Tapping the wall sounds weird, all levels, v0.08
Posted: Tue Apr 10, 2001 11:01 pm
category: difference from DM
type: dungeon func./sound
Description:
The new wall tapping is good, but suffers from a sound problem. It makes the thud sound when you click ANY PART of the wall. In DM it only makes the thud if above the bottom two levels of bricks and below the lower half of the top level of bricks (i.e. - 1½ bricks). This may not seem like a big deal, but I discovered why FTL implemented it that way:
If you're clicking near to the edge of the wall and the floor to pick up objects, you might miss and you end up hitting the wall. Do it often enough and that sound becomes REALLY annoying!
type: dungeon func./sound
Description:
The new wall tapping is good, but suffers from a sound problem. It makes the thud sound when you click ANY PART of the wall. In DM it only makes the thud if above the bottom two levels of bricks and below the lower half of the top level of bricks (i.e. - 1½ bricks). This may not seem like a big deal, but I discovered why FTL implemented it that way:
If you're clicking near to the edge of the wall and the floor to pick up objects, you might miss and you end up hitting the wall. Do it often enough and that sound becomes REALLY annoying!