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2 types of reincarnation

Posted: Mon Apr 09, 2001 5:31 pm
by Zyx
In CSB reincarnation divided HP, Stamina and mana by 2. I guess you'll have to propose 2
different kind of reincarnation when designing a dungeon.

Re: 2 types of reincarnation

Posted: Mon Apr 09, 2001 7:24 pm
by George Gilbert
I didn't know that! I'm reluctant to have two types but maybe some formula which closely mimics it is the way forward. Say new stat = old stat / 2 + 30 which would give virtually no change for stats of about 50 (like DM typically has) and would approximately halve those from CSB?

Obviously different scalings would have to be applied for mana and the like, but you get the idea.

What do people think, or should it be left as it is (even if it isn't like CSB).

Customisability is fun

Posted: Mon Apr 09, 2001 8:14 pm
by beowuuf
Hmm, why not have a (designer set) fudge applied to reincarnation? So CSB can be programmed to have that /2 fudge, DM remains as normal, and any new dungeons can have new ones. And these fudges can be on anytyhing - attribute stats and main stats. So you could have a dungeon where the reverse of normal reincarnation appies if you wanted - abilities are lowered but main stats (health, stamina and mana) go up to compensate.

Re: Customisability is fun

Posted: Mon Apr 09, 2001 10:40 pm
by Gambit37
Actually, CSB <b> quarters</b> those three stats, not halves, so they are further reduced! I assume this was to make the dungeon even harder for very experienced Dungeon Masters.... This means that most characters starting from the prison will be on similar stats to the characters starting in Dungeon Master. Seems mighty unfair if you ask me...

Personally, with RTC having a difficulty rating already, any fudging seems pointless. I think it would be better to keep the DM model of reincarnation, even if it does make it different from the original CSB.

You can take this customisability stuff too far!

50% or 25%?

Posted: Wed Apr 11, 2001 2:31 am
by Zyx
Curious, I was pretty sure about the 50%...
Maybe Amiga and Atari versions are not the same?
Anybody can check it?

I think a unique formula for reincarnation, as George
proposed, would be fair. In particular in we put some
customized characters.

Re: 50% or 25%?

Posted: Mon Jun 25, 2001 9:43 am
by George Gilbert
Left as is...