quite agree with Erik Bauer writing on the wall was more realism in dm have felt that the writing was set in stone
it is much more realistic
without forgetting that in dungeon could have let some wooden door or destroy the other door with fireball for example
as well as in dm have could launch arrows objects pebbles ninja star
door through some
the possibility in dm open doors with the magic spell zo door opening
All this gave a dm one hand and the possibility of higher strategy puzzle
Erik Bauer said as champions really had a personality in dm while in Legend of Grimrock the Minotaur insect

and especially the thing I find the strongest in dm is the ability to champion multiclass
resuscitate a champion who was dead before that warrior can become with the workout later in the game a great wizard or priest
the history of dm I also found deeper
I also prefer the two final boss of the dungeon master wizard and dragon I do not like the cube Legend of Grimrock
I certainly remember some thing
I'm not down for the legend of Grimrock
although I recognize that log is an artistic success
but I share the same opinion that a lot of people are in on what I read before
