Page 1 of 1

Zooooooom (Level 10, v0.07)

Posted: Wed Mar 28, 2001 10:52 pm
by Gambit37
category: difference to dm

type: puzzle functionality/sound issue

Description:
The zoom puzzle is too slow - it's very easy to escape it. The timing was much harder on DM. Also, the sounds are not right. It should make a teleport buzz for every pad, but it seems to click for one pad, then teleport the next, click the next, teleport the next, etc...

Re: Zooooooom (Level 10, v0.07)

Posted: Thu Mar 29, 2001 12:32 am
by beowuuf
comment on DM: something to do with the coding and running, but normal activating pressure pads had a slight delay in activating, while constant weight pads had an instantaneous effect. This was only noticable if the party was a 'boots of speed' party. Effects being triggered in the square/next square by a normal pad could actually be outran if the party was moving full speed along, while a constant weight effect could not be. Just something to concider when comparing as the zooom room in DM was a constant weight pad activated room, and therefore ran very fast compared to most other events.

Re: Zooooooom (Level 10, v0.07)

Posted: Sun Apr 08, 2001 7:16 pm
by George Gilbert
Fixed for V0.08