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graphics - fireball explosion transparency

Posted: Sun Nov 18, 2001 11:48 am
by petrih3
It seems that rtc is blending fireball explosions using 50% alpha transparency which makes them look a bit like red fog clouds instead of fury red gloom. Any changes that they'd be using additive blending mode (background + explosion) in the next version?

Posted: Wed Feb 22, 2006 10:34 am
by George Gilbert
Done for V0.35