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Skeleton key area (level 11, v0.09)

Posted: Sat May 05, 2001 3:40 pm
by beowuuf
type: difference to dm
property: puzzle effect
proirity: low

The skeleton key trick should have a directional pad with east activation, so you have to walk away from the corridor to open the wall, that has the switch to get the key on it. At the moment in RTC, the pad opens the wall when you step up to it so you can instantly get the switch for the key.

Re: Skeleton key area (level 11, v0.09)

Posted: Mon Jun 25, 2001 9:34 am
by George Gilbert
Fixed for V0.10