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Inventory (v0.06)

Posted: Wed Feb 28, 2001 5:10 pm
by Gambit37
If you're within a champion's inventory, and they are carrying a scroll or chest (and so can't see the food gauge), you should be able to click on the mouth icon to view food and water for as long as the mouse is held down.

When clicking the zzz icon to sleep, a second click should wake your party and return to the dungeon view, not the inventory.

Re: Inventory (v0.06)

Posted: Tue Mar 06, 2001 11:43 am
by Gambit37
OK, I'm being really picky and really anal here, :| but... the mouth animation when eating should loop twice fast, not slow once. The gulp sound should be heard before the anim finishes and the bars increase.

Re: Inventory (v0.06)

Posted: Tue Mar 06, 2001 11:55 pm
by Lubor Kolar
And the 18th pixel on the 5th row should have RGB values 160 , 10, 12 instead of 16, 10, 11, huh? Just kidding :) )

Re: Inventory (v0.06)

Posted: Wed Mar 07, 2001 12:01 am
by amaprotu
Actually it bugged me too that the bar moved before the gulp or mouth animation.

Also the last slot in a chest is still unusalble.

- Amaprotu

Re: Inventory (v0.06)

Posted: Wed Mar 07, 2001 12:54 am
by Gambit37
Oh dear, I really must stop this.. not only a fanatic, but a pedant as well... From this day forth I will promise to relinquish my role as "DM authenticity checker" and return to matters more mundane, such as actually finding bugs that affect the gameplay.... :wink:

In fact Lubor, those values should be 160, 10, 14. Aaaaaarrrggghhhhhhhhh, help me........... :shock:

Re: Inventory (v0.06)

Posted: Wed Mar 07, 2001 12:16 pm
by George Gilbert
Don't worry, I've fixed all of these things (chest, mouth anim, gulping and stats bars moving at the end) and will be included in V0.07...I've nothing better to do with my time after all ;-)

<i>Edited by: <A HREF=http://pub50.ezboard.com/ugeorgegilbert ... =EN>George Gilbert</A> at: 3/7/01 11:20:46 am
</i>

Re: Inventory (v0.06)

Posted: Mon Mar 12, 2001 12:56 am
by Gambit37
Just found another problem with the inventory: you can't pause the game (by pressing Esc) if the party is asleep. DM certainly allowed this.

Re: Inventory (v0.06)

Posted: Fri Mar 16, 2001 4:30 pm
by George Gilbert
Fixed for V0.07