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Some positives in v0.04

Posted: Fri Feb 16, 2001 1:46 pm
by Gambit37
On a positive note, I'm glad that you've implemented all the spells now - and that you've fixed the bug that was in DM when casting Window. Looks much better and far more realistic now!

(For those that don't know, if Window was cast on a moving object in DM, such as a door, the 'hole' created by the spell also moved with the door - which clearly didn't make sense. George has fixed this in RTC)

Also, the firestaff now appears to cast all the correct spells as noted in a previous post. However, using Invoke should decrease mana by 1 point a go - it still doesn't in RTC.

that reminds me

Posted: Fri Feb 16, 2001 2:05 pm
by cowsmanaut
The spell des ven.. it was a poison cloud when it hit a monster.. why? is it not absorbed?

Re: that reminds me

Posted: Fri Feb 16, 2001 2:36 pm
by Gambit37
Yes, you're right. It's implemented wrongly in RTC. It should briefly show a cloud when it hits something (wall, monster, etc.) then it disappears - doing instant damage the way a fireball does. In RTC it creates a long lasting cloud which is wrong.

Re: that reminds me

Posted: Tue Feb 20, 2001 10:47 am
by George Gilbert
Fixed this for V0.05