huge number it hardly seem necessary.
- Given you beat Seeroc's natural six (modified down to like a 1 or 0) by such a great degree, and would still have a huge amount of movement left, technically speaking you could push the 'poor' guy into a wall. Of course, because the teleporter is there, the attempt would need to stop before that.

So yeah, for everyone else's moves, know Seeroc is pushed as stated right into harm's way. Ian, it might affect things ot know if he would just keep charging and pushing, or if he would stop at the edge of the teleporter.
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

Also note you guys still have a potentially dead or dying squire, a potentially unhinged knight away to throttle a mage, still have the ability to talk to a giant scorpion, and still have four relatively unknown powered undead critters to deal with. Still plenty of crazy and inventive ideas required!
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Re: DM themed play-by-post D&D game : OOC thread

Post by money »

I think at all costs we need that haze down and the scorpian out to attack, it seems clear to me that the scorpian only has eyes for Seeroc, so if we can get them together in an enclosed space this would be good... I'll keep thinking before my next move, I'm a bit lost as to my next move at this time!!
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

I'm concerned that if we destroy one of Seeroc's creations that we shoot ourselves in the foot. I'm happy next to smack one up to find out though :P

@Beo Ah, ok. It's -4 for the short dude's roll. Understood. A pity Haynuus didn't knock him prone as well.... In the rules it says that if there is no space for the attacker(?) to move into then that player is considered prone... And there is no space for the gnome to fit in. Would he just fall prone into the knight's feet? Even better for all of us if this is the case.

Haynuus will stay in the gnome's original space! Outside of the haze.

Basically I want Seeroc DEAD to see if his creations disappear OR the wierdeness goes away and we don't hurt ourselves attacking these wierde clones thingies.

@Money. Ask Lord_BoNes if he minds that his mirror image is fireballed... You might hit both monsters as they're grappling each other?

This is a really good (nasty) scenario, Beo!
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Re: DM themed play-by-post D&D game : OOC thread

Post by Lord_BoNes »

I'm already pretty hurt, so fireballing my clone would most likely "own me" :P
 
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Re: DM themed play-by-post D&D game : OOC thread

Post by oh_brother »

Question: is Seeroc behind the haze now? i.e. when Westian acts?

Also, did I really lose 22 hit points? I lost 9 when Aurek stabbed the other Westian, but the rest? Was it the fireball sent to Ardur caused some splash damage? Or a typo? Or did I miss something?

Not sure what to do...heal Ardur and subdue Seeroc first of all. Maybe if we grab him we can get him to call off his pets.

For those two d20s you asked for I got a 10 and 11
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Re: DM themed play-by-post D&D game : OOC thread

Post by Lord_BoNes »

But that involves a chain of grappling checks. You're honestly better off kickin' his ass, in my opinion.
 
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

@Lord_BoNes - Think of Falkor's XP! :) Truth be told a ring of the Eye of Time would be useful here...
@oh_brother - Aurek, Falkor and Westian all get to act BEFORE Haynuus... Unless you state otherwise :) Personally I'd heal the squire!!!
@Money - Fireball the the gnome? - you get to act before Haynuus does.
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

Ohh the excitement
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Re: DM themed play-by-post D&D game : OOC thread

Post by money »

Falkor Rolled 2d20 and got 20, 4
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Re: DM themed play-by-post D&D game : OOC thread

Post by Ameena »

Heh, I agree with you there, Ian ;). This is rather entertaining :D.
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

Hey, at least we didn't find a Murafu in here!
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Re: DM themed play-by-post D&D game : OOC thread

Post by Ameena »

Oh, you mean lying injured behind the teleporter thingys? Lol well, I suppose that could be a good thing. Unless she's already died somewhere else, of course ;).
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

oh_brother wrote:Question: is Seeroc behind the haze now? i.e. when Westian acts?
As Ian says, Westian 'acts' ahead of Haynuus, however since this is all happening in the same rough six seconds, you can imagine Westian might spot Haynuus starting his charge. It's all a little abstract.
Also, did I really lose 22 hit points? I lost 9 when Aurek stabbed the other Westian, but the rest? Was it the fireball sent to Ardur caused some splash damage? Or a typo? Or did I miss something?
I'm going by your own sheet actually, but remember you did start getting pummelled by undead in the main hall, and haven't actually healed yourself since then (that I can recall). I can look back over the hall encounter onwards to make sure you did take that much damage before and haven't healed it yet. Sorry, setting up the fight and resolving that first round was a little involved, I didn't even remember your previous injuries til after the first maps went up, so I haven't checked.
Not sure what to do...heal Ardur and subdue Seeroc first of all. Maybe if we grab him we can get him to call off his pets.
Maybe. Maybe not - you guys did attack first and have been calling him nasty names :)
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Re: DM themed play-by-post D&D game : OOC thread

Post by oh_brother »

I checked over the fight and I could only find 3 points of damage (maybe there are more). Then again it could have been from a previous fight and I just forgot to heal it. I have been pretty awful at updating my character sheet.

I think I will heal the squire. I only have an ON VI potion, it just seems such a waste. :( Well, as a player it seems a waste, as a character Westian would not risk letting some innocent die just to boost the odds in combat later. I could do a heal check, but that feels a bit like putting a band aid on someone who has just been hit by a train (or, in this case, a fireball :D ). I will let Farel deal out angry justice to Seeroc. :D

I can't think of any sensible way to deal with our doppelgangers. If we beat them up we take damage...but what else can we do?

