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Re: [RTC] Underworld Dreams 1.2

Posted: Tue Jun 26, 2018 11:46 am
by Saumun
How did you come into sleepy hollow?
Was it down a rope near the two silver plates?
If so, has it disappeared?

Re: [RTC] Underworld Dreams 1.2

Posted: Tue Jun 26, 2018 12:04 pm
by ElTango75
Yes i used the two silver plates to let 2 "flyers" sleep there, then the door opened into the "monster area" of Sleepy Hollow. Before i used the rope from the tiger-den.

Outsight i found Fahn, and waked her up...

Re: [RTC] Underworld Dreams 1.2

Posted: Tue Jun 26, 2018 12:05 pm
by ElTango75
Yes the rope has disappeared.....after i waked up the monsters....and fight against them from the door. When i open the door to fight, the other button from the door with the RA-key also disappears.

Re: [RTC] Underworld Dreams 1.2

Posted: Tue Jun 26, 2018 1:15 pm
by Saumun
Aah, then I think you’re going to have to reload from an old save.
Waking the monsters is supposed to be a trap that kills you. The rope is probably destroyed deliberately to stop any escape. Maybe Adamski wasn’t expecting anyone to kill them all.
You’ll have to start from a time before you woke the monsters.

Also, be wary of waking up all of Elektra’s friends. It might become a struggle to get enough food if you wake them all.

Re: [RTC] Underworld Dreams 1.2

Posted: Tue Jun 26, 2018 5:03 pm
by ElTango75
I am a monster killer:-)

I have enough save games....

Re: [RTC] Underworld Dreams 1.2

Posted: Tue Jun 26, 2018 9:06 pm
by Chaos-Shaman
Tango, if you are playing the last version you can't escape if you wake the monsters, you'll have to replay it. I never did that battle myself and did not finish the area. The first version 1. was possible , 1.1 and 1.2 it was fixed.

Re: [RTC] Underworld Dreams 1.2

Posted: Tue Jun 26, 2018 9:35 pm
by ElTango75
Yes, i play the version 1.2 and as i wrote it was a hard fight, sleeping, fireball, fireball, fireball, sleeping, next monster...but as you said, every exit will close when you wake up the monster.....

So now i got one RA-key.....
Spoiler
...the one for the other side of sleepy hollow....a other entrance....
But i have no idea what to do:
1. One door is crashing when i open it, that was the door i fight against the monster
2. the second door,
Spoiler
i need oil, but from where ?
3. there is a switch, direct to a brown plate, to open the door.....but, also waking up the monster
4. the other RA-key, there´s a monster sleeping directly
5. found no others ways in the great tree to go ahead

Re: [RTC] Underworld Dreams 1.2

Posted: Tue Jun 26, 2018 11:04 pm
by Saumun
I’m a little hazy, because it’s a while since I did it... but I’ll try my best with this.
This is roughly how I remember it.
Spoiler
I think there are three ra keys, but I’m not certain. I can only remember where three are.
Spoiler
1. Through the door that needs the oil. I don’t remember exactly where the oil is. I think when I got it I was approaching from the other side of sleepy hollow, near the gong. One of the doors on that side anyway.
Spoiler
2. On the other side of the piles of pots and a brown pad. I found it quite difficult to do, because you have to keep moving and stopping the pots from falling.
Spoiler
3. After you sneak past the alarm in the middle (use the special boots from amber tower), some creatures emerge making noise. Put them to sleep, and I think there is a ra key nearby.
Avoid the door near to the one that needs the oil. It is a red herring. It does nothing except wake the monsters.

I remember that I thought I was stuck, then when I went back up the rope a new part had opened up.
Alas, I don’t know what I did to make this happen.

Re: [RTC] Underworld Dreams 1.2

Posted: Tue Jun 26, 2018 11:54 pm
by ElTango75
That no problem....

I found 3 RA-keys, one i used for the bypass to "sleepy hollow". I also take the lantern, i have only one and carry it with me.....so i went over the rope to the alcove "rotating alcove" to open the door.

