DM themed play-by-post D&D game : OOC thread

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ian_scho
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

Westian/Farel/Ardur - get OUT of that prison area! Attack the wizards first.
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

Question: Next turn Can Haynuus both attack the gnome (should that be possible) AND intimidate him? He'll say that "you are going to die" anyway, but it'd be nice to know if I can make a roll as well.
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

By game mechanics, nope - you need a standard action to intimidate someone. RP wise I might let you throw an intimidating demand to surrender if the situration warrants. For example, you got 'free' intimidation against the soldier that kept missing you and watched you take and give powerful blows.
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

@oh_brother I wreckon I would have hit the gnome, can you pick up the gem (and get out of there!) or would you want Haynuus to?! I wouldn't 'trust' anyone else to do it (Aurek has his hands full)!
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

Don't worry, with a roll that good, I will let you carry it forward to your next attack.

I'm not a total evil DM....

Note pikcing up the gem is a move equivalent non-combat action, hecne will draw AoOs... though I suppose I should point out that if the dopplegangers are pretending to be you lot, and you lot don't get AoOs if you are unarmed, then...
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

But they only get one AoO each.... And they'll be hitting Haynuus already! (So if Westian chooses to pick it up and move away as his action, he won't get hit.)
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

That's a point, the dopplegangers things are unarmed?
If you’re unarmed, you don’t normally threaten any squares and thus can’t make attacks of opportunity.
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

Exactly. Monsters who are 'unarmed' but have natural attacks (like mummies, etc) threaten, but normal humanoids like gnomes and people who look like you - not so much :D

Also, remember part of the fun of me RPing the fights is I get to choose if AoOs are used by monsters, and if so, against which target. Just cause Haynuus runs first doesn't mean everyone auto attacks. Depending on the fight, you might need to pull one of your crazy ideas to ensure it fires off against you - like, you know, chareging directly at the gnome saying you're gunna kill him :D
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

Heeeeey. I'll add that last idea.
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Re: DM themed play-by-post D&D game : OOC thread

Post by Ameena »

Yeah, just because these clone-buggers look unarmed, the fact that they appear to take the shape of others is probably an illusion - they could have a wicked set of claws in actuality. Anything like that which is a physical part of a creature counts as a natural weapon - like the teeth of a murafu :D.
Oh btw Wuffy...I think you are getting your character names a bit confuzzled again - in your last biggy update you referred to Ardur by the wrong name (unless you're suggesting that he's somehow suddenly transformed into that armour-wearing fellow who got a fireball in the back from Falkor, oh so long ago ;)).
Wow this is one hell of a fight, lol - clones and people and stuff running everywhere...I'm glad for the maps with all the nice labelled people on, otherwise I'd probably be really confused.
Of course, I'm probably only enjoying it so much 'cause my own character isn't there.
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Re: DM themed play-by-post D&D game : OOC thread

Post by oh_brother »

I am a bit undecided...I could get out form behind the haze, but that would mean leaving Ardur with two evil dopplegangers around him. And I cannot kill the dopplegangers, because then we die. So I don't know, I could try to turn undead again to get both of them backing away? If I get some great rolls that is, or if they mess up.

Btw, can I turn undead again on the same creature? And how many can I get in one turn?
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

It's a priority to get out, that is assured. Haynuus can get out WITH the gem, or you can. I highly recommend getting everyone out of that area though, whatever happens!
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

@Ameena: Anyone fireballed to death becomes Arbrut, it's the law.And we say they'd been "Falkor'd"

And you really think a map with two red Haynuuses that aren't labelled differently in the magin, and Seeroc/Brighteyes being called Soorec isn't confusing :p


@OB: You can intimidate or even turn aside multiple lower undead, but Westian sensed the last guy was pretty tough on his own. He'd probably realise that trying ot make two back off would not be likely :(

And lol, the thing about Farel....the important thing about Farel....you see, to really understand Farel... what's he been trying to do all this time? What set him off onto a murderous rampage against Seeroc? And has anyone actually pointed out, while he's been seeign red, that Ardur is actually alive and well and scared?

I must admit the dogpile into that square did preclude alot of the RP of the situation, but still I love how you players are more than happy to let a noble knight try to strangle your evil guy for you while you watch! At least Haynuus felt a little sad about it :p

Anyway, long story short... umm, something to do with Ardur. Probably let him die :D


Heh, I've also just realised that Falkor's driving everyone towards Seeroc etc just as everyone is igetting ready to dive right into that area. Interesting...

