Wall Objects drawn incorrectly
Posted: Wed Mar 07, 2001 1:57 pm
This is something I've noticed in several versions, but never got around to posting.
Wall objects appear to be drawn too 'high', mainly when viewed from the side. This is most noticeable on wall gratings. Find one and face it straight on - looks OK, but if you turn to the side, it looks like it doesn't reach the floor. It looks even weirder as you move further backward and forwards too. This is also true of wall slime.
I also found a bug on the HoC. Go in to the last room with the wooden door and walk into the far corner, turn around and face the door. There is a grating shown behind the door support pillar.
Wall objects appear to be drawn too 'high', mainly when viewed from the side. This is most noticeable on wall gratings. Find one and face it straight on - looks OK, but if you turn to the side, it looks like it doesn't reach the floor. It looks even weirder as you move further backward and forwards too. This is also true of wall slime.
I also found a bug on the HoC. Go in to the last room with the wooden door and walk into the far corner, turn around and face the door. There is a grating shown behind the door support pillar.