Re: OOC thread
Posted: Wed Feb 24, 2010 10:35 pm
Well, there are many ways for the tale to end, and many ways to incorporate new characters.... let's see how this goes, shall we? 

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As far as you and Ameena know. They truly feel like her real memories right now, and the old stuff seems like some odd dream that sometimes doens't make sense (after all, didn't Helm say he just met her a few days ago, even though she remembers meeting Helm weeks ago?)so, erm...so the memories of entering the dungeon and fighting all the monsters and sticking together as a group and stuff...that was what really happened?
Indirectly, yup. Directly, the fact that Ameena's memories of past, present and future combined as she got knocked through time. Essentially, the mechanics might become clear as the party get to realise it as a whole and investigate it. However, you can imagine that being pushed back in the past, and having memories that end on that day and yet stretch for two weeks in the future in a way that shouldn't be possible, means the brain has to do something pretty drastic to stop itself from going insane. Hence the dizziness and sickness as the party occasionally get memory leaks, and hence the very rare intuition about situations.And the being zapped by the Grey Lord/Lord Chaos was what knocked everyone out and messed up their memories?
The second. In this version of time travel, and character's body can't go through time. So what happened is that the characters found their midns i nthe state of past and future collided, and their 'new' bodies disappeared and their old bodies transported into place.And that reference to carrying her proper stuff again...is that something she remembers doing, or does she actually have all her stuff (whatever it might have been) right now as she's standing in front of Lord Chaos?
The sucking reference was to imply she got pulled fully through once the odd area fully got hold of her. Infact, Ameena might soon find out that she is not exactly where she should have ended up...And since she only made a short hop through the doorway in the first place (as mentioned, not quite enough for all of her tail to come through), does that mean her tail still protrudes through the wall of darkness/coldness into the room where Darke and Helm can see it, or has she actually fully teleported?
Indeed, and this explanation is kinda the last thing my brain can write tonight. Got back an hour ago, and boy do I need to get sleep for work tomorrow!Well, whatever's happened, I can at least make a fairly detailed enough post for now. Oh, and yaay, I rolled a 1 on the cold damage
Think quantum leap, except since it's only ever you, you don't swap bodies, you put the alternate body in 'storage'. Since you shouldn't be able to go back again, technically your future body should just be gone, along with the link to the split off future. Should...Ameena wrote: people's minds moving into different versions of their own bodies is something I've not come across before.
Partially shock, and partially the natural way the mind recognises the sheer wrongness of the action and compensates. The shock is that since there are two states in mind simultaneously, then it shuts itself down to a save previous point - except, of course, the brain isn't really capable of intelligently cutting back to a place, so it sorta shuts down alot of memory, and slowly the mind then reknits itself - or tears itself apart.So if all everyone's done is shifted back a couple of weeks, how come that wiped memories of things they've known for years, like spell runes and old friends and stuff?
Nope, I really need narrative first. If I actually wanted you guys at level 1, and for levelling up to be that fast, I would just have said some narrative reason for that being how it just works in this world.Well, alright, apart from the mechanical reason that it would mean the casters would be able to cast spells above the level they're supposed to be at in a new game that starts from scratch like this one did.
As I said in the previous post, it was a teleport. The bodies in whatever state they were in at the time get pulled to where the mind thinks there were - past and future collide!So if they all went into the dungeon now, and met Grey/Chaos and got thrown back two weeks, presumably two weeks ago they weren't in the dungeon, so how come their bodies were when they woke up there at the start of the game?
They would have disappeared. To anyone in the past, its exactly liek a teleport. Suddenly Haynuus, Westian, Ameena, Falkor and Aurek would not be where they had been a moment before. Luckily, all your guys would be likely to have been alone. I think I mentioned this above aswell, it would have been late evening. No one wears heavy armour while sitting down to read before bed, or while lying in a bale of hay in a tavern, etc. You are the only one to have expressed Ameena never removing items, and since it's unlikely she would NEVER remove items, thenI'll just leave you to come up with the reason why, at that point in time, she'd temporarily removed her pouches - to clean them, dry them, inspect them because she just got a pile of things, because she had to sneak throguh a tricky hole and knew her pouches needed to go first or else they would catch. Many reasons.In which case, what wouldave happened in whatever locations they were at before? Would they just seem to have suddenly disappeared on the spot? And how come everyone just so happened to be completely without their stuff at the exact same moment?
