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Posted: Tue Jun 13, 2006 2:16 pm
by Trantor
You didn't forget anything on KU. If you did, you wouldn't even be able to access the Dragon Den. What Beo said, look into the chests...
Posted: Tue Jun 13, 2006 3:13 pm
by Lunever
The question is whether you have the power...
Posted: Tue Jun 13, 2006 6:46 pm
by Kebes
Well, it seems i don´t have the power to get to those chests...
Let me specifiy: there is a key lock in Dragon Den. Do I need a key to open the doors to get to the chests, or is there another way to open the doors? It would be most logical that a specific key is needed - but which one?. The Hint Oracle says to "tease" a Dragon. I have tried that with poison clouds-nothing happens.
Posted: Tue Jun 13, 2006 7:14 pm
by beowuuf
Something may be broken - ok, one last clue - the doors to the dragons are weak... something might be able to fracture them...
Posted: Tue Jun 13, 2006 7:37 pm
by Kebes
Ok, i am VERY stupid. Just ignore my last postings...
My assumption was that those dragons would have the power to cast a Mon fireball. obviously they don´t (enormous firepower, eh?). so i never tried myself...
And believe it or not, I just found out ten minutes ago before reading your last hint. Roaming in deep dungeons is a strange business sometimes.
Posted: Tue Jun 13, 2006 7:43 pm
by beowuuf
That's why something may be broken - I am sure a dragon standing right beside the door should be able to blow the door open - the engine got broke in CSBwin so this couldn't happen anymore, but I had thought this had been fixed...
Posted: Thu Jun 15, 2006 5:13 pm
by Kebes
Things are going very well, I have 3 Corbi, from NETA, KU, and DAIN (without doing the first part from the junction. nothing can confuse me any more).
If I´d only find the DDD dor to ROS...
Small hints are highly appreciated.
Posted: Thu Jun 15, 2006 6:09 pm
by Ameena
Yeah the Dragons' Den dragons definitely used to be able to blast open doors - just standing in line with one of their doors was enough to get them to try Fireballing you.
As to the Ros exit from the DDD...I may be getting confuzzled with Dain (as it's been a while since I played CSB so I can't remember the exact details) but there's a bit, I think, over to the right somewhere (from when you come up the stairs into the DDD) with some doors and floorpads and a Fire Elemental or two, and a button or a keyhole or something on the wall...I think you have to step on a pad around there that lets you through into that bit. But that might be Dain since I can't remember what the Dain entrance looks like lol.
I know there's a bit like DM's Zooooom which I'm pretty sure is Ros though.
Posted: Thu Jun 15, 2006 7:00 pm
by Lunever
The internal mechanics of the Ros DDD are pretty complicated.
What you have to know is that first of all you have to cross the dragon-infested illusionary wall maze and recover a special key from there.
Secondly you have to repeat the procedure from Neta, teleporting a skeleton behind that portcullis and kill it there, for example by casting poison bolts through the portcullis.
If you then go up back to the DDD again you'll have to push a nearby small hidden button.
When you have done all of this a pit in the DDD should close and allow you to proceed into the Ros part of the DDD.
In any case, if you have beaten Ku, you will be able to get to the Ros corbum too

Posted: Thu Jun 15, 2006 7:09 pm
by Kebes
Ah i remember Zooooom from DM...
Thanks for the hints. I may have done some of those certain things already, so it should go on pretty well.
Posted: Thu Jun 15, 2006 7:21 pm
by zoom
@Beo
I also think that fireballs from the dragons are broken somehow.
First I thought it would be because of the dragon's size , but all dragons have feeble fireballs!
Demons, Zytases and dragons all seem to cast the same strength fireballs - these are really too weak!
The fireball shooter in the zytases level does some damage!
so...
(ps: I started csb yesterday again after some years, and it is really cool!)
Posted: Thu Jun 15, 2006 7:32 pm
by beowuuf
it was the dragons i meant as being broken
Posted: Thu Jun 15, 2006 7:39 pm
by zoom
I do not get it.. Do you mean the fireball strength is all right, but the dragon would refuse to cast on the portcullis??!
Could you explain more, please, what do you mean with 'broken"
Posted: Thu Jun 15, 2006 8:16 pm
by Lunever
Notice though that in RTC dragons do properly blast doors (at least they did last time I'd been there in V0.38 ).
Posted: Thu Jun 15, 2006 8:50 pm
by Trantor
About ROS in the DDD: This has become some sort of legend. Ignore everything Ameena said, since she was indeed referring to DAIN (no offense Ameena!). Follow the advice Lunever gave you - though it might be a bit different, depending on which version of the game you are running. I recently played CSB on RTC, and for some odd reason, I didn't have to kill a skeleton, the pit in question was already closed when I came there! Anyway, with Lunever's advice, you should be able to continue. From there on, the rest shouldn't be too hard.
Posted: Thu Jun 15, 2006 8:52 pm
by beowuuf
I meant what you mean zooom - that the dragons did not cast sufficinet strength! Not knowing why this stopped being so, i said broken incase it was an engine bug : )
Posted: Thu Jun 15, 2006 10:26 pm
by zoom
Ahh, I see beo !:)
*cough*