1. Behind there is a lantern on the ceiling.....so i have to sleep what i can do there, no idea
2. There is also a rope to the top of the tree.....i need 3 lanterns....but have only one
3. I opened the door with the oil, and went through the "oil door", but when i climp up with the rope.....i see three doors, but every time i stand on the wrong side of the rope.... no idea
4. I also put the lantern in one of the alcove near the golden door in the sleepy hollow.....every time this "Giggler" came and turns on the Gramofon, till i killed him. that happens in every alcove.....so no idea what to do there.....

At the moment it takes me to much time to have success and get further in the game......hours for hours with no success.....i had the same in the beginning of ToC, but this RTC dungeon from Adamski is still harder......sometimes to hard.....

Re: [RTC] Underworld Dreams 1.2

Posted: Wed Jun 27, 2018 12:20 am
by Saumun
Spoiler
1. You can light it up with a lantern.
Spoiler
2. Wait until later.
Spoiler
3. Try using zo to open doors before ascending.
Spoiler
4. This is an annoying part. I don’t know if I did it correctly, but I stayed near the gramophone and hit the creature when it came near and quickly turned the gramophone off. Took a long time.
You have to do this for each lantern. Irritating. Wait until you have all four.

Re: [RTC] Underworld Dreams 1.2

Posted: Wed Jun 27, 2018 4:02 am
by Chaos-Shaman
the fun is, cause it is different

Re: [RTC] Underworld Dreams 1.2

Posted: Wed Jun 27, 2018 9:17 am
by Saumun
I forgot to mention this.
I should have known that rope would disappear, because.....
Spoiler
the rope down to the giant snail’s den also disappears if you wake the monsters, and you need to come back up later.
So don’t ever wake them, even when you’ve completed and left sleepy hollow... or you’ll be stuck.

Re: [RTC] Underworld Dreams 1.2

Posted: Wed Jun 27, 2018 8:12 pm
by ElTango75
What a crazy idea....
Spoiler
using the RA-keys for picking up a lantern which you needed before to open the doors
Now i have two lantern ans started the door riddle.....

Re: [RTC] Underworld Dreams 1.2

Posted: Wed Jun 27, 2018 10:27 pm
by ElTango75
Give me a hint....

1. how could i open the "dagger, stone, gold coin" one second door ?
2. Where is the key for the key hole in the door labyrinth ?

Re: [RTC] Underworld Dreams 1.2

Posted: Wed Jun 27, 2018 11:00 pm
by Saumun
1. Think about how you could hold several things in the same hand.
2. Check everywhere closely. The ‘reveal’ symbol spell can help. Also use the ros mapping spell (assuming you have a magic map).

Re: [RTC] Underworld Dreams 1.2

Posted: Fri Jun 29, 2018 9:39 am
by ElTango75
It makes me confused......

1. Oh it was so easy to handle this...but sometimes "you stand on the tube" - proverb
2. But the key, i didn´t found a key, the ROS-spell shows me 3 doors "blinking" but i also don´t find the rope to come there, maybe later.....no key....is the key inside the door labyrinth ? or around this labyrinth ?

Re: [RTC] Underworld Dreams 1.2

Posted: Fri Jun 29, 2018 10:25 am
by ElTango75
Forget the posting before....sometimes it is enchant....searching searching searching .......sleep a night.....try a last time.....found....

And then......you don´t remember where in sleepy hollow you need 3 lantern.....i know there was a place......but where.....this means.....searching searching searching........

Re: [RTC] Underworld Dreams 1.2

Posted: Fri Jun 29, 2018 11:42 am
by Saumun
If I’m remembering this correctly, head for....
Spoiler
the tree top.
There is a sign pointing to it.

Re: [RTC] Underworld Dreams 1.2

Posted: Fri Jun 29, 2018 3:25 pm
by Saumun
Oh... also, bring food with you.
You’ll find a.....
Spoiler
large area with lots of amber blocks, and offshoot passages. You can’t get back until you solve it all (as far as I remember).
I almost starved, but just about managed to finish the area before I did.

Re: [RTC] Underworld Dreams 1.2

Posted: Fri Jun 29, 2018 9:18 pm
by ElTango75
Thanks for the hint, food is not the problem....inside the entrance of the tree near Snorri......you can realife the red screamers...heal the food...and everything is good.....