Exactly. Basically, there are two timelines. The one Ameena first experienced, which has now been split form a new timeline, where Ameena goes back. Ameena's previous future body does not get pulled back - it just ceases to be if she leaves the future timeline. And she gets her previous body back. If, as shouldn't happen, she gets pulled back into the future, then her old body disappears in the altered past, and she gets her original future body back from limbo.And how come Ameena's apparently got all her stuff back now? She's back in the body she had when she was in the dungeon
No need to metagame it, she has what she has. I know what's in the dungeon, I can tell you what she's likely to have found, and you can say whether she owuld have kept it if needed. Similarly, she will currently be level 8, but that only becomes relevant when a skill or something else would be required.I'm guessing that Ameena may not be here in this room with Chaos for very long (for whatever reason), because otherwise we'd need to come up with whatever Ameena would therefore be carrying
She got them back anyway, I did say that back when she started recalling meeting Helm and the others she was also remembering people she previously met. I left previous meetings to you, and only stipulated her odd memory with Helm just to make sure you didn't act on something that you should have known about Helm.One other thing - if Ameena's memories have now returned, does that include all the memories she lost of her old friends and other people she knew?
It was the choice I gave you all, in a very subtle way, when you first slept, or somewhere close to that. If you had chosen to recall your future life, you would ahve gotten much better echoes of where you were, and severe deja vu,. and I may well have given you several levels. Just your mental stability would have been in the toilet. As it was, you guys all clung to your past, so you lost your potential ability increase and knowledge fountain, but stopped being at the mercy of potentially dangerous will checks, etcI realise it would mess with the mechanics a bit for her to remember/regain any skills and stuff she had before, although since she's hardly an old murafu, she probably doesn't have too much further to go to get back to whatever level it was that she might have been before all this kicked off (or at least, before she went on a dungeon crawl and then got moofed to two weeks ago).
Probably for the best, as I'm explaining too much to you in a way, as your character should not know this, and as a player alot of this is basically the 'why are we here' driven.I think I'm doing all the weird time-travel-induced head-fookery on Ameena's behalf here, since the Murafu are, in essence, fairly simplistic folk in their ideals and lifestyle, so stuff like this wouldn't even occur to them (well, time travel didn't even occur to me until you actually mentioned it, lol). If someone tells Ameena she's been bouncing around the timelines, assuming she can even grasp the concept of time travel, she'll probably class it as something too complicated to understand and mentally stash it away somewhere, probably at the back of the compartment containing all the weird intricacies of human (and other species) behaviour she's encountered over the years and failed to understand.
Sorry if I've been unclear, that's exactly what has happened.Ameena wrote:Oh gawd I'm still confused, lol. I thought she'd just come back to the future now and had been living in the past before since you said they all got thrown back two weeks.
All good so far.So, she met Helm in the woods at one point, declined the offer to be taken to Viborg, then ended up there anyway durign her own wanderings and met up with Falkor and co. who were about to head into the dungeon to look for the clericy dude (or whoever he is) called Brother Deephold, whom Westian is looking for. I recall that Falkor was looking for someone too but I can't remember. And Haynuus has been hired as Westian's bodyguard, or something along those lines, so is going along to help out in general. Meanwhile Aurek either hasn't left his order yet, or has been sent out in search of Westian as his protector but hasn't found him yet due to not having arrived at Viborg yet. Meanwhile Ameena herself decides to accompany the group because they seem like nice eoungh folks and the chance to visit some weird and interesting-sounding (but not really very dangerous) place inside a mountain sounds like something that no murafu would usually pass up
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So they all head up to Anaias and enter The Dungeon, wherein they find sorts of weird shit going on, dangerous beasty-monsters and all that kind of thing...
Obviously he never did, since Ameena will have no previous memory of ever meeting Aurek in her first go around.ohh, what about Aurek? Would he still have caught up to them inside the dungeon in this version and that be why she still has no memory of meeting him in the tavern with the others?
They would have, much further down.And what about Farel? Did they not meet him in this version?
Indeed, she never met Helm....although there was a body of someone who had triggered a pit trap in an area near to the mummy hall. They were not able to investigate who it was.And presumably there's no Helm this time either, other than the brief meeting Ameena had with him that one time on the forest road or wherever it will have been.
