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Editing saved games
Posted: Wed Aug 08, 2001 3:35 am
by beowuuf
I think that this might be a good idea to have the editor able to alter saved games too. Buuut, since the editor is actually gearing up to be a designer, how about if you have the original dungeon files, the editor can compare the saved game elements to it, and alter the files...then you can further edit this new dungeon, which would start exactly as your old game left off.
Re: Editing saved games
Posted: Wed Aug 15, 2001 1:43 pm
by George Gilbert
Oooh - vastly complicated. I think I'll just ignore your suggestion and hope it goes away

Re: Editing saved games
Posted: Wed Aug 15, 2001 6:19 pm
by beowuuf
Fair enough *puts glasses and false moustache on it and prepares to post it next week*
Re: Editing saved games
Posted: Tue Nov 19, 2002 8:45 pm
by Sorschana
Now, come on - I know it's massively complex but I want this ability as well! Pleeeeease?
Right now, a 'make your own adventure' startgame - for example - allows limited portrait and colour editing (love the latter, by the way) but spits your characters into the dungeon naked and unarmed. No fair.
I hope you get the chance to consider this. The game itself is really quite wonderful - I've always liked DM and was delighted to find a Windows-native version had been created.
So. Pleeeeeease. Saved game editor. I'd be very happy.
- S
Re: Editing saved games
Posted: Wed Nov 20, 2002 11:39 am
by Lunever
Yes, it would be a good thing, though it may be complex.
Buuut, I think this would be rather something to think about for V0.23, if it will be considered by George at all.
Except for such wishes for extra features, I think, RTC is very far developed by now, V 0.21 was already quite good, and if all the bugs reported are fixed in V0.22, I do not think the a 0.xx version beyond V0.23 should be neccesary. So even if there really won't be a V0.24 but a V1.0 instead, there is still room to add such extra features later on.
<p>Komm zur bunten Seite der Macht! </p>
Edit existing module
Posted: Sat Dec 27, 2003 6:54 pm
by arturus
I've applied the latest patch and didn't realise that I would lose my saved game!!!
I've altered the stats of my potential party to approximately what they were on the lost saved game. When I load DM original and 'new game' I go to ressurect my characters and the stats haven't changed.
How can I change them with the editor?
Posted: Sat Dec 27, 2003 7:45 pm
by beowuuf
Once you edited the DMorig.txt, did you then complie it?
The files you play from are the .rtc files, not the .txt files you edit. You can complie it directly using a DOS command line, or easier, espeically in XP, etc, is to enter the line COMPILE<tab>Modules/DM.txt in the config.txt file
Run RTC, it should comile your altered dungeon. Then put a ; infront of the compile line to play the game as normal
What you can also do using the editor is actually start the dungeon with a party, and edit your start position - both fro mthe pull down menus (start position is in main dungeon data)
Posted: Sun Dec 28, 2003 11:22 am
by PicturesInTheDark
That was quite quick typing there Beowuuf...
Regards, PitD
Posted: Sun Dec 28, 2003 11:59 am
by beowuuf
lol, are you mocking my typing skills? L: )
Posted: Mon Dec 29, 2003 8:23 pm
by PicturesInTheDark
Not at all. I'm getting pretty used to it in the mean time and I don't even want to know my own mistakes - not used to re-reading my own posts ;o)
Just like "complie" a lot...
Regards, PitD
Posted: Mon Dec 29, 2003 8:34 pm
by beowuuf
lol, i make no typos!
complie = when a compiler tells you the mistake is in line x, when really it is several lines above that
*cough*
*runs*
Posted: Mon Dec 29, 2003 8:41 pm
by PicturesInTheDark
I read it first as comply Probably did not sip only tea that day... ;o)
Regards, PitD