Surgical Strike (stuck) *Spoilers*
Forum rules
Please read the Forum rules and policies before posting.
Please read the Forum rules and policies before posting.
***HUGE RIDDLE SPOILER***
Seems to me you need to solve those riddles. That one that says "What is not 'rock' but still rock" means it's that the answer is not literally "rock". But the answer is nevertheless a rock. "Members only" was slowly given away in another spoiler thread. For the last clue, try to combine the spells' symbols. (Although I think poison bolt would be more appropriate than poison cloud.) All the objects should be pretty easy to obtain, although you wouldn't be carrying them around, I should think.
Seems to me you need to solve those riddles. That one that says "What is not 'rock' but still rock" means it's that the answer is not literally "rock". But the answer is nevertheless a rock. "Members only" was slowly given away in another spoiler thread. For the last clue, try to combine the spells' symbols. (Although I think poison bolt would be more appropriate than poison cloud.) All the objects should be pretty easy to obtain, although you wouldn't be carrying them around, I should think.
O.K. I'm stuck. I think the best way to go would be to get past the "nightmare" riddle. What is with all that "You must see me, and yet not see me?" All I can think of is a magnifier or mirror, but I am currently magnifier/mirror-less. I only need one more Master Key! (Plus the Ra key)
On a sidenote, 1 is not actually prime. A prime number is divisible by 1 AND itself. Minor detail.
On a sidenote, 1 is not actually prime. A prime number is divisible by 1 AND itself. Minor detail.
Although that definition is correct, I beleive it is a commonly held convention outside maths that 1 is counted - even arthur C Clarke did that (the monolith was supposed to have the dimensions in a ration of the square of the three primes, which he took as 1 x 4 x 9)
I guess to mathemeticians it's useless to have 1 as a prime, whereas to anyone else its logical to start with 1
I guess to mathemeticians it's useless to have 1 as a prime, whereas to anyone else its logical to start with 1
Now I've figured out another idea: I can use the see-through-walls spell. Nope; that didn't work. You can gaze upon a mirror or a magnifier or anything made of see-through/reflective material. Am I getting anywhere? I already killed a ghost down here, tapped the walls, tried feeding likely items to the faces on the wall, etc.
Nope you are thinking totally in the wrong direction, except for one thing you did with the spell which was good lateral thinking, but also wrong
You were trying to see somehting while not looking directly at it (Mirror etc)
The see through walls idea was a good idead for looking directly at something yet not seeing it
You trying to se somehting while not looking directly at it
You were trying to see somehting while not looking directly at it (Mirror etc)
The see through walls idea was a good idead for looking directly at something yet not seeing it
You trying to se somehting while not looking directly at it
I guess I am not where you think I am, because it doesn't make sense. You're saying there is an iron key in the Nightmare area that I wouldn't have already found, right? Or do you mean near the Nightmare area?
I did some exploring near the area, and found nothing, except a bunch of stray worms roaming the level below the winged keyhole. I also looked beyond the altar to the West, and down into the Corbumite Mines to the South. You might want to know that I haven't gotten the door open that is right outside of the winged keyhole door.
Beowuuf, you may have a point. I think I did use an iron key for a stone lock once. I couldn't get to those skeletons with the SK Key button until I tried it. Most of the keyholes in SS are normal, though. This one is red and rusty looking, like all the iron keyholes I am used to.
I did some exploring near the area, and found nothing, except a bunch of stray worms roaming the level below the winged keyhole. I also looked beyond the altar to the West, and down into the Corbumite Mines to the South. You might want to know that I haven't gotten the door open that is right outside of the winged keyhole door.
Beowuuf, you may have a point. I think I did use an iron key for a stone lock once. I couldn't get to those skeletons with the SK Key button until I tried it. Most of the keyholes in SS are normal, though. This one is red and rusty looking, like all the iron keyholes I am used to.
- Sophia
- Concise and Honest
- Posts: 4249
- Joined: Thu Sep 12, 2002 9:50 pm
- Location: Nowhere in particular
- Contact:
The flasks are actually not bad to get compared to some dungeons.
If you've got a gold key, you can get a flask. There are two that should be easy to get-- one is just over a pit near the entrance; it's a bit of a roundabout way, but not a long one. Another one is even quicker, but a bit riskier, as it involves going rather deep into the dungeon and dodging a dragon (you can go back and kill him when you're healed up of course)
If you've got a gold key, you can get a flask. There are two that should be easy to get-- one is just over a pit near the entrance; it's a bit of a roundabout way, but not a long one. Another one is even quicker, but a bit riskier, as it involves going rather deep into the dungeon and dodging a dragon (you can go back and kill him when you're healed up of course)
Seems like I've been asking for a lot of hints lately. I'm stuck at the skeleton lock in Project Venom. I did "double deception," "open your mind," (I think) and the three pit room. I even found another axe. I've tested the walls and floors, and even put yakathsar spells in all the alcoves about. I my mind not open enough?
On a side note, I hope darkness isn't permanent. I used it quite a lot, and it seems that each time makes it harder to get light again. Now I can't seem to get any more light at all.
On a side note, I hope darkness isn't permanent. I used it quite a lot, and it seems that each time makes it harder to get light again. Now I can't seem to get any more light at all.
- TheMormegil
- Adept
- Posts: 213
- Joined: Thu Apr 10, 2003 10:23 am
- Location: Wales
Maybe not. Your mind must be very open and then you can believe that not all walls are solid. Do you have some way to alter enhance your perception?I've tested the walls and floors, and even put yakathsar spells in all the alcoves about. I my mind not open enough?
The skeleton lock in project venom doesn't need to opened to finish the game.
That darkness thing does seem a bit of a bug.[/url]
- TheMormegil
- Adept
- Posts: 213
- Joined: Thu Apr 10, 2003 10:23 am
- Location: Wales