Door crash (v0.10, levels 1+2)
Posted: Mon Jun 25, 2001 12:50 pm
type: bug
priority: major?
Sorry, I hate to post a bug right away, but it might affect playing through the DM dungeon on level 4. Wen you chop at a door, there is the swoosh, thud, then the game crashes and exits. I've tried this on the first two wooden push button doors (on levels 1 and 2) 4 times in total, and it's crashed exactly the same (axe and falchion)
I'll play through to the 'none shall pass' to see if blank wooden doors do it, but if they do then level 4 is impassable : (
OT: Other than that the sounds are really more noticeable (slighty beefier, it's cool) and having the oracle/import interface is great.
priority: major?
Sorry, I hate to post a bug right away, but it might affect playing through the DM dungeon on level 4. Wen you chop at a door, there is the swoosh, thud, then the game crashes and exits. I've tried this on the first two wooden push button doors (on levels 1 and 2) 4 times in total, and it's crashed exactly the same (axe and falchion)
I'll play through to the 'none shall pass' to see if blank wooden doors do it, but if they do then level 4 is impassable : (
OT: Other than that the sounds are really more noticeable (slighty beefier, it's cool) and having the oracle/import interface is great.