Creature movement
Posted: Sun Mar 18, 2001 6:13 pm
Now that I've seen other creatures moving around the dungeon, here's something I noticed:
The flipping routine is too fast - monsters end up dancing around very quickly if they are stuck on a square or are deciding which direction to go. This doesn't matter too much with screamers, but looks really daft for worms, rock piles and mummies, especially the prisoner mummy at the end of level four. I think this should be slowed down significantly.
The flipping routine is too fast - monsters end up dancing around very quickly if they are stuck on a square or are deciding which direction to go. This doesn't matter too much with screamers, but looks really daft for worms, rock piles and mummies, especially the prisoner mummy at the end of level four. I think this should be slowed down significantly.