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Re: Free the dungeon

Posted: Tue Jun 29, 2010 8:45 am
by biffo666
Thank you.
Here's a bed I did. I thought it would look out of place since I used Max, rather than painting it from scratch, but I touched it up in photoshop to make it look more cartoony and it woks better than I thought it would.
Image
Image
One has a one bit dithered alpha under it. the RTC engine doesn't support 256 level alpha does it?
Also I posted a question about destructable walls if anyone has the expertise to answer.

Re: Free the dungeon

Posted: Tue Jun 29, 2010 1:49 pm
by Gambit37
biffo666 wrote:One has a one bit dithered alpha under it. the RTC engine doesn't support 256 level alpha does it?
Yes it does :-) You don't even need to use power pink anymore either, you can also save images (with hard edges) with a 1 bit transparent background.
Just remove your backgrounds in Photoshop and save as PNG -- you can then use these images directly in RTC. Be aware of this bug though: http://dungeon-master.com/forum/viewtop ... =4&t=28339

Re: Free the dungeon

Posted: Sat Jul 03, 2010 3:28 pm
by Chaos-Shaman
that is a great idea linflas. if you've done 3 years work for your monsters, it would only be fair that you keep that work hidden from everyone but those who want to work on the project. time has just begun to be available. hope to meet you in chat linflas. hahaha, you have cast a spell on me before, and am very greatful. my turn to return as an apprentice for thoughtful sharing of your time. if it were not for your encouragement, i would have given up.