Anyway, very exciting encounter, well designed! :D
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

oh_brother wrote:I can't think of any sensible way to deal with our doppelgangers. If we beat them up we take damage...but what else can we do?
First, kill the gnome in case they 'deactivate' or lose the ability to transfer damage.
Second, I'll let Falkor stab Haynuus to see if the doppleganger get's it instead... What fun we would have if this works!
Thridly, and if all else fails, we open the teleporter to get you guys (and probably the monsters and, I hate to say it, the corpse) out, then we physically shove each doppleganger in there :o
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

Lol, remember I said I wanted you guys to have more of a puzzle style encounter than a real encounter? And you guys could go two ways? And one way was the hall of exponentially increasing critters? And I said I wouldn't spoil the other one since I'd be using it again?

Meet the other one!

You guys were suppose to fight one...maybe two. :D And figure them out so that they got easier as you guys got other things and good techniques. So yeah, welcome to the deep end! It's filled with blooooood.
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Re: DM themed play-by-post D&D game : OOC thread

Post by money »

If i could communicate with the others I would propose everyone putting their hands over their eyes with no peeking, might just "blind" the doppelgangers.. but that's a long shot!
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

Interesting idea!
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Re: DM themed play-by-post D&D game : OOC thread

Post by oh_brother »

Yes, that idea or something similar could be useful if/when Seeroc is gone. Falkor or Ardur do not have doppelgangers, so even if Westian, Aurek, Haynuus and Farel were blind we would have a big advantage. Although we still could not kill them...
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

Again, this is really a 'in harms way' sort of situation where you guys ended up in a bad spot. Still, bad spot does not necessarily mean TPK. Just means the villains might win this one, depending on how your decisions go.

We all know, in fantasy stories, exacrly how long villain victories last :)

As I said before, the grak-graks were only supposed to be encountered singly to start with to challenge you and let you get a feel for exactly what they were about. You all have increased in abilities since the initial round, have a few more allies and items at your disposal (if Ardur and the scoprion can be said to be allies, and if you can figure out what the items are and where they are) and, of course, the fact there are more of them adds an interesting dynamic... as does Seeroc himself.


Anyway, I think I have a full set of posts (if Falkor is effectively delaying to keep up appearances) so I'll try to get a post up soon-ish
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

Strength check (1d20+4=6)
Doh! I'm somewhat Confused now.
1) Teleporter mechanics... If the monster-Haynuus is standing inside the teleporter, won't it get teleported to 7M along with Haynuus as well?
2) Can Haynuus attack the gnome as his action for this turn?


The image of Farel... You've painted it well.
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

1) Yes he will, though I'll rule his bull rush is broken.
2) Indeed yes, though just think about how many occupants are in close proximity - there'll be penalties and the chance for friendly stab :)
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

I'll update Haynuus' action at lunch :)
Assuming that he is now at L7 or M7? I think his action will be to chop at the gnome from L7 anyway (with potential dire consequences).
No need to reply Beo unless there is an impossibility!
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

I see you went for the 'grab' - good instincts, seems a good roll. I'll double check the mechanics and get back to you.

Edit: Note Farel isn't pinning Seeroc - that would require him to be in a correct state of mind. So he's just going for raw damage.

Technically, Farel would need to succeed in another grapple check to pin Seeroc. However, you can just do the grab as a disarm attempt as stated in the grapple rules - I'll rule that the way Farel grabbed the gnome, his sword actually semi-freed the penadant's chain for you to attempt to snap.

http://www.d20srd.org/srd/combat/specia ... bbingItems


LB hasn't posted yet, and I'm just back from work (ish), so I'll notepad the actions but will wait for his move before posting. So expect a post last thing tonight, or first thing tomorrow (luckily, I'm late back from work because I need to go in late tomorrow, so should have the chance)

Anyway, interesting fight for me... you guys are really screwed, yet don't know it so are doing some stuff that prods serious buttock.

Oh, LB, I'll point out that you have a free scoprion behind you. Since you and Falkor act at the same time, then you could possible guess what will happen. Since Seeroc is unlikely to have harmed the scoprion alone, and you now look exactly like the evil thing that it will vaguely sense harmed it, you might want to get out of harm's way, or even use the link you established tentatively last time to get it to go the other way :D
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

ian_scho wrote:OOC - Math time! Help me out here holy Dungeon Master :)
1) The gnome get's a free attack first!

Luckily, people without weapons out and people in grapples don't threaten for attacks of opportunity.
2a) The wielder of a two-handed weapon on a disarm attempt gets a +4 bonus on this roll (I'm pushing it here aren't I?)

A little, although RAW indicates its a normal disarm attempt otherwise. I think I'd use situational things -items held would be fair game, I'm a little leery at it being easier for you to catch a worn item with subtly. Let's see the rtoll result, maybe I won't need to be pinned down to an answer. After all, you get a +4 because the item is easy to get atm. :)
2b) The larger combatant gets a bonus on the attack roll of +4 per difference in size category

Indeed!
2c) The targeted item isn’t a melee weapon, the defender takes a -4 penalty on the roll (I'm glad that Haynuus isn't stealing his cock ring, though).
I think this assumes it is being held (different section) so harder to hold on to. I think this is equivalent to the +4 you get for it being not firmly secured in the grab attempt.
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

Bad news... I'm gettign tired. Good news, I have a version of the combat/map written up (with Aurek's actions sidestepped). Will leave everything until tomorrow morning, but should still be on track to post tomorrow morning with an update, unless LB's actions serious break the fight (always possible, you guys are all good at doing that) or something happens to my morning routine and I have to rush out (in which case I have no ability to get my notes/picture until the evening)

Anyway, can't believe it's 10.15 already :(
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

Relax man. It takes a lot of energy being evil :)
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

No LB :( Post is written, will go up in @half an hour along with map, and will roll Aurek's actions into the next update

And heh, am i evil? I thought I was just being interesting! Evil's when the dopplegangers drop their disguises :D
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