Attributes/levels highlighting
Posted: Mon Jul 29, 2002 4:15 pm
When character gains a new level, eye icon border became green and increased actual attribute values are marked red (until they reach the maximum). I don't remember exactly (I don't have original DM here) but I think that both maximum value of increased attribute and actually gained level should be marked too, maybe in green?
Sorry if it wasn't this way in DM, I don't remeber correctly.
Sorry if it wasn't this way in DM, I don't remeber correctly.