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Fuse doesn't work as expected

Posted: Mon Aug 26, 2002 5:03 pm
by Lubor Kolar
I have The Firestaff with gem (it was too easy to use it to kill a dragon :-) and now I met Lord Chaos. Problem is that Fuse command doesn't works.
In DM it worked this way: if Chaos is fluxcaged or blocked by the walls, you won the game, but if Chaos wasn't fully blocked by fluxcages or walls, it moved him one tile away - the direction that was free.
In RTC I used Fuse to save my poor life and it didn't worked. Chaos stayed on the same place and soon killed me with his powerfull spells.

Re: Fuse doesn't work as expected

Posted: Tue Aug 27, 2002 9:26 am
by Lunever
I think I remember that Chaos teleported away when fused him without having him caged properly.
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Re: Fuse doesn't work as expected

Posted: Sat Sep 14, 2002 8:25 pm
by beowuuf
Yes, this is true, chaos hated fuse..usually he would only flinch for a second, but he would flinch, and usually jump away for a second - as you say long enough to run if you got blocked somewhere stupid

Re: Fuse doesn't work as expected

Posted: Mon Sep 16, 2002 9:47 am
by George Gilbert
Fixed and will be in V0.22