Bugs in .20
Posted: Thu Jul 25, 2002 10:33 pm
TC Diagnostic file - Thu Jul 25 11:04:22 2002
Error:
an access violation exception.
Stack Dump:
utilMemory.utilFree(pointer 0x00E74EB0);
utilMemory.utilVerify();
RTC.RTC_DeInit();
RTC.WinMain();
I think this was by hitting Alt-F4 and the game selection screen.
The Config.txt line was COMPILE= instead of COMPILE<HT>.
RTC didn't detect the bad line.
===============================
RTC Diagnostic file - Thu Jul 25 11:41:40 2002
Error:
an access violation exception.
Stack Dump:
RTC.FreeModuleData();
RTC.RTC_DeInit();
RTC.WinMain();
Various errors - mostly in the "black screen of death"
using the 'restart' button. Doesn't always crash - maybe 1 in 6-8.
================================
RTC Diagnostic file - Thu Jul 25 11:57:13 2002
Error:
an access violation exception.
Stack Dump:
RTC.FreeModuleData();
RTC.RTC_DeInit();
RTC.WinMain();
================================
RTC Diagnostic file - Thu Jul 25 13:59:08 2002
Error:
an access violation exception.
Stack Dump:
RTC.FreeModuleData();
RTC.RTC_DeInit();
RTC.WinMain();
#######################################
Flask corridor off the Run & Jump corridor still doesn't have CONSTANT_WEIGHT. Timing is fast too, but may not be a bug.
Still seeing an Eye almost even trip across the 'Quick' pit room. In FTL, it was every third or fourth trip. In RTC, it is every time unless you return very quickly.
In the 'pantry' (below the 'Quick'), the pads that start the teleporter to the Junction are CONSTANT_WEIGHT. I forgot to test a key. I'm not sure this effects the game.
(Ku path)
Several instant deaths while fighting the Ant-Men.
1) Cast a posion cloud.
2) Cast a fireball.
3) Dropping treaure into inventory (on character's bars).
4) Walking through the illusionary wall.
You get brief sight off all characters dead (e.g., skulls) and then DM/RTC's "blue screen of Death". Selecting 'restart' sometimes leads to a "black screen". Only Alt-F4 works then, and sometimes a diag-file is produced.
The Munchers are quite resistant to poison compared to FTL.
In FTL, a LO poison cloud can easily kill one. I saw this in the "No Fireballs" room and in the Muncher Lair. Surviving RTL's Muncher Lair is unlikely - both because they're resistant to poison and because they are now smart enough to not enter a posion cloud. The FTL ones would enter a posion cloud and quickly die. (In FTL, I survived the Lair with only two MON poison cloud spells - one into each of the two adjacent squares.)
(Lower Ku Path completed - no other obvious problems seen.
Note - I didn't go up to the DDD.)
(Dain path - Rive Triangle)
At the niche with the Vorpal blade, picking up the key triggered things. Should be when the niche is empty. And it only triggered one Rive - should be three triggered. It also didn't appear to do the big fireballs (not sure).
When I entered the back room, the snake with orange gem was alreay there. It is suppose to wait until it sees the party (actually - until the party sees it! :^) ).
(I got another "Black screen" at this point and called it a day.)
Error:
an access violation exception.
Stack Dump:
utilMemory.utilFree(pointer 0x00E74EB0);
utilMemory.utilVerify();
RTC.RTC_DeInit();
RTC.WinMain();
I think this was by hitting Alt-F4 and the game selection screen.
The Config.txt line was COMPILE= instead of COMPILE<HT>.
RTC didn't detect the bad line.
===============================
RTC Diagnostic file - Thu Jul 25 11:41:40 2002
Error:
an access violation exception.
Stack Dump:
RTC.FreeModuleData();
RTC.RTC_DeInit();
RTC.WinMain();
Various errors - mostly in the "black screen of death"
using the 'restart' button. Doesn't always crash - maybe 1 in 6-8.
================================
RTC Diagnostic file - Thu Jul 25 11:57:13 2002
Error:
an access violation exception.
Stack Dump:
RTC.FreeModuleData();
RTC.RTC_DeInit();
RTC.WinMain();
================================
RTC Diagnostic file - Thu Jul 25 13:59:08 2002
Error:
an access violation exception.
Stack Dump:
RTC.FreeModuleData();
RTC.RTC_DeInit();
RTC.WinMain();
#######################################
Flask corridor off the Run & Jump corridor still doesn't have CONSTANT_WEIGHT. Timing is fast too, but may not be a bug.
Still seeing an Eye almost even trip across the 'Quick' pit room. In FTL, it was every third or fourth trip. In RTC, it is every time unless you return very quickly.
In the 'pantry' (below the 'Quick'), the pads that start the teleporter to the Junction are CONSTANT_WEIGHT. I forgot to test a key. I'm not sure this effects the game.
(Ku path)
Several instant deaths while fighting the Ant-Men.
1) Cast a posion cloud.
2) Cast a fireball.
3) Dropping treaure into inventory (on character's bars).
4) Walking through the illusionary wall.
You get brief sight off all characters dead (e.g., skulls) and then DM/RTC's "blue screen of Death". Selecting 'restart' sometimes leads to a "black screen". Only Alt-F4 works then, and sometimes a diag-file is produced.
The Munchers are quite resistant to poison compared to FTL.
In FTL, a LO poison cloud can easily kill one. I saw this in the "No Fireballs" room and in the Muncher Lair. Surviving RTL's Muncher Lair is unlikely - both because they're resistant to poison and because they are now smart enough to not enter a posion cloud. The FTL ones would enter a posion cloud and quickly die. (In FTL, I survived the Lair with only two MON poison cloud spells - one into each of the two adjacent squares.)
(Lower Ku Path completed - no other obvious problems seen.
Note - I didn't go up to the DDD.)
(Dain path - Rive Triangle)
At the niche with the Vorpal blade, picking up the key triggered things. Should be when the niche is empty. And it only triggered one Rive - should be three triggered. It also didn't appear to do the big fireballs (not sure).
When I entered the back room, the snake with orange gem was alreay there. It is suppose to wait until it sees the party (actually - until the party sees it! :^) ).
(I got another "Black screen" at this point and called it a day.)