But i need some hints, after i finished the amber hall. It was not to heavy for me....it was more fun :-)...but:
1. Have someone found out: some creatures are attracted by light ? there is also a door.....but it stays closed
2. The sprite cages....2 empty...one is a sprite inside....free him ?
3. there is also a door with the blue fire sending monsters behind...direct in the amber hall......
4. Does anyone have a idea to carry not so much.....often i don´t know if i need some items later (2 drums) and so on....what do you do ?

Nice weekend

Re: [RTC] Underworld Dreams 1.2

Posted: Fri Jun 29, 2018 11:10 pm
by Saumun
Spoiler
1. Not sure on this one. I think maybe the wasps get attracted to the ceiling lamps, but I had already killed them all... so this is just a guess.
Spoiler
2. Don’t release the sprite. Take it and one of the empty cages. You’ll discover what to do after the snail den.
Spoiler
3. Apart from the passages that lead to windows, I only really remember the ones that take you to the guy with a table full of stuff, and the laboratory.
4. Your best bet is to just pick a spot that is easy to reach, and that you remember the route to. Drop stuff, and come back if needed.

Re: [RTC] Underworld Dreams 1.2

Posted: Sat Jun 30, 2018 1:04 am
by Chaos-Shaman
ElTango75 wrote: Fri Jun 29, 2018 9:18 pm Thanks for the hint, food is not the problem....inside the entrance of the tree near Snorri......you can realife the red screamers...heal the food...and everything is good.....

But i need some hints, after i finished the amber hall. It was not to heavy for me....it was more fun :-)...but:
1. Have someone found out: some creatures are attracted by light ? there is also a door.....but it stays closed
2. The sprite cages....2 empty...one is a sprite inside....free him ?
3. there is also a door with the blue fire sending monsters behind...direct in the amber hall......
4. Does anyone have a idea to carry not so much.....often i don´t know if i need some items later (2 drums) and so on....what do you do ?

Nice weekend

it's a fun dungeon, creative imagination

Re: [RTC] Underworld Dreams 1.2

Posted: Sat Jun 30, 2018 3:43 pm
by ElTango75
OK, i cleaned up my carriage ? So i have more place for items.....

After the Amber Hall i found the entrance to the "enchant forrest", and i understand what i need. Two from them i have, so i went back to the Fairy village to collect them with the cages, but.....i haven´t found any key....so i remember that Helgas son is prisoned near the Amber Tower from me :-) but also no good idea.....

How can i get the key, to collect the sprites inside fairy village ?

Re: [RTC] Underworld Dreams 1.2

Posted: Sat Jun 30, 2018 4:02 pm
by Chaos-Shaman
There is a large
Spoiler
key where you enter the village, move it and then look for it

Re: [RTC] Underworld Dreams 1.2

Posted: Sat Jun 30, 2018 4:09 pm
by ElTango75
Oh, sorry could be that we misunderstand.....I also don´t have a key for the Fairy Village. Outside the door is a stone, so that is the key i never found.

Re: [RTC] Underworld Dreams 1.2

Posted: Sat Jun 30, 2018 5:16 pm
by Chaos-Shaman
I think there is an object, a music instrument that is used to enter the fairy village, can't remember what it was.

Re: [RTC] Underworld Dreams 1.2

Posted: Sat Jun 30, 2018 5:35 pm
by Saumun
Have you given Helga’s son the medicine?

Re: [RTC] Underworld Dreams 1.2

Posted: Sat Jun 30, 2018 5:54 pm
by ElTango75
No that did not work. How could i do that ?

Re: [RTC] Underworld Dreams 1.2

Posted: Sat Jun 30, 2018 8:07 pm
by Saumun
Spoiler
He needs to be sleeping. Once asleep, you can click on him with the medicine... but it might take a few attempts.

Re: [RTC] Underworld Dreams 1.2

Posted: Sat Jun 30, 2018 10:52 pm
by ElTango75
What a big game....do i understand correct: Part 2 "enchant forrest" is Part 2 from 12 Parts ??? I have to play more than a year......i think :-)