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RTC CSB Level 3 and teleporting skeletons

Posted: Sat Aug 24, 2002 2:32 pm
by Arnaud
<br>I have a problem in this zone, in order to open an iron door i have to teleport a skeleton to the other side of this gate and destroy it.<br><br>And i remember the skeleton gets blasted by lightning when it was teleported, but it doesn't happened.<br><br>I tried with a lot of skeletons and now they are numerous from the other side of the iron door and i can't kill anyone by throwing daggers and other things.<br><br>Is my party over ? <p></p>

Re: Level 3 and teleporting skeleton.

Posted: Sun Aug 25, 2002 5:49 am
by billgus
This is very intricate puzzle. Try poison cloud spells. Once one dies, the door will open.

I haven't be able to get the skeletons to step into the teleport square. You must have some secret.

Re: Level 3 and teleporting skeleton.

Posted: Sun Aug 25, 2002 11:11 am
by Gambit37
Two points:

Poison Cloud has no effect on skeletons, and it doesn't go through grates anyway. You need Poison Foe (des ven)--although it doesn't actually poison skeletons (how can it--they have no flesh!), it does do a small amount of impact damage.

Second, I haven't played CSB in RTC yet, but it's possible that there's a bug here as George is continually refining the dungeon. Has anyone else been able to do it?

It works...

Posted: Sun Aug 25, 2002 12:51 pm
by Arnaud
Thanks, the DES VEN works perfectly.

For billgus, in order to get the skeleton step into the teleport square i user the staff of claw and Confuse the skeleton.

Re: It works...

Posted: Sun Aug 25, 2002 1:08 pm
by Lunever
Yet these puzzles are not working as properly as in FTL because in RTC monsters are much more resistant to fear and have a slightly different pattern of movement when fleeing.
Monsters, especially weak undead like mummies and skeletons should be more susceptible to fear and should not take a 180-degree turn when blocked while fleeing but a random 90-degree turn.
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