should we report that ?
Posted: Thu Jun 15, 2006 10:33 pm
by beowuuf
People commented ages ago and nothing happened ; (
Posted: Thu Jun 15, 2006 10:43 pm
by Paul Stevens
I didn't have to kill a skeleton
You certainly need to kill the Skeleton. But you
can arrange that it happen automatically. He
needs to drop his weapon to open the door.
Posted: Thu Jun 15, 2006 11:05 pm
by Trantor
In CSBWin, yes. But I was playing RTC, and when I came down from the hellhound corridor, the stairway ahead of me that leads to the skeletons was blocked off by a wall, and the pit to my right was closed. Weird stuff.
Posted: Thu Jun 15, 2006 11:19 pm
by Lunever
I had that pit already opened once too, but in a much earlier build. In my last game in V0.38 it worked properly.
Posted: Fri Jun 16, 2006 12:48 am
by Ameena
Okay oops meh so I was talking about Dain then lol. But here's something I'm sure I remember right - the Ros key is the Emerald, isn't it? Solid for Ku, errm...omg what are the others...Turquoise for Neta? And errm I dunno...Ruby or something for Dain /shrug.
So if you find the Emerald keyhole then you know you're at the Ros entrance

. But I think all four have the names on the walls anyway.
Getting the Ros corbum is an arse

.
Posted: Fri Jun 16, 2006 1:16 am
by Trantor
You got the keys right Ameena.
I think I encountered the closed pit in v0.35 or v0.36. I also reported it to GG, so it is quite likely he fixed it in the meantime.
Posted: Fri Jun 16, 2006 7:01 am
by Lunever
BTW: If you should for some reason not be able to get into Ros DDD, no need to be worried - there is an alternate secret access to the Ros corbum.
Posted: Fri Jun 16, 2006 1:59 pm
by Kebes
Something is still missing. I have the key, I have the Skeleton blasted, I have pushed the secret button that switches off the teleporter in DDD...
and the pit which I think is the one hindering me from getting into ROS is still there. oh, and I am playing CSBWin.
I am at the point where I just want to finish CSB. aaaargh!
EDIT: got it!!! the pit is closed!
Posted: Fri Jun 16, 2006 3:07 pm
by Ameena
I thought it was the Dain corbum where you could "cheat"?
Posted: Fri Jun 16, 2006 3:18 pm
by Paul Stevens
pit which I think is the one hindering me from getting into ROS is still there.
Did you present some item to the "Eye Switch"
downstairs?
Posted: Sat Jun 17, 2006 1:43 pm
by Trantor
Congratulations Kebes, that pit is THE legendary puzzle of CSB - at least in my eyes. I read dozens of letters in game magazines back then that all asked how to close that pit. You should be able to finish the game now!
Posted: Sat Jun 17, 2006 5:14 pm
by zoom
First , you have to get to that eye switch first . Took me some hours to figure out how to get passed that portcullis.
Once you are through, save the game on that spot and ask the friendly hint oracle- makes things easier
edit : just realized you already got it closed:
congrats!
Posted: Sat Jun 17, 2006 7:53 pm
by Lunever
Oh yes, the eye switch - I should have mentioned it separately instad of just taking it for granted by "repeating the neta procedure".
I think in most versions you can use any item for the switch, and while I'm not sure, I think in some versions it has to be the Mirror of Dawn, so I always use the Mirror of Dawn.
The one important thing that often is missed is ascending all the way through Ros and stepping on a hidden floorpad south of the illusionary wall maze, on a crossing in the middle of the dragon-guarded pits. This will teleport a secluded stone somewhere in the dungeon around in order to trigger some secluded floorpads.
Ameena: No, if you want to you can get the Ros and the Ku corbums together, no matter whether you ascend through Ros or through Ku. The Dain corbum cannot be accessed from outside Dain, but if you get the uppermost Dain starting point and take a special shortcut from "The Bridge" you can largely skip most of Dain including the Couatl room and easily snatch the ruby key.