Its not joke, but facts, i found several wrong concepts at very begining, and am suppose full game have them hundreads. Here few examples:
I see you modified
scroll
in version 2.0 only good change are new fonts, but what the difference when its still VERY bad concept:
-it create
dart
each time you
throw it
, maybe game become so slow because i made them several?
-and this
dart
cant be used as weapon, why? because its made to
press buttons
?
-you must press button not
edge but middle of dart
, otherwise you cant hit it and
alcove
not appear, so whats the point?
-why create extra
dart
anyway if you have sharp
stick
? Well it look sharp, but if not then prisoner could break it to become enough sharp
-scroll dont tell that is made for
dart creating
, so player may ignore it as stupid message
-player may put
scroll
to backpack or place it on floor and it will not work, it must be solved in very unexpected way, exacly as creator want and he give clue which may be easy missunderstand and ignored
Problems with light:
Player MUST hide candle to backpack and use it only short time to look around, if he hold it longer and it burns out then another candle found will give nothing, because one candle create zero light (ok 0,1) and THIS IS DEAD END! no light, then play game again. Thats was when i played game first time, am stuck in dark corridor. And when come to underground where could get experience, even two candle give almost nothing, and one totally zero so you must fight in total darkness, its not just difficulty but frustrating.
Weird rope:
This concept is possible ONLY in game world, but physicaly impossible in real world. Person who try to descend on stuff like that will only cut his fingers. It only shown how limited is imagination of creator. I really laught when i seen it first time.
Moment when i stop playing:
It was escaping from
dragon
, am not sure why this dungeon work so slow, maybe because huge RTC file? So i have long delays between press arrow and movement. In result when situation become fast it was total chaos and i died here dozen times. Well somehow i was able to reach door but found something which was bad joke. The same as previously not just difficulty but frustrating. And with that game speed totally impossible. Ok maybe i could spend here few more hours and once have enough luck, but where is fun? Am not crazy to torture myself playing this.
I dont played all, but already i can say: some moments was great +10 but also terrible moments -9 so in result = 1/10 Am not say it have only bad parts and nothing good, because its few parts was very inspiring and ipressive. Its exacly the same as with DM2 with was full of graphic and mechanic but somehow i feel it much worst from DM1.