Sort of.
Whilst (to the innocent observer) the DM and CSB wallsets are the same, they really are very different in the details. I've had to redraw several of the DM walls to squeeze them into the CSB perspective.
The end result is that the wire-frame diagram as drawn by Linflas on the previous page would now look the same between CSB and RTC. The actual bitmaps themselves are however neither those from DM or CSB, but again, to the innocent observer, they look the same.
The key point is that you certainly wouldn't spot the difference unless you had all three screen shots side by side. Also, the perspective in RTC is such that you can use external tools to auto-generate wall graphics (and presumably perfectly shaded and scaled floor ones as well).
DM perspective
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- George Gilbert
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- linflas
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great ! now i can get back to the first version of my tool and work on the grabbing part. btw, i use the (now) old RTC bitmaps for masks so George, i'll be very interested by your bitmaps (only modified ones).
i would be also interested by the following screenshot of the new perspective (1=wall, 0=nothing,X is for party position, they look at north).
100
001
100
0X1
thanks
i would be also interested by the following screenshot of the new perspective (1=wall, 0=nothing,X is for party position, they look at north).
100
001
100
0X1
thanks