Certainly seems to be a fun little combat building up in the central room!
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

@OB: Obviously I'm just giving you shit for no reason, it was an understandable RP choice that Westian threw the potion and turned to defend himself, and I don't think there's been a reason to check on Ardur since then. Certainly, not in the 12 seconds of extreme violence that has followed where he's been forced to run through Farel indirectly, and also started to face himself in a hopeless fight :D

Also, interesting fact - a perception chek might let you spot if your double is as damaged as you, or if you really are taking all the blows and he ignores them.
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Re: DM themed play-by-post D&D game : OOC thread

Post by Ameena »

Maybe someone yelling "Ardur! Leg it!" might help Farel snap out of it, especially if it's followed by the sound of said young human frantically scrambing to his feet and...well, legging it ;).
How old is Ardur, anyway? Or, how old does he look? I'm guessing he's probaly not much older than, say, 15, since he's been constantly referred to as a "boy", but I can't think he'd be that young or he'd probably be too young to be squire to a knight venturing into such a dangerous place as this ;).
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

Yeah, around 15 - 17. And people need to notice he's actually alive to yell at him to leg it :)
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Re: DM themed play-by-post D&D game : OOC thread

Post by oh_brother »

Well Westian knows he is alive. He healed him, and his next move is being decided based on keeping him safe. And he handed him a knife. Only one 6 second action since the encounter started has not been focused on him, and that was when a crazy tried to grab his sword - response was needed!
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

@Beo - I wont update my post (again) yet but:

If Westian picks up the gem, he'll charge the gnome as planned,
IF WEstian doesn't want to pick it up, then HAynuus will shove it in his mouth and move next to Brighteyes... Ohh this way of RP on the forum makes it so difficult to get a decision
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

@OB - this is very true, I'm losing track of who knows what and what's what! Thank goodness it's a peaceful weekend to catch up
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Re: DM themed play-by-post D&D game : OOC thread

Post by oh_brother »

@Ian, sorry, I did not have time to get the pendant...I just couldn't leave the young lad to die! And I did not manage to get out of that area, I just hope Falkor can keep it open for another round. If I had escaped and Farel and Ardur did not they would have been trapped with two clones.
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

I'l lleave the decision to money on whether Falkor fails to close the teleporter or not. So either it will close at the start of his next turn, or money'll need to roll an athletics check and a bluff check.

Anyway, off to cinema soon, though would leave the round open a while longer to allow Aurek to double move (depending on what LB would want to do)
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

no worries, updated my post.
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Re: DM themed play-by-post D&D game : OOC thread

Post by money »

Not going to bluff this one this time... so Falkor: Rolled 1d20 and got 14... what does this mean?
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

If that's the athletics roll, then Falkor - despite his lack of strength - managed to leap up and spike the switch. So yeah, at the start of the next round (and I might just include it with this update) the teleporter haze will be back up again.

Money, Falkor will still have a standard action left (I'll count the hitting of the switch as his move action). And a five foot step. In the round update, I've taken the liberty of doign a five foot step to the other side of the switch once 'Haynuus' leaves, because that means Falkor is better placed to talk to the scorpion to urge it on. And believe me, it needed that urging on. You'll see why when I post the update.
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

@Lord_BoNes Congratulations! You have been selected to perform an experiment for me :)

The grak-grak at G11 is not in one of our characters forms, is currently being grappled and if you move 5' will be flanked as well. Could you skip over and hit it for me to see if it transfers any damage to any of our characters? Your choice though! Thanks.
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

LB was going to be moving aswell as the internet scheduling issues, time m ight have flown enough that we hit the three weeks already. Though hopefully he can get back into the fight, it would be a shame for him to miss it - especially since the scoprion, as you can see, is kinda as bad-ass as you guys assumed, and Falkor only has so much control speaking to it. Falkor is, after all, another short arsed mage when it comes down to it.... and the scoprion hasn't had alot of luck with those!

As you might have noticed, I've basically held off Aurek's grak-grak as a hopefully fair balancing act against him not being able to move. Maybe they are grappling, maybe Aurek's been trying religeon on it, who knows!

Note that while I'm not telling you any of the damage, the grak-grak is taking decent damage from the scoprion grabbing it and crushing it with its claws. Unless I'm not telling you guys about Farel (which I won't) then you might be able to assume you lot aren't taking damage from the grak-grak's true form.

Poor little grak-graks - no proper name for them except for the soldier's nick-name.
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Re: DM themed play-by-post D&D game : OOC thread

Post by Ameena »

Well, it's a bit more convenient to say than "Bloody nasty scary undead thingy that can take your shape and make you feel your own attacks when you try to hurt it" ;).
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Re: DM themed play-by-post D&D game : OOC thread

Post by beowuuf »

Yeah, their full name is actually 'What's that noise? Sounds like a 'Grak. Grak.' Weird. Holy crap it's me! Aargh why does this hurt attacking this thing! Oh crap I'm almost dead. HOLY CRAP WHAT IS THA-'

Oddly, no one has got as far as actually telling anyone their fuill name.
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Re: DM themed play-by-post D&D game : OOC thread

Post by ian_scho »

Hmmm, maybe a disarm for Haynuus would be his next step, but... I don't know of a wand that either freezes you or teleports someone away in DM. So he may well end up just smacking him instead :)
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Re: DM themed play-by-post D&D game : OOC thread

Post by oh_brother »

Right, by my calculations evil Westian has taken good Westian's holy symbol.

I think my AC is 20 (plate mail plus shield). For my AoO I rolled 14 + 5 = 19, so just missed. For my opposed roll I got a pretty poor 7.

Will update soon, just trying to think of my next move!
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