V08 testing
Posted: Tue Apr 10, 2001 1:45 pm
Good work, no bug with V08, tested up to the beginning of the worms level.
I cannot go under the door that closes as soon as you are teleported near it. In the original game it's a matter of speed going under the door banging your head.
With RTC, no way, no time, door immediatly closing.
With RTC, timing OK at "time is the essence".
The box am using now has a P133 MMX with 32Mo 66MhzEDO.
I 'll try later with a K6 2 300 with 96Mo PC100 SDRAM.
Timing is a mess from the very beginning of the PC XT with an 8085. Good luck with overclocked P4s.
Another point. From the beginning of RTC's I feel a mouse lag. It's a subtle effect, it is felt more than seen: The mouse cursor doen't track accuratly. Can you try to inforce top priority to mouse position gets and cursor display. This might be more important than top fps figures concerning playability. This mouse tracking a noticed with P133 and K6-2 300 on first RTC releases.
Again, good work done, my remarks only to look for perfect DM.
I cannot go under the door that closes as soon as you are teleported near it. In the original game it's a matter of speed going under the door banging your head.
With RTC, no way, no time, door immediatly closing.
With RTC, timing OK at "time is the essence".
The box am using now has a P133 MMX with 32Mo 66MhzEDO.
I 'll try later with a K6 2 300 with 96Mo PC100 SDRAM.
Timing is a mess from the very beginning of the PC XT with an 8085. Good luck with overclocked P4s.
Another point. From the beginning of RTC's I feel a mouse lag. It's a subtle effect, it is felt more than seen: The mouse cursor doen't track accuratly. Can you try to inforce top priority to mouse position gets and cursor display. This might be more important than top fps figures concerning playability. This mouse tracking a noticed with P133 and K6-2 300 on first RTC releases.
Again, good work done, my remarks only to look for perfect DM.