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[Done for V0.38] New objects - quiver / pouch

Posted: Thu Mar 14, 2002 12:41 pm
by PeyloW
Two new objects that would be nice, both sort of cloning the chest:

A Quiver; like chest but can only take arrows and when equiped in the "Quiver slots" allows for more arrows to be equiped at once.

A Pouch; like a chest but can only take objects that weight 0.4 or less. Makes it suitable for coins, gems or rocks equipable in the quiver slots for slings.

Re: New objects

Posted: Sat Mar 16, 2002 12:32 pm
by beowuuf
Been mentioned before...and I agree with both - a DM2 style quiver being a cool addition, not as someone mentioned a EOB style quiver area (as you had a LIFO placement, so multiple arrow types were impossible to manage)

The pouch should depend on size, not weight, and be like the 'pouch' inventory area. I like the placeable in the 'quiver' section idea too, multiple bombs, or having even more small projectiles (like rocks) available as ammo for a sling would be nice.

Re: New objects

Posted: Sun Mar 24, 2002 5:35 pm
by Lunever
Ok, I admit a chest-like quiver would suit better than an EOB-like one. Yet, doing some archery myself, I think, it should be possible to have more than 5 or 8 arrows available (I´d say 10 or even 20), so either the quiver should have more than 8 empty places (say 10) or empty quivers should be automatically exchanged for full ones similar to the ammo-replacing for the ready hand now,

That way you could still wear some knives and a melee weapon on your belt.
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Posted: Sat Apr 15, 2006 9:19 pm
by copperman
Bump, please allow cloned chests an optional item count,item(s) allowed list, max weight allowed. As a side, maybe objects could have a size: tiny, small, medium, large, too big for a chest. I think now we can make polearms, which are obviously too big for a chest, we need that last one. :D

Posted: Tue May 02, 2006 9:24 pm
by George Gilbert
Done for V0.38

Chests can now be cloned and be set to allow placement of tiny (coins, necklaces etc), small (apples, flasks etc), medium (clothes, torches), large (weapons, other chests!) and huge (none in DM, but there for future objects) items. In addition they can be set to only allow placement of arrows / darts / stars / rocks or daggers (or clones thereof) if you want.

Even more in addition, you can now what objects fit where (e.g. on the head, legs etc as well as in the sheath / missile slots). Should you wish to create a quiver (cloned from a chest and allowing only arrows) and then allow it to fit in the sheath slot, when you use a bow, it will automatically draw arrows from the quiver so giving you loads more ammo (a maximum of 1 for the left hand + 4x8 in quivers = 33) to pick from.

Of course, you can also now set the sizes of *all* objects so you can customise exactly what fits in where.

Posted: Tue May 02, 2006 10:37 pm
by Gambit37
Flippin 'eck, GG. You've gone engine-flexible ga ga!

Posted: Tue May 02, 2006 10:41 pm
by Lunever
Great!!! Thank you George!

Posted: Tue May 02, 2006 11:43 pm
by copperman
Thank you GG :D

Posted: Wed May 03, 2006 12:07 am
by Lunever
I suppose it can be easily done now to create a purse for all these coins and gems lying around. Maybe that should already be available by default as an item like the quiver.

Posted: Wed May 03, 2006 12:26 am
by George Gilbert
Lunever wrote:I suppose it can be easily done now to create a purse for all these coins and gems lying around.
Yes - trivial, just draw 3 pictures (an icon, a dungeon image and the one like the chest with the arrow coming out of it when putting stuff into it in the backpack view) and a couple of mouse clicks in the editor changing the size of item it accepts to "tiny".
Lunever wrote:Maybe that should already be available by default as an item like the quiver.
The quiver isn't a default item, but I've included it in the newobjects example dungeon (to show just how simple it is to do and what bitmaps you need to draw).

Posted: Wed May 03, 2006 12:30 am
by Lunever
Hmm, maybe some purse-like grafics can be extracted from DM2? No idea though how to do that.

Posted: Wed May 03, 2006 1:30 am
by Suule
They can. I can rip them for you if you want.

16-colour or 256-colour version?

Posted: Wed May 03, 2006 1:31 am
by Lunever
Best would be to have both, but 256 is more important to me.

Posted: Wed May 03, 2006 1:41 am
by Suule

Posted: Wed May 03, 2006 12:10 pm
by Lunever
Couldn't open the first link at first, said access denied, but when I went there via the page in your signature it did work. Strange.

Do you have the rest of the DM2 grafix ripped too?

Posted: Wed May 03, 2006 3:51 pm
by copperman
Lunever, I have the whole DM2 sets both PC and AMIGA, let me know what you want, I can MSN them to you next time I sees oyu.

Posted: Wed May 03, 2006 4:17 pm
by Lunever
That'd be cool. Can you email them to me to my google account rather than MSNing them to me?

Posted: Wed May 03, 2006 4:19 pm
by copperman
Yep, I'll send them later.