about the firestaff
Posted: Mon Feb 26, 2001 4:58 pm
didnt allow posion blobs (just mentionning it)
I'm pretty sure the power of the spells was related to the users mage level.
(it permited me ta gain levels way too fast)
Also, i remember the invoke action costed one mana point
All actions shouldnt be available for a level 0 mage
Fuse should be noisy. Fuse against a wall should be seen
Fluxcages shouldn't be cumulative on the same tile. If i do it several times on the same tile, the game ends crashing
I'm pretty sure the power of the spells was related to the users mage level.
(it permited me ta gain levels way too fast)
Also, i remember the invoke action costed one mana point
All actions shouldnt be available for a level 0 mage
Fuse should be noisy. Fuse against a wall should be seen
Fluxcages shouldn't be cumulative on the same tile. If i do it several times on the same tile, the game ends crashing