Wall item activation by objects (v0.17)
Posted: Thu Mar 14, 2002 12:32 am
A new problem has occurred in this version. I have a coin slot operated by a gold coin, that when activated reveals an alcove underneath containing two gold coins. When I play the game, the coin slot never appears and the alcove can be seen straightway with the coins on it.
I suddenly realised that when the level starts RTC must be using the coins on the alcoves to activate the coin slot somehow, so that it performs its function immediately. If I comment out the coins, the slot is displayed correctly and functions correctly. I don't know if the same thing would happen with a keyhole that reveals an alcove containing the same key.
This worked fine in the previous version (v0.16)
I suddenly realised that when the level starts RTC must be using the coins on the alcoves to activate the coin slot somehow, so that it performs its function immediately. If I comment out the coins, the slot is displayed correctly and functions correctly. I don't know if the same thing would happen with a keyhole that reveals an alcove containing the same key.
This worked fine in the previous version (v0.16)