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Serious bugs?
Posted: Wed Feb 14, 2001 1:35 pm
by Lubor Kolar
Huh, there must be some serious bug, since I encounter following problems (Windoze 2K):
- moving using cursor/numpad keys sometimes works, sometimes don`t
- movement button are not inversed when pressed (but sometimes it flickers with inverse button, but it is in a 1 click from aprox. 10
- it crashes , just when moving (relatively often)
- initialization time (I think RTC initializes some
internal structures while displaying "Dungeon Master - Return To Chaos" screen) is IMHO much longer than in 0.003
- when out of light (using smooth dimminishing) (just enter 2. floor without light spell or torch) it displays only the tile (side walls, if any, and floor and ceiling) where party stands, all other is only black rectangle
But I really like explosion light and new gravity system

Re: Serious bugs?
Posted: Wed Feb 14, 2001 2:16 pm
by George Gilbert
> moving using cursor/numpad keys sometimes works,
> sometimes don`t
That's bad...
> movement button are not inversed when pressed
That's still not implemented fully (see other posts); To do this properly will require something of a re-write of quite a bit of code unfortunately.
> it crashes , just when moving (relatively often)
Very Bad - is there any way of repeating this; i.e. a set sequence of events that I can try and replicate as I've never seen this before.
> Initialization time (I think RTC initializes some
> internal structures while displaying "Dungeon Master -
> Return To Chaos" screen) is IMHO much longer than in
> 0.003
Yes it takes about twice as long as there's loads of overhead when trying to pre-calculate all the anti-aliasing effects. If you turn this option off in the Init.txt file then the boot-up sequence will be identical to V0.03.
> when out of light (using smooth dimminishing) (just
> enter 2. floor without light spell or torch) it
> displays only the tile (side walls, if any, and floor
> and ceiling) where party stands, all other is only
> black rectangle
This is meant to happen! When there's no light you shouldn't be able to see very far away...
Re: Serious bugs?
Posted: Wed Feb 14, 2001 3:33 pm
by Lubor Kolar
>> it crashes , just when moving (relatively often)
>Very Bad - is there any way of repeating this; i.e. a set >sequence of events that I can try and replicate as I've >never seen this before.
I got it! Even 0.003 crashes. When DM initializes (with DM -RTC title screen), I switched back to Windoze and did other work instead of waiting. After that - when entered dungeon (green button) I saw some garbage instead of wall objects (green slime near dungeon entrance) and after several steps it crashes without any error message. I am sure it is because DM screen is not on the top.
>> when out of light (using smooth dimminishing) (just
>> enter 2. floor without light spell or torch) it
>> displays only the tile (side walls, if any, and floor
>> and ceiling) where party stands, all other is only
>> black rectangle
>This is meant to happen! When there's no light you >shouldn't be able to see very far away...
Yeah, but I think it would be better rather to fade whole view instead to draw big black rectangle - it does`t look realistic, but I am curious what others mean `coz this is only my humble opinion
Lighting
Posted: Wed Feb 14, 2001 9:38 pm
by beowuuf
I agree, for an otherwise more realistic lighting effect, having the deep shading suddenly ending in a black rectangle is strange and jars. That said, I rememebr even in darkness DM allowed vision of white colours as far as sight was, which was a bit odd, so do I think that some form of severe sight blocking is needed. Can you reduce line of sight a square further back instead, where it would blend better?
Re: Lighting
Posted: Thu Feb 15, 2001 2:34 am
by amaprotu
As far as serious bugs:
It doesn't load, never even get the GG logo or RTC logo. Just a black screen with the esception of the task bar and the half busy curser icon (arrow and hourglass). I waited for a good 5 minutes (went and got a snack) and no change, I also disabled all the options in the init file and no change. I am running windows 98 second edition on a celeron 500. I also couldn't run version .002 (it crashed to desktop with no msg right after the RTC logo). I could (can) run both .001 and .003 fine. My computer must just hate even numbers I guess.
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Re: Lighting
Posted: Tue Feb 20, 2001 10:51 am
by George Gilbert
Fixed most of this (but not the switching crash) for V0.05