Compiler bug (?) in trigger parameters (v0.17)
Posted: Wed Mar 13, 2002 7:45 pm
I have been upgrading my Kid dungeon to work with the latest format, and noticed something strange.
I have a couple of FLOORITEM_TRIGGERS which I fixed so that they would only be activated if the party is facing east. I guessed at the parameter for this and added OPTIONS=(FACING:EAST) to the trigger. The dungeon compiled fine with no errors.
However, the pads didn't work as expected and when I searched through the DM dungeon I discovered that the parameter is actually OPTIONS=(DIRECTION:EAST).
The compiler isn't catching this as an error, which I guess is classed as a bug?
I have a couple of FLOORITEM_TRIGGERS which I fixed so that they would only be activated if the party is facing east. I guessed at the parameter for this and added OPTIONS=(FACING:EAST) to the trigger. The dungeon compiled fine with no errors.
However, the pads didn't work as expected and when I searched through the DM dungeon I discovered that the parameter is actually OPTIONS=(DIRECTION:EAST).
The compiler isn't catching this as an error, which I guess is classed as a bug?