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Re: [RTC] Bloody Hell
Posted: Sun Oct 18, 2009 9:39 am
by beowuuf
Oops, that's why I opened the dungeon originally, to check my download before putting the alt up, and ended up playing it!
Done!
Re: [RTC] Bloody Hell
Posted: Sun Oct 18, 2009 3:14 pm
by the master
I am stuck on the level with
the plates that zap your energy when you step on them
in the corner there is a key that appears I think when
you pull down the lever in the cell nearby
I am stuck on a couple of things
1.
How do I get the key behind the pit
.
2. Is there any way I can stop getting killed by the fireball in the cell corridor when I step on the plate.
Re: [RTC] Bloody Hell
Posted: Sun Oct 18, 2009 3:48 pm
by linflas
finished ! Nice dungeon Zed !
@master :
kill the spider first
Re: [RTC] Bloody Hell
Posted: Sun Oct 18, 2009 4:09 pm
by the master
Linflas
I already did that. Was I supposed to do something else in that room. It does mention wood.
Re: [RTC] Bloody Hell
Posted: Sun Oct 18, 2009 4:20 pm
by linflas
There are wood planks at the previous level...
Re: [RTC] Bloody Hell
Posted: Sun Oct 18, 2009 5:21 pm
by beowuuf
Yep, you need to solve the wood issue. You will hear instantly if you are correct.
To get the key, you need to
go beyond the damaging tiles.
Next:
Heed the warning.
If you still have problems:
Don't go round in a circle, perhaps check if anything changes behind you
Re: [RTC] Bloody Hell
Posted: Sun Oct 18, 2009 6:04 pm
by the master
Okay guys got past that lot. Now down on next level. Opened the gate and got the water. Can't get past the haze to press the buttons and can't get to the alcove the wooden platforms that open up when the press the button on pillar. Obviously if you do you are stuck as I can't see anyway back.
Re: [RTC] Bloody Hell
Posted: Sun Oct 18, 2009 6:07 pm
by linflas
test the grapple on wooden pits when they are open
Re: [RTC] Bloody Hell
Posted: Sun Oct 18, 2009 6:09 pm
by Jan
I don't remember exactly how the mechanics on this level works, but I think that
the right trap door should be fake (looks like opened but is actually closed)
. Or something.
Carry on, you'll almost there!
EDIT: OK, Linflas was faster!
EDIT 2: That's interesting that I can't remember details of the game I played about 20 hours ago - but it looks like I was right this time!

Re: [RTC] Bloody Hell
Posted: Sun Oct 18, 2009 6:25 pm
by beowuuf
This was a neat little puzzle this one

Re: [RTC] Bloody Hell
Posted: Sun Oct 18, 2009 9:03 pm
by the master
Got to the end at last. Funny little ending though. Thanks again Zed your dungeons although short are very sweet and I enjoy playing them almost as much as the larger ones.
Re: [RTC] Bloody Hell
Posted: Wed Oct 21, 2009 11:10 pm
by Des
This is an enjoyable dunge. I've got as far as the bit with the three levers and lots of mummies in my first foray.
Re: [RTC] Bloody Hell
Posted: Thu Oct 22, 2009 10:03 am
by Jan
So you're already pretty deep! I liked that level.

Re: [RTC] Bloody Hell
Posted: Thu Oct 22, 2009 6:48 pm
by dungeon.master
Jan wrote:Well, I was able to solve the first problem - I got the flask and the necklace, and I reached my first priest level. But I'm still not able to cross that trap door at "So what will you do now...". And I'm starving.

Are you playing it, Beo?
Hello,
Is it possible to have a little hint, I'm totally stuck
Thanks !
Re: [RTC] Bloody Hell
Posted: Thu Oct 22, 2009 6:52 pm
by beowuuf
The flash/necklace, or the 'so what will you do now...' puzzle?
For the first, note the words beside the pits on that level, and notice the poem on the wall. You have to do some things in reverse to solve that one.
If you mean the second one, just give in and do what you have to do - just know it will hurt! You might need to ensure a decent health score....
Re: [RTC] Bloody Hell
Posted: Thu Oct 22, 2009 7:51 pm
by dungeon.master
beowuuf wrote:The flash/necklace, or the 'so what will you do now...' puzzle?
If you mean the second one, just give in and do what you have to do - just know it will hurt! You might need to ensure a decent health score....
thanks, I passed that point

Re: [RTC] Bloody Hell
Posted: Wed Mar 03, 2010 8:53 pm
by Lunever
Backup:
http://cid-5af78f9a064bada7.skydrive.li ... ell-49.zip
Since I'm currently gathering version information and backup data:
Am I right in assuming that Bloody Hell was entirely created and compiled and tested and played with RTC/RTCEd V0.49?
Would you maybe be willing to provide the source files for backup purposes, please? Of course only you decide whether they are just stored or whether they would be released publicly.