Re: So who can see this board?
Posted: Sun Nov 08, 2009 7:11 pm
Here's the story post, this time with added commentary!
Oddly enough, Farel was designed to be met out of captivity by the rest of the party later, and so his skillsets just happen to fit his personality and yet be very useful right now!
Note that for the moment, Aurek won't have seen what happened between the guard and Farel, though he will see the guard leave the other cell and I'll let you spot Farel standing armed.
Any questions, comments, or concerns? At the moment, Aurek will take attacks of opportunities when he attacks directly due to being unarmed. Aurek could attempt the same disarm attempt, but he has two disadvantages that Farel did not - Aurek would take an attack of opportunity that might end the disarm, and Aurek will take a -4 to his attack roll due to being unarmed.Aurek decided to make a move, although it was apparently a move the guard had expected. The guard moved quickly (initiative 17 I'm afraid against your 10) and threw the bowl directly at the paladin's face (standard action, attack roll 9, misses!) but the throw is a clumsy one to distract him and flew passed the paladin's face without harm. The guard then moved backwards to the door button outside, drawing his sword in the process (movement, because of +1base attack bonus of the guard he gets to draw a weapon during move). As Aurel draws close, the soldier stabs at the paladin with his weapon (attack of opportunity due to Aurek being unarmed) but Aurek nimbly dodges out of the way (guard attack roll of 11, misses). Aurek himself cannot do more than bruise his own hand though, as the guards's platemail has few weak spots (your attack roll of 13 misses).
The moment paladin had flinched to move, however, his fellow captive had moved with relish (Farel's initiative is 19!) against his own guard. The first guard had split his attention, and was caught seriously unawares by the movements of both the prisoners (initiative 2 against Farel, and perception 9 to spot Aurek's actions).
Farel had made the distance in the blink of an eye (movement action used), yet did not attack. (standard action readied with conditional for...you'll see). "Yield, you cur! I would not kill if I do not have to!" the knight said instead, perhaps following some old fashioned code. The action seemed madness, and the bewildered guard instantly acted on his training drawing his weapon (guard must still use a move action to draw his weapon if not moving).
However, it seemed that was exactly what Farel had wished. The weapon was now free to be grabbed, and with expert moves Farel did exactly that, a quick set of blows that ended with the sword in the knight's hands pointed at the guard's throat (delayed action triggered by weapon drawing, disarm attempt made bu Farel. Attack of opportunity avoided due to improved disarm feat of Farel. Farel's roll of 21 beats guard's roll of 13, Farel's unarmed attack means disarmed weapon ends up in Farel's hand).
The guard blinked for a moment at the turn of events, and decided discretion was the better part of valour, making for the switch outside aswell (standard action used for second move action to the switch).
Oddly enough, Farel was designed to be met out of captivity by the rest of the party later, and so his skillsets just happen to fit his personality and yet be very useful right now!

Note that for the moment, Aurek won't have seen what happened between the guard and Farel, though he will see the guard leave the other cell and I'll let you spot Farel standing armed.