[Custom dungeon] Conflux II [CSBWin] [Benjamin Prieu (a.k.a Zyx)]
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- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
3(25,24) and 13(00,23) are both very much present in my save game as well. Especially the first one is a major problem. It is a generator potentially triggered by 7 actuators, 2 of which can be triggered by monsters. The second is the target square of a teleporter that is with a high probability populated by monsters most of the time. For 7(25,30) I cannot fully see the problem. The first two are bad enough, though.
Regards, PitD
Regards, PitD
- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
hmm...i think i know what those would be (before the kitchen, the twenty-first hall, and the flood in the sewers, right?) Perhaps filtering it through a wall trigger first so that if a party moves away from the area the trigger and generator can be stopped, and if the party comes close again the generator is re-activated
it would allow the flood effect to continue while the party is around, but stop this excessive generation caused while a player's back is turned
Out of interest, does CSB4win still use the same dungeon management as the original engine, where only the current, upper and lower levels of the dungeon are active?
it would allow the flood effect to continue while the party is around, but stop this excessive generation caused while a player's back is turned
Out of interest, does CSB4win still use the same dungeon management as the original engine, where only the current, upper and lower levels of the dungeon are active?
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
It possibly depends on the level I was on...i was on the mage guild ending, and had been camped there a long time - so i htink that means the level 7 generator could have started workign again for me...not sure...
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
cheers, might actually get that mail in an hour or so! : )
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
- Paul Stevens
- CSBwin Guru
- Posts: 4322
- Joined: Sun Apr 08, 2001 6:00 pm
- Location: Madison, Wisconsin, USA
all the levels, interesting...
i think PC DM at does the preceeding and next level,
it also does it at a much faster speed - i remember one area of my dungeon was annoying to start with, as there were fireballs flowing down the corridors, and when you first enter it they are stacked up so its a torrent for a minute or so until the previous level speed matches the level speed with the party on it again
edit: betwee nthe "!" and me jpking about not gettign the mail, i've jinxed it and am not getting the mail : )
i think PC DM at does the preceeding and next level,
it also does it at a much faster speed - i remember one area of my dungeon was annoying to start with, as there were fireballs flowing down the corridors, and when you first enter it they are stacked up so its a torrent for a minute or so until the previous level speed matches the level speed with the party on it again
edit: betwee nthe "!" and me jpking about not gettign the mail, i've jinxed it and am not getting the mail : )
Was unable to (permenantly) kill off ian_scho (Haynuus), Ameena, oh_brother (Westian), money (Falkor), raixel (Petal) and Lord_Bones (Aurek) in the DM D&D game Time's Champions!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
CONGRATULATIONS TO THOSE WHO MADE THE GAME WHAT IT WAS - GREAT!
- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
Looks pretty bad. I experimented a little (playing/saving) and am currently at 127.000 active timers according to CSBuild rising pretty quickly. Especially the last section you mentioned (Moria, not Ku path like in my email, you're right) builds up tons because they are all monster-triggered.
Regards, PitD
Regards, PitD
- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
None of the quests is quickly done. Even the empty flask, if you don't know where to search, may take a long time.
Also, I think players need some time to adapt to the new dungeon before really competing.
The only thing I'm curious about, is how many players are attempting (or planning to attempt) the competition.
I guess Charlatan75, PaulH, Antman... Anyone else?
Also, I think players need some time to adapt to the new dungeon before really competing.
The only thing I'm curious about, is how many players are attempting (or planning to attempt) the competition.
I guess Charlatan75, PaulH, Antman... Anyone else?
- Charlatan75
- Apprentice
- Posts: 59
- Joined: Mon Nov 10, 2003 2:32 pm
- cowsmanaut
- Moo Master
- Posts: 4380
- Joined: Fri Jun 30, 2000 12:53 am
- Location: canada
it's a competition?.. I don't really have the time (same old song with me eh?) but I think I'll try to get time to play it.. I haven't even been able to do more than load it up that one time.. I didn't really see anything.. I was just checking if it worked. I really do want to see all the new stuff.. the only things I've seen were my own images and maybe one or two of Charlatans.
ahh well.
moo
ahh well.
moo
- PicturesInTheDark
- Arch Master
- Posts: 1154
- Joined: Mon Aug 26, 2002 4:47 pm
- Location: Vienna, Austria
There are two different competitions - one for minimal movements for each of the endings, quests and sub-quests and one for reaching them in any time you like. So even if you have little time on your hands you can play them on your own terms and will still be on... give it a try, you'd miss something...
Regards, PitD
Regards, PitD
- Charlatan75
- Apprentice
- Posts: 59
- Joined: Mon Nov 10, 2003 2:32 pm
I had the same problem as Antman with the download at the top of page 1 - it said graphics.dat was corrupted when I unzipped. I tried 3 times with no joy. My box is running XP Home.
Fortunately the download at the top of page 2 worked fine and I have thoroughly enjoyed the dungeon so far, great stuff!
Fortunately the download at the top of page 2 worked fine and I have thoroughly enjoyed the dungeon so far, great stuff!