No you don't. Pplayer knowledge is not character knowledge. Vice versa, character knowledge does not have to be player knowledge. You don't need to have actually studied magic as a player to make a knowledge(arcana) check to see if your character knows stuff. Vice versa, there's no point creating too much information - especially since you know just as well as I the danger of contradicting yourself. It's better as a need to know. If Ameena retains any knowledge back in the old dungeon and meets anyone she might have an echo over, I'll get you to roll or let you know. Just like Helm - I didn't need to reveal you'd met him ahead of time, if you never met him in the game, did I?Now I'll probably need some details on what kind of stuff happened during their rumble in the dungeon - what kind of monsters did they meet? Did they meet any soldiers and were any of them the "named" ones like Brohur, Drommal, Thinpas, etc? What happened in all of these encounters? Not major details of course, since I'm sure that would be far too many pages
You're a writer, you figure it out! I've told you the endpoint, since none of the others are around and also not likely to be around, it's pretty wide open. No point in me dictating actions you could say Ameena wouldn't take if I don't have to. I would say things happened exactly as you've pointed out. Yopu might have even gotten into situations similar to the Oitu situation with Helm, except as PCs I'm sure the group would jhave been more helpful. Since I doubt Ameena remembers the name of the mummy encountered, I don't see that her knowledge of the names of foes the party had to deal with would be great. If the party did encounter someone like Passin who they temporarily allied with, I can't see it relevant to the current thing. No point settign it in stone if you aren't going to encounter them - it just stops me being able to throw story points in later on!More to the point of did they end up fighting, and if so, how/why? Bearing in mind how important personal relationships are to murafu, these are the things Ameena is more likely to focus on mentally - okay so they may have ended up in a fight with a soldier, but was it because, say, Haynuus decided he didn't like him very much and decided to start donking him over the head with things, or was it because the soldier was trying to sneak up and backstab Westian but Ameena saw it and yelled a warning and then charged forward to bite him in the kneecaps, that kind of thing.
Exactly the one she started to form, except without whatever then let her just run away from them. Falkor was a halfling that she could speak to and was a fellow back row person, Westian was the relatively honerable and talk things through 'leader' who Ameena could ask about, and Haynuus would have been the big friendly giant protecting Ameena and interested in her race.What kind of relationships would she have formed with each member of the group?
Assume everything, since Westian and Falkor combined pretty much know it all. The only thing that would have bypassed the group is the whole female ghost bit. They would never have foudn the scroll, met the ghost, or heard Gholst's name until much later. As far as they knew, for alot of the time, Theron was still 'in control' of Anaias and for some strange reason you never figured out, had allowed a group of soldiers - around 70 strong - into Anaias.And how much will Ameena have learned about the general way of things, ie stuff related to the DM/CSB storyline, the Grey Lord (and his two "other" personalities), Theron, Gholst, etc, bearing in mind she will have known little or nothing about any of these (she will have heard a bit about the whole DM thing in rumour over the time but not gained a major knowledge or really been too fussed about it - like i've been playing her so far, really).
Yeah, somewhere in level twelve or thirteen you fought 'Gholst' dressed in the Tazan armour from Theron's Quest. It ended up being an orc disgusied as Gholst, leading the soldiers as a figurehead. Gholst was actually a spirit riding in Theron's body. Theron/Gholst tried to escape, using a shoirt cut back up to the surface that you lot followed.So anyway, after all this, they find out wtf's been going on and end up in a big room somewhere, in a confrontation with the Big Scary Bad Guy, Gholst, who turns out to be hiding in Theron's body, or the other way around.
The party had, as they progressed downwards, learned there was a thing called a 'soul stone' that should have allowed the Grey Lord to still be connected to the dungeon, and know what was happening there. Just before they contronted Gholst, you guys put it back together knowing the Grey Lord should now feel something was up, and come back. Basically, in great timing just as Gholst was trying ot flee outside the main door, the Grey Lord appeared. Quite dramatic really, pity you guys aren't playing that versionThe Grey Lord pops up from somewhere (I'll have to reread that bit since I can't remember, off the top of my head, how he got into the room or whether he was already there in the room when you started describing it)
Actually, Gholst was trying to escape (possibly up the castle, who knows). And he actually did kill Theron, either gambling it might destabalise the Grey Lord, or more likely just as a poor sport.and just as Gholst is threatening to destroy Theron (and presumably take over his body/destroy him completely/become uber/rule the world, or whatever would have happened),
Precisely!the Grey Lord gets really pissed off which apparently causes him to start to transform into Chaos, at which point he zaps the party and they all completely disappear from the room.
