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Posted: Mon Feb 23, 2004 9:50 pm
by Paul Cassel
Thx for the info. Just to be clear, I was referring to RTC when I made that statement that I was relieved to learn that the game sped up and not me slowed down. -Paul
Posted: Mon Feb 23, 2004 11:05 pm
by Paul Stevens
Yes, I understood. I was suggesting that if you
wanted to play a more relaxed game that CSBwin would
allow you more time to deal with your keyboard latency.
And the monsters, like the original, stay together. You
cannot be surrounded by a single group of mummies.
Posted: Mon Feb 23, 2004 11:33 pm
by Paul Cassel
I think the RTC AI superior to the original DM one. Monsters should be able to attack individually and surround your PC. That makes the tactical nature of this game more interesting. I've been thinking about my reaction to RTC, and am not upset about the new AI or even the speed, but combine that with the greather hitting of the monsters along with more hp for them and this is tougher in three levels. For example, my team can take 2 or maybe 3 hits of the floating eyes. So if I get surrounded by a group of 2 or 3 eyes, it's the end for me. As to the DM family of games going turn based, as I understand you can get CSB for Win to either do or get close to, I think that loses the nature of the game. It would ruin the spirit, IMO.
Posted: Fri Feb 27, 2004 4:36 pm
by WolfHeart
Just a thought, but when I want to give someone files that need all contents including files,folders,art, ect intact I usually use a self extracting EXE file. Either RAR or ZIP, (Not sure about ACE because I did not like it enough to investigate) can make them. This makes the extraction easy for even a nube.
Posted: Wed Mar 03, 2004 4:22 pm
by PicturesInTheDark
Getting back to something further up: could someone please explain to me what a grey code-counter is?
Regards, PitD
Posted: Wed Mar 03, 2004 4:41 pm
by beowuuf
a normal counter goes 0000 = 0, 0001 = 1, 0010 = 2 etc
So that more than one bit is altered each transition in some cases
A gray code counter only alters one bit eah step
0000 = 0, 0001 = 1, 0011 = 2, 0010 = 3 etc
So you can see a single toggle each time gives the next step