Pretty much for the starting part. The idea is that there is a little bit of dither in where the party would end up. After all, the world turns, there is powerful magic in Anaias that might redirect slightly where the destination would be, etc. As for Aurek...well, all you guys know is that he claims to have woken up in a cell with Farel, and that he had the same memory loss as you, and that he was assigned as Westian's guardian but apparently somehow missed joining up with Westian. As said, you guys never met up with him the firts time around...At which point their bodies "disappear" into sort of "magical stasis" (limbo, like you mentioned), while their minds go back in time to two weeks before, which was a point before they entered the dungeon or even met (I think?). Since their "real" bodies are in stasis, their minds need somewhere to go so their bodies-from-two-weeks-ago are plucked straight out of whatever it was they were doing, and dumped unconscious in the four corners of the starting room (or was that the room the confrontation took place and technically they...or at least, their minds...didn't really move through space too much, just time?). Because they wouldn't be able to mentally cope with what happened, each of them blocked out a load of stuff because the mind isn't great at precision when it comes to that. Actually, now I think about it, they can't have just been kept in pretty much the same place they got knocked out because that would mean Aurek would be with them, and he wasn't. So that part's still a bit of a confusion.
Exactly! Helm, Deephold and Fex (the guy Falkor refused to go int othe dungeon with) would have just barely entered the dungeon - at best half a day of exploration. Farel would later free himself and do deeper into the dungeon, but had only been captured a day or two ago.So anyway, then they all wake up and we have the adventure as it's been played out so far, with people remembering bits of stuff here and there but nothing too substantial. Presumably Helm and Farel are present in the dungeon because at this point, two weeks ago from the whole Gholst/Theron confrontation, they were actually in the dungeon since Helm travelled straight to Viborg from meeting Ameena and from there ended up getting recruited to go adventuring or whatever.
Exactly!But now Ameena's stepped through that doorway, it's teleported her mind back to the point in the future shortly after (or immediately after) they all got thrown back in time, while that version of her body goes into stasis and she gets the other one back again. Though she's probably likely to lose it again if she's not too careful in the conversation she's suddenly found herself in.
No, you need to sort that out exactly if she starts fiddlign with it, and not a moment beforeWhat kind of stuff will she have in her inventory? Need to sort that if she's gonna start fiddling with ir or whatever.
You seem to know what's going on, hope I haven't made anything confusing with my clarifications. Don't get too hung up on knowing exactly what memories or items Ameena has right now, as said if it mattered, it might be retconned later, and if it matters now, we can figure out what needs to be known.Wow, this post took nearly half an hour to write. I really have to go to work now but I think I said everything I wanted to.
Well, there's intelligent panic mode and 'you gotta just run' panic mode. I think Ameena will be frightened. She's kinda got away from the source of her fear, but I think the sheer presence of any effects that might lead back to Chaos will also need to be moved away from. Once she's out of sight of anything like that, she can go back to a normal panic modeAmeena wrote:Heh, mechanics aside, I don't think failing the Will save made any difference - Ameena's pretty much in Panic Mode now anyway
She does, but it doesn't matter because her body is about to be swapped! I'll detail all the psychological and weird temporal effects in a separate post once I finsih answering this one[/quote]Does she take any more damage from Chaos grabbing her arm, btw?
Yeah, I did mention I stupidly checked again way to late just to see the result...in your last reply suddenly he's holding her again - whoopsie
If you'd gone another way in dealign with Chaos, and kept him distracted with say questions of the outside world to show you, or just ran away, you might have seen what happens if someone firmly mired in the past tried to come through. Let's just say it's only safely active for those of you who came through. Let's also point out that time travel, in the DM world, is such a huge screwed up thing to do and so dangerous not even Lord Chaos knows much about it, having never been insane enough to do anything, even on a whimI suppose if the rift thingy (if I understood Chaos correctly, that is, if he was actually telling the truth) is only active for those who have been thrown through time
As if I'd do such a thing!Of course, I suppose she might be teleported through space as well as time, and end up somewhere else.
I know, it's great to know that's happenening, and see how it's intepretted by the rest, Of course, with Westian acting decisive, it takes the heat of Brighteyes a little...though Falkor is checking him out, so he might get wise. Then again, will anyone realise Seeroc could be Brighteyes (or even just assume Brighteyes is Brighteyes but made Seeroc up) or just assume the gnome is just a sneak. Who knows!it will be funny if no-one actually figures the Brighteyes thing out until Ameena shows up and suddenly remembers him. I've been reading it with some amusement, the way the guards are clearly kind of "Umm...Seeroc's acting like he's pretending not to be himself, and he's travelling with a group of strangers who don't seem to know who he is...ummmm...oookaaaay...better just let him get on with it, then...".
As I said before, if she isn't activly looking at the area where the crack is, and if it isn't in darkness, she'll start seeing it or seeing it in her mind and be driven around the corner. Not 'what if she closes her eyes', nor 'what if she doens't look at it and backs up towards it', not 'well what if she's looking down'.Meanwhile, is the crack only scary if she's looking at it, or can she stand near it without fear as long as she keeps it out of her line of sight (not difficult since she's not standing upright)? And which square(s) of the map is/are the crack over?